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https://github.com/UberGames/lilium-voyager.git
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Support parsing OpenGL ES version strings
The renderers don't support OpenGL ES though.
This commit is contained in:
parent
c9d12aa3f3
commit
da07a6dbd9
2 changed files with 21 additions and 5 deletions
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@ -306,6 +306,8 @@ QGL_EXT_direct_state_access_PROCS;
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#undef GLE
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#undef GLE
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extern int qglMajorVersion, qglMinorVersion;
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extern int qglMajorVersion, qglMinorVersion;
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extern int qglesMajorVersion, qglesMinorVersion;
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#define QGL_VERSION_ATLEAST( major, minor ) ( qglMajorVersion > major || ( qglMajorVersion == major && qglMinorVersion >= minor ) )
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#define QGL_VERSION_ATLEAST( major, minor ) ( qglMajorVersion > major || ( qglMajorVersion == major && qglMinorVersion >= minor ) )
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#define QGLES_VERSION_ATLEAST( major, minor ) ( qglesMajorVersion > major || ( qglesMajorVersion == major && qglesMinorVersion >= minor ) )
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#endif
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#endif
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@ -54,6 +54,7 @@ cvar_t *r_centerWindow;
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cvar_t *r_sdlDriver;
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cvar_t *r_sdlDriver;
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int qglMajorVersion, qglMinorVersion;
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int qglMajorVersion, qglMinorVersion;
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int qglesMajorVersion, qglesMinorVersion;
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void (APIENTRYP qglActiveTextureARB) (GLenum texture);
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void (APIENTRYP qglActiveTextureARB) (GLenum texture);
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void (APIENTRYP qglClientActiveTextureARB) (GLenum texture);
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void (APIENTRYP qglClientActiveTextureARB) (GLenum texture);
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@ -239,7 +240,7 @@ static qboolean GLimp_GetProcAddresses( void ) {
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}
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}
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#endif
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#endif
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// OpenGL 1.0
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// OpenGL 1.0 and OpenGL ES 1.0
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GLE(const GLubyte *, GetString, GLenum name)
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GLE(const GLubyte *, GetString, GLenum name)
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if ( !qglGetString ) {
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if ( !qglGetString ) {
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@ -252,17 +253,28 @@ static qboolean GLimp_GetProcAddresses( void ) {
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Com_Error( ERR_FATAL, "GL_VERSION is NULL\n" );
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Com_Error( ERR_FATAL, "GL_VERSION is NULL\n" );
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}
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}
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if ( Q_stricmpn( "OpenGL ES", version, 9 ) == 0 ) {
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char profile[6]; // ES, ES-CM, or ES-CL
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sscanf( version, "OpenGL %5s %d.%d", profile, &qglesMajorVersion, &qglesMinorVersion );
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// common lite profile (no floating point) is not supported
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if ( Q_stricmp( profile, "ES-CL" ) == 0 ) {
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qglesMajorVersion = 0;
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qglesMinorVersion = 0;
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}
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} else {
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sscanf( version, "%d.%d", &qglMajorVersion, &qglMinorVersion );
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sscanf( version, "%d.%d", &qglMajorVersion, &qglMinorVersion );
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}
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// require OpenGL 1.1
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// require OpenGL 1.1 or OpenGL ES 1.0
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if ( QGL_VERSION_ATLEAST( 1, 1 ) ) {
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// FIXME: Not all of these functions are available in OpenGL ES
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if ( QGL_VERSION_ATLEAST( 1, 1 ) /*|| QGLES_VERSION_ATLEAST( 1, 0 )*/ ) {
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QGL_1_0_PROCS;
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QGL_1_0_PROCS;
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QGL_1_1_PROCS;
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QGL_1_1_PROCS;
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} else {
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} else {
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Com_Error( ERR_FATAL, "Unsupported OpenGL Version: %s\n", version );
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Com_Error( ERR_FATAL, "Unsupported OpenGL Version: %s\n", version );
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}
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}
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if ( QGL_VERSION_ATLEAST( 3, 0 ) ) {
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if ( QGL_VERSION_ATLEAST( 3, 0 ) || QGLES_VERSION_ATLEAST( 3, 0 ) ) {
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QGL_3_0_PROCS;
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QGL_3_0_PROCS;
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}
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}
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@ -283,6 +295,8 @@ static void GLimp_ClearProcAddresses( void ) {
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qglMajorVersion = 0;
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qglMajorVersion = 0;
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qglMinorVersion = 0;
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qglMinorVersion = 0;
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qglesMajorVersion = 0;
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qglesMinorVersion = 0;
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QGL_1_0_PROCS;
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QGL_1_0_PROCS;
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QGL_1_1_PROCS;
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QGL_1_1_PROCS;
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