Thilo Schulz
425c351d1b
- Implement stereo rendering with anaglyph images.
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- Add r_greyscale for black&white rendering
2008-04-27 17:32:14 +00:00
Thilo Schulz
f8d8a1c2f7
- fix a potential file descriptor leak in server side of pak downloading
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- add new functions for banning clients from server, in engine part. This will also make it possible to ban ipv6 addresses in old mods.
2008-04-12 17:00:18 +00:00
Tim Angus
75cfef1afb
* Fixed up some english in the README
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* Added some commentary on the Q3 SDK license to the README
2008-04-10 16:21:49 +00:00
Thilo Schulz
78a82bcba2
Add com_standalone cvar for at-runtime handling of mods that do not require the original quake3 game data.
2008-04-10 15:37:25 +00:00
Zachary Slater
512b260629
Stupid minor changes.
2008-04-10 13:12:20 +00:00
Thilo Schulz
b3822d03e2
Include #ifdef to make it easier to create a stand-alone binary.
2008-04-09 23:43:30 +00:00
Tim Angus
c5980568e1
* Update ChangeLog
2008-04-04 15:34:49 +00:00
Thilo Schulz
bb47026b5f
- Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell.
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- Remove all calls to vsprintf in the engine and gamecode and replace them with calls to vsnprintf.
2008-03-25 21:36:09 +00:00
Thilo Schulz
302b1b49ff
Applied patch to clean up code for reading cvars and add new command "print" for printing the content of cvars, by Ben Millwood.
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See also https://bugzilla.icculus.org/show_bug.cgi?id=3546
2008-03-25 16:20:03 +00:00
Tony J. White =
7cc9ee4f84
* fix MacOSX build instructions in README
2008-01-03 20:27:46 +00:00
Tony J. White =
2d32d3dbff
* Improved Mac OS X build support.
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* Dropped support for Mac OS X 10.2 to simplify things. If anyone still
needs this version supported let me know.
2007-12-31 03:47:36 +00:00
Thilo Schulz
f41b32a39a
Update readme to mirror newest requirements for compiling this project on macosx
2007-12-14 21:54:45 +00:00
Zachary Slater
d08f861e13
README update
2007-12-04 06:55:16 +00:00
Tim Angus
c7c2ee1b84
* Improve Makefile startup time
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+ Merge q3asm and q3lcc Makefiles into the core Makefile
+ Don't find .d files, create a list from .o
+ .asm files now depend on q3lcc
+ .qvm files now depend on q3asm
* IMPORTANT NOTE: do a "make distclean" if you have problems
2007-09-12 23:37:33 +00:00
Tim Angus
672cfbf16f
* Merge unified-sdl to trunk
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* Bump Q3_VERSION to 1.35
2007-09-05 18:17:46 +00:00
Ludwig Nussel
a2d413428a
make V=1 shows gcc command line
2007-08-27 07:02:54 +00:00
Tim Angus
034e6e8f20
* Rewrite of R_LoadImage to make it more generic and data driven
2007-08-26 21:27:46 +00:00
Tim Angus
1144f567e8
* PNG support from Joerg Dietrich <dietrich_joerg@t-online.de>
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* Cleanup of tabulation in R_LoadImage
2007-08-23 17:23:15 +00:00
Tim Angus
4a82d86070
* Allow CC to be overridden externally to the Makefile
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* Make cross-make-mingw.sh more generic using the above
* Update README to reflect changes
* Fix a couple of warnings in the Windows input layer
2007-05-29 19:22:24 +00:00
Thilo Schulz
1de9a065bf
Remove cvar s_alMaxSpeakerDistance for the same task can better be achieved with s_alMaxDistance.
2007-03-17 15:54:37 +00:00
Tony J. White =
d580c54e2d
* (bug 2741) Adds support in the SDL client for many keys that were not
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recognized. For example, F13, F14, F15, WINDOWS, SCROLLLOCK, CAPSLOCK,
WORLD_0 - WORLD_95, etc. (Christophe Cavalaria)
* (bug 2741) Adds the hard-coded toggleConsole bind Shift-Escape
* (bug 2741) Adds detailed explaination of SDL keyboard handling differences
in the README file.
2007-02-14 23:29:19 +00:00
Tony J. White =
7379c3920f
* Add documentation for cl_guid in the README
2007-02-13 16:18:35 +00:00
Tim Angus
6872486e1b
* Change trunk installer release name to 'svn'
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* Fix tabulation in README
2006-11-28 16:20:23 +00:00
Coyote
b032a84996
Yet another attempt...
