Commit graph

69 commits

Author SHA1 Message Date
Thilo Schulz
425c351d1b - Implement stereo rendering with anaglyph images.
- Add r_greyscale for black&white rendering
2008-04-27 17:32:14 +00:00
Thilo Schulz
f8d8a1c2f7 - fix a potential file descriptor leak in server side of pak downloading
- add new functions for banning clients from server, in engine part. This will also make it possible to ban ipv6 addresses in old mods.
2008-04-12 17:00:18 +00:00
Tim Angus
75cfef1afb * Fixed up some english in the README
* Added some commentary on the Q3 SDK license to the README
2008-04-10 16:21:49 +00:00
Thilo Schulz
78a82bcba2 Add com_standalone cvar for at-runtime handling of mods that do not require the original quake3 game data. 2008-04-10 15:37:25 +00:00
Zachary Slater
512b260629 Stupid minor changes. 2008-04-10 13:12:20 +00:00
Thilo Schulz
b3822d03e2 Include #ifdef to make it easier to create a stand-alone binary. 2008-04-09 23:43:30 +00:00
Tim Angus
c5980568e1 * Update ChangeLog 2008-04-04 15:34:49 +00:00
Thilo Schulz
bb47026b5f - Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell.
- Remove all calls to vsprintf in the engine and gamecode and replace them with calls to vsnprintf.
2008-03-25 21:36:09 +00:00
Thilo Schulz
302b1b49ff Applied patch to clean up code for reading cvars and add new command "print" for printing the content of cvars, by Ben Millwood.
See also https://bugzilla.icculus.org/show_bug.cgi?id=3546
2008-03-25 16:20:03 +00:00
Tony J. White =
7cc9ee4f84 * fix MacOSX build instructions in README 2008-01-03 20:27:46 +00:00
Tony J. White =
2d32d3dbff * Improved Mac OS X build support.
* Dropped support for Mac OS X 10.2 to simplify things.  If anyone still
  needs this version supported let me know.
2007-12-31 03:47:36 +00:00
Thilo Schulz
f41b32a39a Update readme to mirror newest requirements for compiling this project on macosx 2007-12-14 21:54:45 +00:00
Zachary Slater
d08f861e13 README update 2007-12-04 06:55:16 +00:00
Tim Angus
c7c2ee1b84 * Improve Makefile startup time
+ Merge q3asm and q3lcc Makefiles into the core Makefile
  + Don't find .d files, create a list from .o
  + .asm files now depend on q3lcc
  + .qvm files now depend on q3asm
* IMPORTANT NOTE: do a "make distclean" if you have problems
2007-09-12 23:37:33 +00:00
Tim Angus
672cfbf16f * Merge unified-sdl to trunk
* Bump Q3_VERSION to 1.35
2007-09-05 18:17:46 +00:00
Ludwig Nussel
a2d413428a make V=1 shows gcc command line 2007-08-27 07:02:54 +00:00
Tim Angus
034e6e8f20 * Rewrite of R_LoadImage to make it more generic and data driven 2007-08-26 21:27:46 +00:00
Tim Angus
1144f567e8 * PNG support from Joerg Dietrich <dietrich_joerg@t-online.de>
* Cleanup of tabulation in R_LoadImage
2007-08-23 17:23:15 +00:00
Tim Angus
4a82d86070 * Allow CC to be overridden externally to the Makefile
* Make cross-make-mingw.sh more generic using the above
* Update README to reflect changes
* Fix a couple of warnings in the Windows input layer
2007-05-29 19:22:24 +00:00
Thilo Schulz
1de9a065bf Remove cvar s_alMaxSpeakerDistance for the same task can better be achieved with s_alMaxDistance. 2007-03-17 15:54:37 +00:00
Tony J. White =
d580c54e2d * (bug 2741) Adds support in the SDL client for many keys that were not
recognized.  For example, F13, F14, F15, WINDOWS, SCROLLLOCK, CAPSLOCK,
  WORLD_0 - WORLD_95, etc. (Christophe Cavalaria)

