Tim Angus
1ad7f9cff1
* Fix to broken win32 fix patch
2005-09-26 13:47:59 +00:00
Zachary Slater
aff4d7d858
Hopefully this will fix win32 msvc.netsuperduper++220000 extra entropy edition
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compilation, and I updated the readme a little apparently.
2005-09-26 02:36:52 +00:00
Tim Angus
ae9fbe3288
* Don't link against X directly when building the SDL backend
2005-09-25 22:27:26 +00:00
Tim Angus
4bc5c29115
* FreeBSD fixes/updates from Andreas Kohn
2005-09-25 22:04:51 +00:00
Tim Angus
6ceb4a64e4
* Removed stray cons script
2005-09-25 21:46:55 +00:00
Tim Angus
198cb121d7
* Removed Makefile which spawned cons
2005-09-25 21:46:00 +00:00
Tim Angus
e66a28dfeb
* Removed cons based build system
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* Removed some id specific shell/perl scripts
* Removed some unused asm files
* Removed prehistoric RPM build rules
2005-09-25 21:43:48 +00:00
Tim Angus
2897abe618
* Mostly selfish patch to work around what I believe is probably an nvidia and/or agpgart bug
2005-09-25 19:54:31 +00:00
Tim Angus
f0bd20e00a
* Removed the redundant "sound system is muted" message
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* Moved printing of desired audiospec to before SDL_OpenAudio
* When the computed value for samples is not a power of 2, now pick the smallest power of 2 greater rather than the largest power of 2 smaller
2005-09-24 01:26:51 +00:00
Tim Angus
fe14a45ad1
* Applied ajax's cleanup patch
2005-09-23 17:39:14 +00:00
Tim Angus
4c6f59c541
* Applied Thilo Schulz's MDR patch
2005-09-23 17:08:25 +00:00
Tim Angus
2b8395a4d0
* Replaced lots of __linux__ || __FreeBSD__ with __GNUC__
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* MinGW port now uses asm versions of SnapVector and ftol
* Improved the handling of mangled symbols in vm_x86.c
2005-09-23 02:59:15 +00:00
Tim Angus
fa9b864abe
* Tidied up the makefile, mostly for whitespace
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* Removed the q3static target
* Ported the nasm asm to gas asm, thus removing the nasm dependancy
2005-09-23 01:59:42 +00:00
Tim Angus
fcaf343d7f
* Port to MinGW
2005-09-22 03:21:33 +00:00
Tim Angus
50eb77ed1a
* Removed the dependancy on perl for deriving the version number
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* Moved `sdl-config --libs` from LDFLAGS to GLLDFLAGS to prevent needlessly linking against SDL when building the dedicated server
* Moved assignment of DEBUG_CFLAGS until after BASE_CFLAGS has been constructed
2005-09-19 20:43:35 +00:00
Tim Angus
33a48a0336
* Fix to multiple buffer overflow bugs in CL_Rcon_f
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* Fix to COM_ParseExt 1 byte overwrite bug
* Fixed some missing calls to trap_FS_FCloseFile
* Fixed q3msgboom and q3infoboom bugs
* Fixed some qboolean type confusion
* Above fixes from http://www.quakesrc.org/forums/viewtopic.php?t=5374
2005-09-19 17:45:29 +00:00
Ludwig Nussel
b185817285
more integer checks
2005-09-17 16:21:39 +00:00
Ludwig Nussel
aa942839ce
apply altivec fixes from Emanuel Steen ( #2383 )
2005-09-17 14:59:28 +00:00
Ludwig Nussel
18fc0fb5f5
fix crash when starting a TA CTF game with shared libs ( #2367 )
2005-09-17 14:20:22 +00:00
Zachary Slater
4bee7b4134
Patch from Tim Angus, to fix a longstanding bug
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in the server, wherein running the server for
more than 24 hours would cause the game to
exhibit weirdness as described here:
http://forums.wireheadstudios.org/index.php?act=ST&f=11&t=2749
That page would also indicate that more work
needs to be done if the map isn't going to change
for more than 24 hours.