2006-11-21 08:44:46 +00:00
Ryan C. Gordon
fb6d6d43b4
Attempt #2 at fixing login for Vincent...
2006-11-21 08:40:52 +00:00
Ryan C. Gordon
57a093c408
(Ryan committing here...)
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Downgraded myself in the credits, so I could test Vincent's svn problem...
2006-11-21 08:36:40 +00:00
Thilo Schulz
b6aed5dfb5
gnahh.. I hate windows.
2006-11-09 14:51:24 +00:00
Thilo Schulz
b8573b7b4e
Update readme to include curl variables.
2006-11-09 14:29:57 +00:00
Zachary Slater
84df97f187
Fixing a bunch of links.
2006-11-06 04:03:34 +00:00
Thilo Schulz
b57a970034
- Explicitly set distance attenuation model.
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- Mute sounds that exceed a certain distance from the listener.
2006-11-03 08:22:38 +00:00
Zachary Slater
3089de8f42
Updated the README for os x, and another fix for the get page.
2006-10-15 18:39:35 +00:00
Tony J. White =
ea0f646068
Bug 2813
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* reverted my recent win95, win98, winme homepath change. it turns out these
systems can be configured to have multiple user directories afterall
2006-09-13 23:52:54 +00:00
Tony J. White =
307a4c037a
Bug 2813
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* Do not detect a seperate homepath on win95, win98, or winme since it's not
truly a user-specific dir and therefore provides no advantage
* Use CSIDL_APPDATA instead of CSIDL_LOCAL_APPDATA. This means that
user-specific game data is now allowed to be part of a user's Roaming Profile
2006-09-13 22:55:53 +00:00
Tony J. White =
2af23e813d
* add cURL support for HTTP/FTP downloading (bug 2661)
2006-09-11 16:41:55 +00:00
Thilo Schulz
87a3858f9a
- Add device enumeration support on windows and make "Generic Software" new default device as that one seems to work more reliably on many platforms.
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- Add shfolder.lib library to dependencies in MSVC project files
- update documentation for OpenAL changes.
2006-08-19 11:02:20 +00:00
Tony J. White =
265382d1a8
added Univeral Binary build instructions to README
2006-08-16 05:34:12 +00:00
Tim Angus
e17bea030f
* Deugly the ugly new ascii banner
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* Re-justify some paragraphs dejustified by changing name
* Add tjw to contributors list
2006-08-15 08:26:58 +00:00
Zachary Slater
de39561883
More ioquake3ness
2006-08-15 05:55:38 +00:00
Thilo Schulz
7d51d75b05
- Fix arbitrary cvar overwrite flaw: http://aluigi.altervista.org/adv.htm
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- Add myself to maintainer list :)
2006-07-03 21:37:50 +00:00
Tim Angus
ce0100138c
* Better SDL joystick support (from Erik Auerswald)
2006-06-17 20:30:38 +00:00
Tim Angus
68b9eb3fba
* Anisotropic texture filtering (from Echon)
2006-04-22 22:14:15 +00:00
Tim Angus
d9cb8cb083
* Shift no longer modifies bound keys. Use in_shiftedKeys for the old
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behaviour.
2006-03-24 21:46:07 +00:00
Tim Angus
8dffd41c18
* Anal README formatting edits
2006-03-21 23:12:01 +00:00
Aaron Gyes
f52330bcfe
Be less redundant.
2006-03-05 20:07:07 +00:00
Zachary Slater
02a05debeb
README correctified and specified for installers.
2006-03-05 19:38:54 +00:00
Zachary Slater
1a7147ef95
More specification on the requirements for binary installers.
2006-03-05 07:08:09 +00:00
Tim Angus
1ceb039bb0
* Look, I'm anally retentive OK?
2006-03-01 21:43:43 +00:00
Aaron Gyes
92cac77033
More
2006-03-01 00:42:45 +00:00
Tim Angus
ef4dad1875
* Entity sounds on the player entity are now AL_SOURCE_RELATIVE
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* Thus no need to s_alSpatEntOrigin anymore
2006-02-28 21:52:25 +00:00
Tim Angus
eb49195a6e
* Some README shenanigans
2006-02-23 18:56:24 +00:00