Zack Middleton
e1f0a69716
Merge branch 'master' into game/eliteforce
...
Conflicts:
Makefile
code/qcommon/msg.c
make-macosx-app.sh
2018-05-18 04:40:21 -05:00
Zack Middleton
a82a99f68d
Fix uninitialized bot_goal_t fields
2018-04-26 11:22:55 -05:00
Zack Middleton
e9e11f1605
Fix possible bot goal state NULL pointer dereference
2018-04-26 11:22:55 -05:00
Zack Middleton
e45538b1c5
Merge branch 'master' into game/eliteforce
...
Conflicts:
README.md
code/server/sv_client.c
2018-03-03 19:27:28 -06:00
Zack Middleton
815c898bf5
Don't redefine MAX_PATH in bot code
2017-10-04 22:13:50 -05:00
Zack Middleton
4837f4619e
Merge branch 'master' into game/eliteforce
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Conflicts:
code/client/cl_main.c
code/qcommon/common.c
code/qcommon/files.c
code/qcommon/msg.c
code/qcommon/q_shared.h
code/renderercommon/tr_common.h
code/renderergl2/tr_extensions.c
code/sdl/sdl_glimp.c
2017-09-17 23:16:55 -05:00
Zack Middleton
c12b81a273
Fix strncpy usage in botlib
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All usage of strncpy in botlib should now either set string
terminator or use Q_strncpyz.
2017-06-07 21:48:01 -05:00
Zack Middleton
c6e5f060fe
Port Elite Force iorev2231 patch to latest ioq3
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Port Thilo Schulz's Elite Force Holomatch patch to latest ioq3.
Patch for ioq3 svn r2231.
No support for OpenGL2 renderer yet.
2014-10-29 07:15:12 -05:00
/dev/humancontroller
9d626b6a12
drop some useless return statements
2013-05-30 15:43:21 -05:00
Zack Middleton
b9a33f84be
Remove unused config string code from botlib
2013-02-27 15:55:01 -06:00
Zack Middleton
372b07a97a
Fix freeing source while parsing botfiles/items.c
2013-02-16 04:40:27 -06:00
Zack Middleton
945f01d4af
more '\n' business
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From /dev/humancontroller.
2012-06-19 15:14:57 +00:00
Zack Middleton
f3e7012bdb
REFACTOR [a vs an]
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From /dev/humancontroller.
2012-06-18 16:31:16 +00:00
Thilo Schulz
23f6fd1633
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
2011-07-29 12:27:00 +00:00
Ryan C. Gordon
6cea11c665
Renamed bot_developer to botDeveloper to prevent symbol clash.
...
qagame*.so has a variable named this too, and this confuses the Linux
dynamic loader since we're not using -fvisibility=hidden.
Fixes Bugzilla #3944 .
2009-09-15 01:44:58 +00:00
Tim Angus
672cfbf16f
* Merge unified-sdl to trunk
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* Bump Q3_VERSION to 1.35
2007-09-05 18:17:46 +00:00
Ludwig Nussel
3992f1a59c
fix gcc 4.2 warnings about cast from pointer to integer ( #3317 )
2007-08-19 12:05:17 +00:00
Tim Angus
05e8ab9538
* Added STATUS
...
* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...
2005-10-29 01:53:09 +00:00
Tim Angus
3a2ad50406
* Moved various source files from their mod sdk locations to places more
...
appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
VC and OS X builds (easy to fix though)
2005-10-26 19:45:21 +00:00
Tim Angus
fe14a45ad1
* Applied ajax's cleanup patch
2005-09-23 17:39:14 +00:00
Ludwig Nussel
5ae70d54b0
remove svn:executable property
2005-08-28 17:54:51 +00:00
Zachary Slater
59cce31e75
newlines fixed
2005-08-26 17:39:27 +00:00
Zachary Slater
5b755058f5
Itsa me, quake3io!
2005-08-26 04:48:05 +00:00
Travis Bradshaw
dbe4ddb103
The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
2012-01-31 13:41:34 -06:00