Tim Angus
a857487f9b
* Fix a bunch of compile warnings
...
* Only call pkg-config if it exists
* Remove cl_consoleHistory from README
2008-05-10 18:51:02 +00:00
Thilo Schulz
10ed996784
- replace a few constant values with GL macros in tr_cmds.c
...
- tidy up top of tr_types.h a bit, change flags to hex representation
- make ROM cvar enforcing really work
- remove cg_stereoSeparation from cgame as it is obsolete.
- Add CG_DrawCrosshair3D so people see crosshair correctly when stereoseparation is enabled
2008-05-01 14:56:57 +00:00
Thilo Schulz
425c351d1b
- Implement stereo rendering with anaglyph images.
...
- Add r_greyscale for black&white rendering
2008-04-27 17:32:14 +00:00
Thilo Schulz
cebdb640f3
remove commented code
2008-04-12 20:05:33 +00:00
Thilo Schulz
c281b6aca0
Another change to server parsing as a server reporting in from 69.79.84.0/24 with the master server could screw up the server list in ioquake3 clients.
2008-04-12 19:53:16 +00:00
Tim Angus
845de6a960
* Fix some recently introduced warnings
...
* Fix referenced pk3 list including excessive number of spaces
2008-04-12 18:58:06 +00:00
Thilo Schulz
f8d8a1c2f7
- fix a potential file descriptor leak in server side of pak downloading
...
- add new functions for banning clients from server, in engine part. This will also make it possible to ban ipv6 addresses in old mods.
2008-04-12 17:00:18 +00:00
Thilo Schulz
9a8cc99a93
- Revamp in-game server browser: you can now scan for games on multiple master servers, while retaining compatibility with old QVMs.
...
- Make Master server reporting/server queries ipv6 capable.
2008-04-11 18:39:03 +00:00
Thilo Schulz
78a82bcba2
Add com_standalone cvar for at-runtime handling of mods that do not require the original quake3 game data.
2008-04-10 15:37:25 +00:00
Thilo Schulz
b3822d03e2
Include #ifdef to make it easier to create a stand-alone binary.
2008-04-09 23:43:30 +00:00
Thilo Schulz
eb3b59308b
Add Multicast capabilities for LAN server scanning.
2008-04-09 14:37:42 +00:00
Ludwig Nussel
8d1a5f8b32
catch EXEC_NOW on quit to prevent deleting a running vm
2008-04-06 12:59:26 +00:00
Thilo Schulz
5d63a38ad9
Basic IPv6 support. Some inspiration from the patches by Lubos Dolezel and JF Tremblay at https://bugzilla.icculus.org/show_bug.cgi?id=2355 .
2008-04-04 23:22:22 +00:00
Thilo Schulz
1d072dfdb5
These checks are now redundant.
2008-03-27 03:21:32 +00:00
Thilo Schulz
fe1e02e457
A more clean solution to this bug. Stop the renderer when the UI VM is not running, as no commands get issued in that case anyways.
2008-03-27 03:18:32 +00:00
Thilo Schulz
d79a5487bc
Fix flashing connect screen, see https://bugzilla.icculus.org/show_bug.cgi?id=3425 .
2008-03-27 03:00:49 +00:00
Thilo Schulz
9412316883
Make sure fullscreen does not work for in_nograb when manually Alt-Entering, too.
2008-03-26 16:20:21 +00:00
Thilo Schulz
11d9608fca
Remove obsolete code for obfuscation.
2008-03-25 21:59:31 +00:00
Ludwig Nussel
6c5211c0d3
catch Cbuf_ExecuteText(EXEC_NOW,...) from the ui as that would crash the vm
2008-03-24 21:20:49 +00:00
Tim Angus
6a213889dc
* (bug 3567) Fix to error handling in Ogg decoder (Joerg Dietrich)
2008-03-11 21:43:25 +00:00
Tim Angus
b5a220359b
* Ogg codec fix regarding ogg files in pk3s (Tr3b)
2008-03-02 15:28:39 +00:00
Thilo Schulz
dc3d2457e0
Angst and zinx cajoled me into removing trying to load libcurl.so again.
2008-02-17 13:46:34 +00:00
Thilo Schulz
a99634c2d3
Fall back to libcurl.so.4 or libcurl.so.4 if the default symlink does not exist.
