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https://github.com/UberGames/lilium-voyager.git
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VoIP: Added cheapie VoIP meter.
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commit
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3 changed files with 43 additions and 3 deletions
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@ -39,6 +39,7 @@ cvar_t *cl_voipVADThreshold;
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cvar_t *cl_voipSend;
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cvar_t *cl_voipSendTarget;
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cvar_t *cl_voipGainDuringCapture;
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cvar_t *cl_voipShowMeter;
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cvar_t *voip;
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#endif
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@ -382,8 +383,9 @@ void CL_CaptureVoip(void)
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speexFrames++;
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}
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clc.voipPower = voipPower / (32768.0f * 32768.0f *
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((float) (clc.speexFrameSize * speexFrames)));
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clc.voipPower = (voipPower / (32768.0f * 32768.0f *
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((float) (clc.speexFrameSize * speexFrames)))) *
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100.0f;
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if ((useVad) && (clc.voipPower < cl_voipVADThreshold->value)) {
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CL_VoipNewGeneration(); // no "talk" for at least 1/4 second.
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@ -3088,7 +3090,8 @@ void CL_Init( void ) {
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cl_voipSendTarget = Cvar_Get ("cl_voipSendTarget", "all", 0);
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cl_voipGainDuringCapture = Cvar_Get ("cl_voipGainDuringCapture", "0.2", CVAR_ARCHIVE);
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cl_voipUseVAD = Cvar_Get ("cl_voipUseVAD", "0", CVAR_ARCHIVE);
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cl_voipVADThreshold = Cvar_Get ("cl_voipVADThreshold", "0.0025", CVAR_ARCHIVE);
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cl_voipVADThreshold = Cvar_Get ("cl_voipVADThreshold", "0.25", CVAR_ARCHIVE);
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cl_voipShowMeter = Cvar_Get ("cl_voipShowMeter", "1", CVAR_ARCHIVE);
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voip = Cvar_Get ("voip", "1", CVAR_USERINFO | CVAR_ARCHIVE | CVAR_LATCH);
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// This is a protocol version number.
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@ -343,6 +343,39 @@ void SCR_DrawDemoRecording( void ) {
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}
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/*
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=================
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SCR_DrawVoipMeter
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=================
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*/
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void SCR_DrawVoipMeter( void ) {
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char buffer[16];
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char string[256];
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int limit, i;
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if (!cl_voipShowMeter->integer)
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return;
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if (!cl_voipSend->integer)
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return;
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limit = (int) (clc.voipPower * 10.0f);
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if (limit > 10)
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limit = 10;
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for (i = 0; i < limit; i++)
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buffer[i] = '*';
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while (i < 10)
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buffer[i++] = ' ';
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buffer[i] = '\0';
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sprintf( string, "VoIP: [%s]", buffer );
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SCR_DrawStringExt( 320 - strlen( string ) * 4, 10, 8, string, g_color_table[7], qtrue, qfalse );
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}
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/*
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===============================================================================
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@ -486,6 +519,9 @@ void SCR_DrawScreenField( stereoFrame_t stereoFrame ) {
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// always supply STEREO_CENTER as vieworg offset is now done by the engine.
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CL_CGameRendering(stereoFrame);
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SCR_DrawDemoRecording();
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#if USE_VOIP
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SCR_DrawVoipMeter();
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#endif
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break;
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}
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}
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@ -416,6 +416,7 @@ extern cvar_t *cl_voipVADThreshold;
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extern cvar_t *cl_voipSend;
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extern cvar_t *cl_voipSendTarget;
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extern cvar_t *cl_voipGainDuringCapture;
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extern cvar_t *cl_voipShowMeter;
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extern cvar_t *voip;
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#endif
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