Load OpenGL ES 2.0 function procs

Load functions procs supported by OpenGL ES 2.0, though there is not a
compatible renderer yet. Change argument for GLimp_Init from coreContext
to fixedFunction.
This commit is contained in:
Zack Middleton 2018-07-20 23:40:21 -05:00
parent 7391215bd4
commit d861a4f427
7 changed files with 77 additions and 54 deletions

View file

@ -123,11 +123,14 @@ extern void (APIENTRYP qglUnlockArraysEXT) (void);
GLE(void, Vertex3f, GLfloat x, GLfloat y, GLfloat z) \
GLE(void, Vertex3fv, const GLfloat *v) \
// OpenGL ES 1.1 but not desktop OpenGL 1.x
// OpenGL ES 1.1 and OpenGL ES 2.0 but not desktop OpenGL 1.x
#define QGL_ES_1_1_PROCS \
GLE(void, ClearDepthf, GLclampf depth) \
GLE(void, ClipPlanef, GLenum plane, const GLfloat *equation) \
GLE(void, DepthRangef, GLclampf near_val, GLclampf far_val) \
// OpenGL ES 1.1 but not OpenGL ES 2.0 or desktop OpenGL 1.x
#define QGL_ES_1_1_FIXED_FUNCTION_PROCS \
GLE(void, ClipPlanef, GLenum plane, const GLfloat *equation) \
GLE(void, Frustumf, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat near_val, GLfloat far_val) \
GLE(void, Orthof, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat near_val, GLfloat far_val) \
@ -137,14 +140,17 @@ extern void (APIENTRYP qglUnlockArraysEXT) (void);
GLE(void, CompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) \
GLE(void, CompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) \
// OpenGL 1.5, was GL_ARB_vertex_buffer_object and GL_ARB_occlusion_query
#define QGL_1_5_PROCS \
// GL_ARB_occlusion_query, built-in to OpenGL 1.5 but not OpenGL ES 2.0
#define QGL_ARB_occlusion_query_PROCS \
GLE(void, GenQueries, GLsizei n, GLuint *ids) \
GLE(void, DeleteQueries, GLsizei n, const GLuint *ids) \
GLE(void, BeginQuery, GLenum target, GLuint id) \
GLE(void, EndQuery, GLenum target) \
GLE(void, GetQueryObjectiv, GLuint id, GLenum pname, GLint *params) \
GLE(void, GetQueryObjectuiv, GLuint id, GLenum pname, GLuint *params) \
// OpenGL 1.5, was GL_ARB_vertex_buffer_object
#define QGL_1_5_PROCS \
GLE(void, BindBuffer, GLenum target, GLuint buffer) \
GLE(void, DeleteBuffers, GLsizei n, const GLuint *buffers) \
GLE(void, GenBuffers, GLsizei n, GLuint *buffers) \
@ -313,10 +319,12 @@ QGL_1_1_FIXED_FUNCTION_PROCS;
QGL_DESKTOP_1_1_PROCS;
QGL_DESKTOP_1_1_FIXED_FUNCTION_PROCS;
QGL_ES_1_1_PROCS;
QGL_ES_1_1_FIXED_FUNCTION_PROCS;
QGL_1_3_PROCS;
QGL_1_5_PROCS;
QGL_2_0_PROCS;
QGL_3_0_PROCS;
QGL_ARB_occlusion_query_PROCS;
QGL_ARB_framebuffer_object_PROCS;
QGL_ARB_vertex_array_object_PROCS;
QGL_EXT_direct_state_access_PROCS;

View file

@ -155,7 +155,7 @@ IMPLEMENTATION SPECIFIC FUNCTIONS
====================================================================
*/
void GLimp_Init( qboolean );
void GLimp_Init( qboolean fixedFunction );
void GLimp_Shutdown( void );
void GLimp_EndFrame( void );

View file

@ -193,7 +193,7 @@ static void InitOpenGL( void )
{
GLint temp;
GLimp_Init( qfalse );
GLimp_Init( qtrue );
// OpenGL driver constants
qglGetIntegerv( GL_MAX_TEXTURE_SIZE, &temp );