2008-02-16 22:57:45 +00:00
Thilo Schulz
1f86aba342
Remove .3 part in default curl library. With it www download is broken on most recent distributions, as there is no libcurl.so.3
2008-02-16 22:23:47 +00:00
Tim Angus
cb06e3e93a
* Fixes to some muppetry in snd_dma.c (arQon)
2008-02-10 21:01:06 +00:00
Tim Angus
59c231c6c6
* (bug 3412) %s expansion security patch (DevHC)
2008-01-22 23:44:10 +00:00
Tim Angus
9cc4e0c976
* Fix to bug in S_FileExtension (Tr3B)
2008-01-19 19:06:25 +00:00
Thilo Schulz
08ee31604a
Remove small redundancy
2007-12-27 11:45:20 +00:00
Thilo Schulz
99c8676383
Revert changes in ioquake3 AL code, fix OpenAL headers.
2007-12-13 23:27:41 +00:00
Thilo Schulz
a9a8022d53
Modification to stop crash on Linux for dlopened() OpenAL, will break MacOSX build again.
2007-12-13 13:46:30 +00:00
Thilo Schulz
d075f172df
Fix multiple symbol errors for compilation on MacOSX. Remove unnecessary definitions.
2007-12-13 10:58:43 +00:00
Tim Angus
5bd3ef4190
* Fix poppy captured audio when recording videos
2007-12-01 19:39:03 +00:00
Tim Angus
b62950ca6e
* Fix bug where an extraneous render command can cause a crash when
...
recording video
* Make S_CodecUtilClose NULL the snd_stream_t pointer
* Fix indentation in runtime SDL check code
2007-11-18 01:06:46 +00:00
Ludwig Nussel
f0215128af
make master server used by client configurable (cl_master)
...
patch by Erik Kloppenburg
2007-11-14 19:04:12 +00:00
Tim Angus
25ac1317b1
* Remove work around for a 2 year old OpenAL bug that now actually causes a
...
crash on snd_restart
2007-11-11 22:15:25 +00:00
Tim Angus
aa5e852056
* Unconditionally place a '\' at the start of the command buffer when
...
autocompleting -- you're still all WRONG :p
* Fix bugette where the completee didn't get its case copied from
the completed token
* Add functionality to autocomplete key names
* Don't build client command completion on the dedicated server
2007-10-12 22:34:45 +00:00
Tim Angus
5692e30fa9
* Fix bug that prevented key up events getting to cgame/ui when not in game
...
* Use Key_[GS]etCatcher everywhere to set keycatcher
* Clear all key states when the catcher changes
2007-10-02 14:14:45 +00:00
Tim Angus
7562caa310
* Move the conditional compilation of bg_lib.c from the Makefile to cpp in
...
order to force dependency generation on bg_lib.*
* Make testing USE_ defines more consistent
2007-09-22 20:32:11 +00:00
Tim Angus
da29118ae0
* Don't apply colour escape chars on input fields
2007-09-21 10:35:24 +00:00
Tim Angus
672cfbf16f
* Merge unified-sdl to trunk
...
* Bump Q3_VERSION to 1.35
2007-09-05 18:17:46 +00:00
Tim Angus
0b3a077e15
* Merge win_net.c and unix_net.c
...
+ Move win32/win_net.c to qcommon/net_ip.c and make it portable
+ Remove unix_net.c, but incorporate its revision history into win_net.c
+ Remove all IPX support -- this remains compatible with existing mods
+ This change also inadvertently gets us SOCKS support on non-Windows
platforms
2007-08-28 16:42:13 +00:00
Tim Angus
8b5a40e2ed
* Nuts.
2007-08-23 15:23:43 +00:00
Tim Angus
2ea6b8b512
* (bug 3324) Incorrect use of sizeof (beast <info@dbwatersports.com>)
...
* (bug 2946) Console scrolling broken (identified by misantropia)
+ Field_VariableSizeDraw contained a hack to ensure the cursor was always
visible. Unfortunately this interfered with scrolling long lines. Move the
hack to a different place
+ Removed commented code in the same function
+ Reworked Field_KeyDownEvent to use a switch( ... ) and set edit->scroll in
every case, thereby avoiding scrolling issues when "Home" or "End" are
pressed
2007-08-23 15:22:35 +00:00
Tony J. White =
16a200d262
* (bug 3077) allow cURL to follow HTTP redirects (up to 5)
2007-05-22 02:24:10 +00:00
Tony J. White =
b5bf1280c1
* (bug 3018) Should not reset CVAR_CHEAT cvars when loading cgame/ui if they
...
are being loaded to play a demo. This restores the normal
"timedemo" cvar behaviour.
