Tim Angus
3857ce21c4
* Replaced drawSurfs qsort algorithm with a radix sort
...
+ Performance is comparable, although generally slightly
worse, but...
+ Radix is a stable sort algorithm, so overlapping
coplanar drawSurfs (i.e. with the same sort key) no
longer flicker indeterminately
+ Also removes the dubious comment: "FIXME: this was
lifted and modified from the microsoft lib source..."
2005-10-10 00:37:54 +00:00
Tim Angus
4c6f59c541
* Applied Thilo Schulz's MDR patch
2005-09-23 17:08:25 +00:00
Six
38e3825516
Changed inline to __inline.
...
Visual C does not accept the inline keyword, only __inline.
Visual C does not recognize the #warning compiler directive
2005-09-04 05:19:58 +00:00
Zachary Slater
ed2ad48122
https://bugzilla.icculus.org/show_bug.cgi?id=2348
2005-08-28 18:12:43 +00:00
Ludwig Nussel
5ae70d54b0
remove svn:executable property
2005-08-28 17:54:51 +00:00
Zachary Slater
f46ede91fb
Ludwig's 1st diff: Some 64bit fixes for x86_64. Also fixes Makefile build.
2005-08-27 02:24:00 +00:00
Zachary Slater
59cce31e75
newlines fixed
2005-08-26 17:39:27 +00:00
Zachary Slater
5b755058f5
Itsa me, quake3io!
2005-08-26 04:48:05 +00:00
Travis Bradshaw
dbe4ddb103
The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
2012-01-31 13:41:34 -06:00