Commit Graph

2020 Commits

Author SHA1 Message Date
Zack Middleton 1b0fb6e8d8 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
Tim Angus bdf5abea56 Fix zakk's screwups 2013-02-16 22:01:31 +00:00
Zack Middleton f4d56e5429 Add GPL header to tr_common.h 2013-02-16 15:46:09 -06:00
Tim Angus d201443350 Remove a few name tags 2013-02-16 21:03:56 +00:00
Tim Angus 2da0fd6de8 Add renderercommon/tr_common.h 2013-02-16 20:58:04 +00:00
Tim Angus 3b0d355bf3 Change radiant URL in README 2013-02-16 18:46:19 +00:00
Tim Angus 93e6183ce3 Move some things into renderercommon 2013-02-16 12:15:36 +00:00
Zack Middleton 372b07a97a Fix freeing source while parsing botfiles/items.c 2013-02-16 04:40:27 -06:00
Ensiform 3041eee0cf condump improvements
Default output file extension to ".txt"
Show output filename in error message.
Use Windows line endings on Windows.
Dynamically allocate line buffer. (by ZTM)
2013-02-15 22:49:08 -06:00
Ensiform e5f7e1de52 Remove unneeded variable extern 2013-02-15 22:03:34 -06:00
Zack Middleton 2e45edb550 5717 - Gamecode can open file "" for reading 2013-02-15 21:08:47 -06:00
Zack Middleton 92573270de 5097 - Menu corrupted on start (on IRIX) 2013-02-15 20:14:02 -06:00
Zachary Slater 2819712bf0 Fixed build for mac (s/rend2/opengl2/) 2013-02-15 15:57:32 -08:00
Tim Angus f6fb9eb602 renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
SmileTheory bff574e04e #5878: Ensure surfaces are drawn before executing full-screen render commands, and when at the end of the render command list. 2013-02-12 20:53:59 -08:00
Zack Middleton c0d5ba9e06 Fix compiling 2013-02-11 20:45:17 -06:00
Zack Middleton 91194bfc3e Fix possible delta from invalid entity 2013-02-11 20:36:14 -06:00
Zack Middleton 62cef99b28 Extend Team Arena name edit fields to MAX_NAME_LENGTH 2013-02-11 19:51:36 -06:00
Zack Middleton 6f88df262c Don't add pk3dirs if connecting to a pure server
Only .cfg etc would be read from pk3dirs, but they should be treated like pk3s that are not on the pure list.
2013-02-11 19:15:14 -06:00
Zack Middleton ebee21157c Change pk3dir README / comments to fit in better 2013-02-11 18:02:40 -06:00
Andrew Browne 37a9614179 5289 - Support for .pk3dir 2013-02-11 17:58:24 -06:00
Zack Middleton c9137d9d14 Update invalid g_gametype right away 2013-02-11 16:43:18 -06:00
Zack Middleton 50e85b23b3 Remove newlines from Rend2 error messages 2013-02-11 16:37:00 -06:00
Zack Middleton eab1f9720a Add missing traps to cg_local.h 2013-02-11 16:28:41 -06:00
Tobias Kuehnhammer 2147f2b7c2 Adds Z checking to CanDamage function. 2013-02-11 16:02:01 -06:00
Zack Middleton ac621642ac Unify/cleanup max snapshot entities on client and server 2013-02-11 15:49:47 -06:00
Zack Middleton d815052df0 Fix renderering TrueType Fonts in Rend2
Reported by Axel Isouard (exidl)
2013-02-11 14:33:38 -06:00
Zack Middleton 75598f1a2b Fix IPv6 favorites in q3_ui
This does however allow favorites to contain hostnames which was explicitly not allowed before.
2013-02-08 18:11:03 -06:00
Zack Middleton 81f92fe7f0 Extend Team Arena Favorite Address edit field to hold an IPv6 address 2013-02-08 18:10:22 -06:00
Zack Middleton 7b34987823 Fix resolving IPv6 favorites in Team Arena UI 2013-02-08 16:47:27 -06:00
Zack Middleton 2b7bf5b37e Merge branch 'master' of https://github.com/ioquake/ioq3 2013-02-07 21:04:28 -06:00
Zack Middleton 7ccdff6e12 Fix creating favorite when not on view favorite servers 2013-02-07 21:03:33 -06:00
Zack Middleton fe47952bf5 Increase favorite address buffer size in Team Arena UI
Now it can hold an IPv6 address.
2013-02-07 20:55:51 -06:00
SmileTheory 649f0c351f Merge branch 'reactionmerge' 2013-02-04 20:34:58 -08:00
SmileTheory 9bace5bac7 Merge Reaction renderer features, remove "#ifdef REACTION"s 2013-02-04 20:33:58 -08:00
Zack Middleton 80b0792980 Remove MSG_WriteDeltaUsercmd and MSG_ReadDeltaUsercmd 2013-02-02 22:26:22 -06:00
Jeremy Davis 617107429d Use Q_strncpyz in G_AddRandomBot 2013-02-02 21:58:01 -06:00
Zack Middleton 9c741f95ea Remove some unused defines from msg.c 2013-02-02 21:40:03 -06:00
Zack Middleton b4ad5a8411 Fix MSG_ReadDeltaKey setting bit 1<<bits often
MSG_ReadDeltaKey would often set 1<<bits, it should never be set. It exceeds the size of what was being read.
Worked okay for weapons/forward/right/up as they stored as chars (value would wrap around to correct value, lucky).
Angles had the wrong value, not sure if it was causing issues.
2013-02-01 22:07:52 -06:00
Tim Angus 517c65d85e Fix some SMP bits I missed 2013-01-26 21:40:45 +00:00
Tim Angus 15aad331a4 Update README 2013-01-25 19:52:44 +00:00
Tim Angus 51df89ab13 Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
Jeremy Davis 3f489fe5f2 Make UI_CVAR_CREATE use VM specific code
Makes cvar be flagged as VM created and unset ROM if ARCHIVE is set.
2013-01-17 15:21:29 -06:00
Tim Angus 4432a80a3c Add vim stuff to .gitignore 2013-01-17 18:17:12 +00:00
Zack Middleton 57632a0ae8 Fix typo in README 2013-01-16 23:18:51 -06:00
Zack Middleton 9c701a781b Run toggleconsole in binds while in menu or message mode 2013-01-16 23:06:35 -06:00
Zack Middleton 4ba14425ed Add togglemenu to q3_ui controls menu 2013-01-16 23:04:50 -06:00
Zack Middleton bf2b04254a Add togglemenu command
Allow togglemenu to be run in binds while in menu or message mode.
2013-01-16 23:03:09 -06:00
Jeremy Davis 4de32b1c1a Fix error message in BG_EvaluateTrajectory 2013-01-14 14:50:12 -06:00
Jeremy Davis 76f906703e Fix error message in BG_EvaluateTrajectoryDelta 2013-01-14 00:22:57 -06:00