* (bug 3054) The "demo" command works properly now when connected to
the local server
2007-04-05 15:26:15 +00:00
Tim Angus
de364863be
* Silly tab filter breaking things
2007-04-01 13:42:03 +00:00
Tim Angus
fb58d8f123
* Move storage of console history from a cvar to a file in order to alleviate
...
security concerns
2007-04-01 13:38:17 +00:00
Tony J. White =
f9bb47d9af
* (bug 2741) replace K_LAST_KEY with MAX_KEYS. K_LAST_KEY is now defined
...
at 256 for mod compatability reasons. ioq3-only mods may
chose to use MAX_KEYS for checking binds in order to get full
key support, but at the cost of breaking compatability with
older clients.
* (bug 2741) remove some lingering 256-key hardcoding
* properly check bounds of keynum in Key_IsDown(), Key_SetBinding(),
and Key_GetBinding()
2007-03-22 22:03:00 +00:00
Thilo Schulz
1de9a065bf
Remove cvar s_alMaxSpeakerDistance for the same task can better be achieved with s_alMaxDistance.
2007-03-17 15:54:37 +00:00
Tony J. White =
2218a4ea67
* (bug 3018) need to call Cvar_SetCheatState() after CG_INIT and UI_INIT to
...
override user-defined cvar values for CVAR_CHEAT cvars that
could be registered in cgame and ui.
2007-03-02 17:32:22 +00:00
Tony J. White =
c6249fcc25
* (bug 3019) use the operating system's random number generator if possible
...
when generating the qkey file
2007-02-16 23:50:37 +00:00
Tony J. White =
d580c54e2d
* (bug 2741) Adds support in the SDL client for many keys that were not
...
recognized. For example, F13, F14, F15, WINDOWS, SCROLLLOCK, CAPSLOCK,
WORLD_0 - WORLD_95, etc. (Christophe Cavalaria)
* (bug 2741) Adds the hard-coded toggleConsole bind Shift-Escape
* (bug 2741) Adds detailed explaination of SDL keyboard handling differences
in the README file.
2007-02-14 23:29:19 +00:00
Tony J. White =
2cddf1208d
* (bug 3019) adds the cvar cl_guidServerUniq (defaults to 1). When set to
...
non-zero, cl_guid will be unique for each server that the client
connects to
2007-02-12 18:52:15 +00:00
Thilo Schulz
5dc3b35b49
- Fix loads of format string bugs
...
- Fix locally looping sounds, thanks to Timbo
2007-01-24 21:23:21 +00:00
Ludwig Nussel
4b9df8d9e9
fix wrong use of strncat
2007-01-23 10:39:49 +00:00
Thilo Schulz
c1875302c2
- Fix two non-C-standard variable declarations.
...
- Fix function name of vsnprintf for windows systems.
2007-01-07 16:03:19 +00:00
Ludwig Nussel
8e82c3d605
- tag more functions with gnu format attribute
...
- fix format string bugs. still some left
2006-12-30 12:32:54 +00:00
Ludwig Nussel
91e54c01ed
using the function pointer time() doesn't make any sense. Passing down
...
the variable instead looks like the obvious fix.
2006-12-30 11:17:17 +00:00
Tim Angus
4abd270a67
* Merge 954:955 from 1.34 branch
2006-11-28 14:03:27 +00:00
Thilo Schulz
4502f863d4
There's still a little bug in my recent change...
2006-11-26 11:12:35 +00:00
Thilo Schulz
26cf8f2987
- Add input sanitising to various sound playing functions called from MODs.
...
This fixes https://bugzilla.icculus.org/show_bug.cgi?id=2836
- Make searching through the knownSfx array a bit more efficient.
2006-11-25 13:35:23 +00:00
Thilo Schulz
d23e7a1521
Fix bug in parameter checking. Thanks to Neil Toronto for reporting.
2006-11-23 11:10:30 +00:00
Thilo Schulz
aea7262d86
Only stop demo on map change if it was started by autorecord.
2006-11-03 08:42:21 +00:00
Thilo Schulz
b57a970034
- Explicitly set distance attenuation model.
...
- Mute sounds that exceed a certain distance from the listener.
