diff --git a/code/renderergl2/tr_main.c b/code/renderergl2/tr_main.c index bd27018b..24d17e0b 100644 --- a/code/renderergl2/tr_main.c +++ b/code/renderergl2/tr_main.c @@ -2931,12 +2931,16 @@ void R_RenderCubemapSide( int cubemapIndex, int cubemapSide, qboolean subscene ) { vec3_t ambient, directed, lightDir; + float scale; + R_LightForPoint(tr.refdef.vieworg, ambient, directed, lightDir); - tr.refdef.colorScale = 1.0f; //766.0f / (directed[0] + directed[1] + directed[2] + 1.0f); + scale = directed[0] + directed[1] + directed[2] + ambient[0] + ambient[1] + ambient[2] + 1.0f; + + tr.refdef.colorScale = 1.0f; //766.0f / scale; // only print message for first side - if (directed[0] + directed[1] + directed[2] == 0 && cubemapSide == 0) + if (scale < 1.0001f && cubemapSide == 0) { - ri.Printf(PRINT_ALL, "cubemap %d %s (%f, %f, %f) is outside the lightgrid!\n", cubemapIndex, tr.cubemaps[cubemapIndex].name, tr.refdef.vieworg[0], tr.refdef.vieworg[1], tr.refdef.vieworg[2]); + ri.Printf(PRINT_ALL, "cubemap %d %s (%f, %f, %f) is outside the lightgrid or inside a wall!\n", cubemapIndex, tr.cubemaps[cubemapIndex].name, tr.refdef.vieworg[0], tr.refdef.vieworg[1], tr.refdef.vieworg[2]); } }