* (bug 2741) Adds the hard-coded toggleConsole bind Shift-Escape

* (bug 2741) Adds detailed explaination of SDL keyboard handling differences
  in the README file.
2007-02-14 23:29:19 +00:00
Tony J. White =
7379c3920f * Add documentation for cl_guid in the README 2007-02-13 16:18:35 +00:00
Tim Angus
6872486e1b * Change trunk installer release name to 'svn'
* Fix tabulation in README
2006-11-28 16:20:23 +00:00
Coyote
b032a84996 Yet another attempt... 2006-11-21 08:44:46 +00:00
Ryan C. Gordon
fb6d6d43b4 Attempt #2 at fixing login for Vincent... 2006-11-21 08:40:52 +00:00
Ryan C. Gordon
57a093c408 (Ryan committing here...)
Downgraded myself in the credits, so I could test Vincent's svn problem...
2006-11-21 08:36:40 +00:00
Thilo Schulz
b6aed5dfb5 gnahh.. I hate windows. 2006-11-09 14:51:24 +00:00
Thilo Schulz
b8573b7b4e Update readme to include curl variables. 2006-11-09 14:29:57 +00:00
Zachary Slater
84df97f187 Fixing a bunch of links. 2006-11-06 04:03:34 +00:00
Thilo Schulz
b57a970034 - Explicitly set distance attenuation model.
- Mute sounds that exceed a certain distance from the listener.
2006-11-03 08:22:38 +00:00
Zachary Slater
3089de8f42 Updated the README for os x, and another fix for the get page. 2006-10-15 18:39:35 +00:00
Tony J. White =
ea0f646068 Bug 2813
* reverted my recent win95, win98, winme homepath change.  it turns out these
  systems can be configured to have multiple user directories afterall
2006-09-13 23:52:54 +00:00
Tony J. White =
307a4c037a Bug 2813
* Do not detect a seperate homepath on win95, win98, or winme since it's not
  truly a user-specific dir and therefore provides no advantage
* Use CSIDL_APPDATA instead of CSIDL_LOCAL_APPDATA.  This means that
  user-specific game data is now allowed to be part of a user's Roaming Profile
2006-09-13 22:55:53 +00:00
Tony J. White =
2af23e813d * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
Thilo Schulz
87a3858f9a - Add device enumeration support on windows and make "Generic Software" new default device as that one seems to work more reliably on many platforms.
- Add shfolder.lib library to dependencies in MSVC project files
- update documentation for OpenAL changes.
2006-08-19 11:02:20 +00:00
Tony J. White =
265382d1a8 added Univeral Binary build instructions to README 2006-08-16 05:34:12 +00:00
Tim Angus
e17bea030f * Deugly the ugly new ascii banner
* Re-justify some paragraphs dejustified by changing name
* Add tjw to contributors list
2006-08-15 08:26:58 +00:00
Zachary Slater
de39561883 More ioquake3ness 2006-08-15 05:55:38 +00:00
Thilo Schulz
7d51d75b05 - Fix arbitrary cvar overwrite flaw: http://aluigi.altervista.org/adv.htm
- Add myself to maintainer list :)
2006-07-03 21:37:50 +00:00
Tim Angus
ce0100138c * Better SDL joystick support (from Erik Auerswald) 2006-06-17 20:30:38 +00:00
Tim Angus
68b9eb3fba * Anisotropic texture filtering (from Echon) 2006-04-22 22:14:15 +00:00
Tim Angus
d9cb8cb083 * Shift no longer modifies bound keys. Use in_shiftedKeys for the old
behaviour.
2006-03-24 21:46:07 +00:00
Tim Angus
8dffd41c18 * Anal README formatting edits 2006-03-21 23:12:01 +00:00
Aaron Gyes
f52330bcfe Be less redundant. 2006-03-05 20:07:07 +00:00
Zachary Slater
02a05debeb README correctified and specified for installers. 2006-03-05 19:38:54 +00:00
Zachary Slater
1a7147ef95 More specification on the requirements for binary installers. 2006-03-05 07:08:09 +00:00
Tim Angus
1ceb039bb0 * Look, I'm anally retentive OK? 2006-03-01 21:43:43 +00:00
Aaron Gyes
92cac77033 More 2006-03-01 00:42:45 +00:00
Tim Angus
ef4dad1875 * Entity sounds on the player entity are now AL_SOURCE_RELATIVE
* Thus no need to s_alSpatEntOrigin anymore
2006-02-28 21:52:25 +00:00
Tim Angus
eb49195a6e * Some README shenanigans 2006-02-23 18:56:24 +00:00