2006-11-03 08:22:38 +00:00
Thilo Schulz
90208be35a
- Remove "server crashed" message on server shutdown caused by local client disconnect.
...
- Stop demo recording on a new gamestate packet so the demo won't end with a new level load.
2006-10-27 12:49:55 +00:00
Tony J. White =
8b1b3464d7
* (bug 2758) Toggling the console while holding keys can put the cgame/ui
...
keycatchers in a bad place since they see a key press for a key that is
already in a down state. Simply clearing the down state of all keys as
the console is toggled seems like a simple fix.
2006-10-23 15:18:05 +00:00
Tony J. White =
41add6c01f
* (bug 2893) OpenAL was not tracking one-shot sound effects to the entity's
...
position
2006-10-13 18:58:57 +00:00
Tony J. White =
2af23e813d
* add cURL support for HTTP/FTP downloading (bug 2661)
2006-09-11 16:41:55 +00:00
Ludwig Nussel
cec7660885
looks like ALCchar is not available on older openal versions
2006-09-05 07:05:04 +00:00
Tony J. White =
bc4591b03e
* renamed static function GetClipboardData to CL_GetClipboardData since it was causing compile errors in newer mingw
2006-08-30 15:16:36 +00:00
Tim Angus
9f42be5d6c
* Disable video command when not playing back a demo
2006-08-29 19:30:33 +00:00
Thilo Schulz
01d057967f
Go back to rev. 874. ATM, there is no good way to make FS_Restart() behave as it was originally described.
2006-08-28 01:48:38 +00:00
Thilo Schulz
fbfc886b22
Fix crash when recording to files and the map changes. Was caused by new, correct, behaviour of
...
FS_Restart() which would close the files before they'd be closed by the client.
2006-08-28 00:44:59 +00:00
Thilo Schulz
57dbc7a79f
- Fixed filehandle / filedescriptor leak in S_AL_StartBackgroundTrack introduced in rev. 832
...
- intro now plays correctly before looping sound.
2006-08-27 15:31:03 +00:00
Tony J. White =
1f8c2c56eb
* moved SVN_VERSION #ifdef from client.h to q_shared.h so dedicated server
...
builds when svn version cannot be detected
2006-08-26 06:12:15 +00:00
Thilo Schulz
fb18a4b2e4
- compensate sv_fps for timescale value.
...
- Add a non-dirty-hack fix for client hanging when unpausing a game.
2006-08-26 01:45:27 +00:00
Tony J. White =
0df6305274
* Add SVN version to the version string displayed in the client console
...
if it can be detected
2006-08-22 16:13:51 +00:00
Thilo Schulz
467917233a
- Change available device list to be displayed on sound initialization and
...
use line feeds as separators.
2006-08-19 22:17:04 +00:00
Tim Angus
4c8c2e5597
* Compiler warning fix
2006-08-19 14:40:24 +00:00
Thilo Schulz
b2b17e334e
- tweak enumeration support, remove win32 dependency
...
- fix two typos in status message in snd_main.c
2006-08-19 13:44:10 +00:00
Thilo Schulz
87a3858f9a
- Add device enumeration support on windows and make "Generic Software" new default device as that one seems to work more reliably on many platforms.
...
- Add shfolder.lib library to dependencies in MSVC project files
- update documentation for OpenAL changes.
2006-08-19 11:02:20 +00:00
Tim Angus
e41d081710
* qvm files no longer installed by "make copyfiles"
...
* Loopback clients only get snapshots at the server frame rate now
(Anonymous <nkylqinhvgcbyl@mailinator.com>)
* JPEG chroma subsampling disabled if the quality value is >= 85
(Anonymous <nkylqinhvgcbyl@mailinator.com>)
* cl_lanForcePackets. When set to 0 (default is 1) the cl_maxpackets setting
will be ignored if on a LAN. (Anonymous <nkylqinhvgcbyl@mailinator.com>)
2006-08-13 17:09:05 +00:00
Tony J. White =
0bffb8a8cd
bug 2747
...
* it turns out Apple's OpenAL only allows for 64 alSource's by default
http://opensource.creative.com/pipermail/openal/2005-October/008893.html
This was the main cause of the Mac OS X OpenAL probem since we were using
128 as MAX_SRC
2006-08-03 03:15:24 +00:00
Tony J. White =
0141a4b4b0
bug 2747
...