2005-09-17 01:36:38 +00:00
Ludwig Nussel
40592957b4
fix some integer overflows
2005-09-12 15:41:05 +00:00
Ludwig Nussel
4caa237d5f
use r_ignorehwgamma cvar to allow user to disable gamma correction
2005-09-08 08:34:32 +00:00
Zachary Slater
cda15d093a
8 bit jpeg support from Thilo Schulz
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https://bugzilla.icculus.org/show_bug.cgi?id=2373
2005-09-07 20:42:43 +00:00
Ryan C. Gordon
62678a0215
Fixed buffer overflow in JPG decoder (thanks, Thilo Schulz!)
2005-09-07 18:29:03 +00:00
Ludwig Nussel
cb753845ae
fix parallel build - gnu make specific syntax?
2005-09-07 11:44:13 +00:00
Ryan C. Gordon
7b6c3a3f7c
Possible fix for 16-bit displays (untested)...reset the gl red/green/blue
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size to 4 bits unless we have a 24-bit framebuffer.
2005-09-07 06:03:42 +00:00
Ryan C. Gordon
752d393daa
Tweak audio to reduce latency and allow user to override with cvars.
2005-09-04 19:36:36 +00:00
Ryan C. Gordon
9266fccf79
Fixed all lowercase input (Bugzilla #2364 ).
2005-09-04 16:40:55 +00:00
Ryan C. Gordon
0cf1494497
Removed some tab chars.
2005-09-04 15:30:26 +00:00
Six
54351a83c4
.
2005-09-04 05:45:05 +00:00
Six
38e3825516
Changed inline to __inline.
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Visual C does not accept the inline keyword, only __inline.
Visual C does not recognize the #warning compiler directive
2005-09-04 05:19:58 +00:00
Zachary Slater
0a8f2fe25b
More fixens.
2005-09-03 23:03:41 +00:00
Zachary Slater
fe4add9920
Updates and fixens
2005-09-03 22:45:50 +00:00
Zachary Slater
fe3c3f69ec
https://bugzilla.icculus.org/show_bug.cgi?id=2362
2005-09-03 19:16:14 +00:00
Zachary Slater
a4a6168e95
https://bugzilla.icculus.org/show_bug.cgi?id=2361
2005-09-03 18:30:59 +00:00
Ludwig Nussel
2e6d24d973
remove useless setuid code
2005-09-03 12:02:28 +00:00
Ludwig Nussel
4a5f66fbe3
don't make unaligned used of OP_BLOCK_COPY an error. The bytecode
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compiler doesn't care either.
2005-09-03 12:01:51 +00:00
Zachary Slater
840ecd6483
More from pomac
2005-09-03 04:10:22 +00:00
Zachary Slater
1697a709a1
Reverting pomac's change here, hopefully that fixes this.
2005-09-02 21:52:28 +00:00
Zachary Slater
e09e027914
Another patch from gladiac, cleans up the makefile a little.
2005-09-02 21:11:46 +00:00
Zachary Slater
f327407bb8
Cleanups from pomac!
2005-09-02 20:13:47 +00:00
Ludwig Nussel
b0fc4a7b6e
remove =? assignments. use "make CC=foo" instead of "CC=foo make"
2005-09-02 12:28:54 +00:00
Ludwig Nussel
92216f0f07
assume a default if sndspeed==0 to stay compatible with the original
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code
2005-09-01 17:52:57 +00:00
Ryan C. Gordon
c7392f2c3f
Screw with (de)initialization code.
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This fixes:
- Mouse grab being lost after alt-enter goes windowed in the SDL driver.
- Joystick ceasing to function on vid_restart in the SDL driver.
- Audio failing to work after after snd_restart in the SDL driver.
- Probably other things.
2005-09-01 05:09:21 +00:00
Ryan C. Gordon
136557954c
Make a shot at total client shutdown on crash.
2005-09-01 05:07:15 +00:00
Ryan C. Gordon
8cb9ba5bda
Added console output so I know what's going on...
2005-09-01 05:06:34 +00:00
Ryan C. Gordon
128154e9a8
backed out broken patch.
2005-09-01 03:30:28 +00:00
Zachary Slater
01da6d757b
https://bugzilla.icculus.org/show_bug.cgi?id=2356
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Remotely exploitable Infostring Crash
2005-09-01 02:13:47 +00:00
Ryan C. Gordon
b0b8e0114b
Removed some FIXMEs
2005-09-01 00:33:48 +00:00
Ryan C. Gordon
7aea0f7141
Renamed the SDL stuff to not be Linux specific.
2005-09-01 00:33:08 +00:00