* open music stream in S_AL_StartBackgroundTrack() instead of relying
on S_AL_MusicProcess() to open it. This allows S_AL_MusicProcess() to
return early when called whenever there is no open music stream to prevent
a segfault.
2006-08-03 02:29:47 +00:00
Tony J. White =
9a6fad9cf1
bug 2723
...
* adds a shell script ./make-macosx-ub.sh that builds Mac OS X Universal Binary
* fixes Mac OS X x86 VM crashes (-mstackrealign)
* adds current working directory to the search path on Mac OS X to make
working with .app bundles easier
* various tweaks to make ioquake3 build against the 10.2 SDK
* changed default OpenAL .dylib location to the path of the one included with
the Framework bundled in 10.4 (for USE_OPENAL_DLOPEN)
* updated to a Universal libSDL-1.2.0.dylib
2006-08-02 04:01:36 +00:00
Thilo Schulz
5efd7c8c36
Another patch to make uncompressed AVI write in RGB24 format by anonymous virtualdub sympathiser.
2006-07-31 15:32:59 +00:00
Thilo Schulz
3a1c4aa457
Fix from the VirtualDub people which should make avi files created with the video command playable with numerous windows players.
2006-07-31 13:05:15 +00:00
Thilo Schulz
3afbcc9854
Changed the demofile slot finder to use FS_FileExists instead of FS_ReadFile to find a free filename.
2006-07-30 14:42:15 +00:00
Thilo Schulz
9fd1a47819
Fix wrong demo filename when all 9999 demo*.dm_64 file slots have been written.
2006-07-30 14:11:51 +00:00
Ludwig Nussel
a24ffc0dd5
- print warning if server tries to set cvars it shouldn't set
...
- make warnings yellow
2006-07-05 20:30:53 +00:00
Thilo Schulz
7d51d75b05
- Fix arbitrary cvar overwrite flaw: http://aluigi.altervista.org/adv.htm
...
- Add myself to maintainer list :)
2006-07-03 21:37:50 +00:00
Tim Angus
d42b87ae87
* OpenAL bug fix (from Josh Weisskopf)
2006-06-17 21:01:57 +00:00
Thilo Schulz
813a6ecdc3
- Fix bug that allows a malicious server to write and overwrite any files in the quake3 directory.
...
Reported by Luigi Auriemma.
- Moved directory traversal check to a more proper location.
- Added a few sanity checks for checksum/pakname storage to fix a crash that can occur under certain circumstances.
2006-06-16 20:38:08 +00:00
Thilo Schulz
99abd01c2f
Fix remotely exploitable parse download overflow reported by Luigi Auriemma.
...
See http://lists.grok.org.uk/pipermail/full-disclosure/2006-June/046578.html
for the advisory.
2006-06-04 13:45:53 +00:00
Thilo Schulz
9af85d9378
Forgot to check for windows-style path seperator in precaution against directory traversal abuse.
2006-06-01 00:23:46 +00:00
Thilo Schulz
503c0a22c6
Partially applied patch from Joerg Dietrich. Fixes:
...
- incorrect handling of file names when opening sound files by name without extension
- byte endian issues in ogg decoder.
2006-06-01 00:14:56 +00:00
Thilo Schulz
856a397e8c
Prevent servers from making clients download files that are written to non-quake3 directories.
2006-05-28 14:36:37 +00:00
Thilo Schulz
27df5fca31
Corrected #include directives of openal headers for MSVC.
2006-05-13 12:18:43 +00:00
Thilo Schulz
d21411452e
Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here:
...
http://milw0rm.com/exploits/1750
2006-05-06 01:56:24 +00:00
Thilo Schulz
2675960c2c
removed a space too much after "say_team: " chat prompt.
2006-05-04 15:37:08 +00:00
Thilo Schulz
1847c321f0
- Added SV_Shutdown to Linux signal handler to ensure that clients don't hang when server gets killed, as suggested by Tony J. White
...
- Added newline to final message sent to clients.
- Added check for whether client is running at all before CL_Shutdown runs through.
2006-05-04 13:59:58 +00:00
Thilo Schulz
235e2c215f
- Introduced various new typedefs for windows platform (int32_t, int64_t, etc...)
...
- Applied md5 64-bit safety patch by Tony White.
2006-04-27 13:39:41 +00:00
Thilo Schulz
c116695ea7
- "baseq3" literal replacement patch (by Erik Auerswald) applied
...
- Commented setting of the cl_guid cvar because md5.c is not 64-bit safe.
2006-04-26 13:36:58 +00:00
Tim Angus
8aecee5158
* cl_guid for semi-reliable server authentication (from tjw)
2006-04-22 22:21:56 +00:00
Tim Angus
2b75754cdb
* Removed strange MacOS X #ifdeffery from cl_cin.c (from tjw)
2006-04-14 20:11:42 +00:00
Tim Angus
d72fd2e6e7
* Video export doesn't crap out with sv_pure 1 anymore
...
* Video export doesn't crap out when writing > 2Gb files anymore
2006-03-15 22:41:38 +00:00
Tim Angus
4ec0c94828
* Displace the '\n's passed to SV_Shutdown
2006-02-28 23:01:23 +00:00
Tim Angus
ef4dad1875
* Entity sounds on the player entity are now AL_SOURCE_RELATIVE
...
* Thus no need to s_alSpatEntOrigin anymore
2006-02-28 21:52:25 +00:00
Tim Angus
40a5ee007f
* Sound related bug fixes from Thilo Schulz
2006-02-26 18:47:39 +00:00
Tim Angus
0e0aac2cb6
* Change the default for s_alSpatEntOrigin. I need to think of a way to do the
...
same thing without degrading the sound quality or changing the API.
2006-02-23 20:43:34 +00:00
Tim Angus
cb1a097db7
* Fix to half of bug #2600 (Refuse to load RIFF files with less than 8 bits per
...
sample)
2006-02-21 22:29:29 +00:00
Tim Angus
659ded3a41
* Fix to bug #2599 (fullscreen cinematics)
2006-02-21 21:29:26 +00:00
Ludwig Nussel
4c242115dc
- change long to intptr_t for 64bit windows compatability
...
- change vmMain arguments back to int. 64bit types are apparently not
needed there. Only the syscall function needs them.
2006-02-18 19:07:23 +00:00
Tim Angus
26b4ed2f7d
* Fix to a woopsie
2006-02-13 18:17:08 +00:00
Tim Angus
932ca8027c
* OpenAL now respatializes using the player entity origin instead of the view
...
origin by default. The old behaviour is available by setting
s_alSpatEntOrigin to 0.
2006-02-12 10:43:37 +00:00
Tim Angus
ef19ccd56f
* Removed (unintentional) C99 code
2006-02-07 18:36:17 +00:00
Maik
602743a25b
* workaround for msvc compiler bug.
2006-02-07 12:26:53 +00:00
Tim Angus
2e19bdfb5d
* Reimplement console history recall "bug" behaviour without the bug
2006-02-04 00:28:57 +00:00
Tim Angus
91b2b9297a
* Fix to an obo bug in the console history recall code
2006-01-28 23:26:23 +00:00
Tim Angus
947ebb932e
* SDL build no longer requires a vid_restart when changing r_fullscreen
2006-01-25 17:57:53 +00:00
Tim Angus
8a6be4aef4
* Persistent console history
2006-01-24 04:35:19 +00:00
Tim Angus
704c151eb1
* Fix to an OpenAL "bug" involving Team Arena
2006-01-22 21:09:55 +00:00
Tim Angus
3404fbac56
* Fix the operation of the delete key in *nix
2006-01-22 17:07:21 +00:00
Tim Angus
c3f7915a8b
* Overhaul of console autocompletion
...
- No longer does weird stuff like move the cursor inappropriately
- Autocomplete works with compound commands
- Special autocomplete on some commands e.g. \map, \demo
- Removed various hacks used to counter the original autocomplete code
2006-01-22 01:58:50 +00:00
Tim Angus
893629fb0f
* Fix to ability to diabled Ogg Vorbis
2006-01-21 15:09:35 +00:00
Tim Angus
58c8175024
* Added Q_isnan for NaN tests with -ffast-math
...
* Fixed UT/OpenAL work around
2006-01-19 20:28:12 +00:00
Tim Angus
50a10f2690
* Some sloppily coded mods call the Q3 sound API with NaNs -- sanitise this
2006-01-19 17:25:55 +00:00
Tim Angus
fc8fcd7af5
* Don't try to auto record a demo while playing a demo
2006-01-16 04:00:30 +00:00
Tim Angus
d4bd2fd737
* Change defaults for s_alRolloff and s_alMinDistance
2006-01-15 15:45:12 +00:00
Tim Angus
a166f2173a
* Oops. Rename cl_avidemo to cl_aviFrameRate
2006-01-06 22:28:07 +00:00
Tim Angus
dbf7caec10
* Ogg codec support from Joerg Dietrich <dietrich_joerg@gmx.de> (disabled by
...
default)
2006-01-06 17:36:03 +00:00
Tim Angus
58e7fc0a1a
* Added cl_autoRecordDemo, which when enabled automatically records a new demo
...
on each map change
2006-01-05 00:15:47 +00:00
Tim Angus
0c9d2c365a
* Only display the g_syncClients warning when it's appropriate
2006-01-04 21:48:20 +00:00
Tim Angus
a21eb2bbcb
* AVI video output
...
- Uses motion jpeg codec by default
- Use cl_avidemo to set a framerate
- \video [filename] to start capture
- \stopvideo to stop capture
- Audio capture is a bit ropey
2006-01-04 03:12:12 +00:00
Tim Angus
6c6396a54f
* Increase default for s_alSources to 96
...
* Source allocation warning on looping sounds demoted to developer only
2005-12-11 21:14:45 +00:00
Ludwig Nussel
81c15bc41d
use memcpy for copying stuff around to fix alignment problems
2005-12-06 23:11:25 +00:00
Tim Angus
9bd6709e10
* Removed seemingly unnecessary OS X implementation of yuv_to_rgb24
2005-12-06 20:52:29 +00:00
Tim Angus
2499d9b0f5
* Solaris patch from Vincent S. Cojot
2005-12-06 19:03:39 +00:00
Tim Angus
1704eecc52
* Replaced ALIGN macro with PAD
...
* Moved ALIGN16 macro from tr_local.h to ALIGN in q_shared.h
2005-12-05 17:32:54 +00:00
Tim Angus
e67d270f2a
* Same as last revision, but I didn't forget to save this time
2005-12-03 16:36:45 +00:00
Tim Angus
5cc1fb1c05
* Improved the robustity^Wrobustosity^Wrobustness of the OpenAL music and raw
...
stream systems
* Implemented S_AL_BufferEvict for more graceful behaviour when OpenAL runs
out of memory
2005-12-03 00:19:27 +00:00
Tim Angus
0f8c177cf3
* Fix to an OpenAL "bug"
2005-12-02 00:14:24 +00:00
Tim Angus
1b314e8934
* Updated AL headers
...
* Added a Makefile option USE_LOCAL_HEADERS which can be disabled to use system
headers if desired
2005-12-01 20:53:28 +00:00
Tim Angus
acb810b972
* Fix compilation when using SDL and dlopening OpenAL
2005-12-01 20:45:01 +00:00
Tim Angus
3161a34a4f
* Fixed bug where if two looping sounds were added to a single entity they
...
would fight for a source and you'd get a horrible distorted sound that was
each of the two sounds interleaved
* Changed the default of s_alPrecache to 1 -- having it off seems to cause
problems for some and it doesn't actually improve things much
* Changed a few of the variable names in snd_openal.c to be more sane
2005-12-01 18:22:42 +00:00
Tim Angus
ae39051f1e
* Support RIFF files with zero length data chunks (yes they exist, and yes,
...
they're legal)
* Colourise the OpenAL warnings so they're somewhat more obvious
2005-11-30 01:57:53 +00:00
Tim Angus
382c6adb54
* Disable ccache by default. If you want it, add USE_CCACHE=1 to Makefile.local
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* Remove -gfull from linux section in Makefile -- it's darwin only
* Cast away some warnings that surfaced from using "new" AL headers
* Various whitespace and consistency fixes
2005-11-26 15:01:28 +00:00
Ryan C. Gordon
721b9a7d01
Mac OS X work...lots of little changes that touch a lot of random places.
...
Still work to be done, but this at least matches the PowerPC Linux status
now.
MacOS-specific directory (and XCode project) is gone...this now uses SDL,
OpenAL, and the Unix Makefiles.
--ryan.
2005-11-26 07:46:21 +00:00
Ryan C. Gordon
b20b86bbbe
Don't byteswap when resampling audio...we byteswapped it previously in the
...
codecs.
2005-11-20 15:35:45 +00:00
Ludwig Nussel
108c051345
make internal functions static
2005-11-19 14:53:46 +00:00