View file

@ -30,15 +30,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "tr_local.h"
#include "tr_dsa.h"
#define GLE(ret, name, ...) name##proc * qgl##name;
QGL_1_3_PROCS;
QGL_1_5_PROCS;
QGL_2_0_PROCS;
QGL_ARB_framebuffer_object_PROCS;
QGL_ARB_vertex_array_object_PROCS;
QGL_EXT_direct_state_access_PROCS;
#undef GLE
void GLimp_InitExtraExtensions()
{
char *extension;
@ -46,11 +37,6 @@ void GLimp_InitExtraExtensions()
qboolean q_gl_version_at_least_3_0;
qboolean q_gl_version_at_least_3_2;
// Check OpenGL version
if ( !QGL_VERSION_ATLEAST( 2, 0 ) )
ri.Error(ERR_FATAL, "OpenGL 2.0 required!");
ri.Printf(PRINT_ALL, "...using OpenGL %s\n", glConfig.version_string);
q_gl_version_at_least_3_0 = QGL_VERSION_ATLEAST( 3, 0 );
q_gl_version_at_least_3_2 = QGL_VERSION_ATLEAST( 3, 2 );
@ -67,15 +53,9 @@ void GLimp_InitExtraExtensions()
// GL function loader, based on https://gist.github.com/rygorous/16796a0c876cf8a5f542caddb55bce8a
#define GLE(ret, name, ...) qgl##name = (name##proc *) SDL_GL_GetProcAddress("gl" #name);
// OpenGL 1.3, was GL_ARB_texture_compression
QGL_1_3_PROCS;
// OpenGL 1.5, was GL_ARB_vertex_buffer_object and GL_ARB_occlusion_query
QGL_1_5_PROCS;
// OpenGL 1.5 - GL_ARB_occlusion_query
glRefConfig.occlusionQuery = qtrue;
// OpenGL 2.0, was GL_ARB_shading_language_100, GL_ARB_vertex_program, GL_ARB_shader_objects, and GL_ARB_vertex_shader
QGL_2_0_PROCS;
QGL_ARB_occlusion_query_PROCS;
// OpenGL 3.0 - GL_ARB_framebuffer_object
extension = "GL_ARB_framebuffer_object";

View file

@ -258,7 +258,7 @@ static void InitOpenGL( void )
{
GLint temp;
GLimp_Init( qtrue );
GLimp_Init( qfalse );
GLimp_InitExtraExtensions();
// OpenGL driver constants

View file

@ -43,6 +43,7 @@ QGL_1_3_PROCS;
QGL_1_5_PROCS;
QGL_2_0_PROCS;
QGL_3_0_PROCS;
QGL_ARB_occlusion_query_PROCS;
QGL_ARB_framebuffer_object_PROCS;
QGL_ARB_vertex_array_object_PROCS;
QGL_EXT_direct_state_access_PROCS;

View file

@ -69,7 +69,15 @@ QGL_1_1_FIXED_FUNCTION_PROCS;
QGL_DESKTOP_1_1_PROCS;
QGL_DESKTOP_1_1_FIXED_FUNCTION_PROCS;
QGL_ES_1_1_PROCS;
QGL_ES_1_1_FIXED_FUNCTION_PROCS;
QGL_1_3_PROCS;
QGL_1_5_PROCS;
QGL_2_0_PROCS;
QGL_3_0_PROCS;
QGL_ARB_occlusion_query_PROCS;
QGL_ARB_framebuffer_object_PROCS;
QGL_ARB_vertex_array_object_PROCS;
QGL_EXT_direct_state_access_PROCS;
#undef GLE
/*
@ -229,7 +237,7 @@ GLimp_GetProcAddresses
Get addresses for OpenGL functions.
===============
*/
static qboolean GLimp_GetProcAddresses( qboolean coreContext ) {
static qboolean GLimp_GetProcAddresses( qboolean fixedFunction ) {
qboolean success = qtrue;
const char *version;
@ -268,23 +276,41 @@ static qboolean GLimp_GetProcAddresses( qboolean coreContext ) {
sscanf( version, "%d.%d", &qglMajorVersion, &qglMinorVersion );
}
if ( coreContext && QGL_VERSION_ATLEAST( 3, 2 ) ) {
QGL_1_1_PROCS;
QGL_DESKTOP_1_1_PROCS;
} else if ( QGL_VERSION_ATLEAST( 1, 2 ) ) {
QGL_1_1_PROCS;
QGL_1_1_FIXED_FUNCTION_PROCS;
QGL_DESKTOP_1_1_PROCS;
QGL_DESKTOP_1_1_FIXED_FUNCTION_PROCS;
} else if ( qglesMajorVersion == 1 && qglesMinorVersion >= 1 ) {
// OpenGL ES 1.1 (2.0 is not backward compatible)
QGL_1_1_PROCS;
QGL_1_1_FIXED_FUNCTION_PROCS;
QGL_ES_1_1_PROCS;
// error so this doesn't segfault due to NULL desktop GL functions being used
Com_Error( ERR_FATAL, "Unsupported OpenGL Version: %s\n", version );
if ( fixedFunction ) {
if ( QGL_VERSION_ATLEAST( 1, 2 ) ) {
QGL_1_1_PROCS;
QGL_1_1_FIXED_FUNCTION_PROCS;
QGL_DESKTOP_1_1_PROCS;
QGL_DESKTOP_1_1_FIXED_FUNCTION_PROCS;
} else if ( qglesMajorVersion == 1 && qglesMinorVersion >= 1 ) {
// OpenGL ES 1.1 (2.0 is not backward compatible)
QGL_1_1_PROCS;
QGL_1_1_FIXED_FUNCTION_PROCS;
QGL_ES_1_1_PROCS;
QGL_ES_1_1_FIXED_FUNCTION_PROCS;
// error so this doesn't segfault due to NULL desktop GL functions being used
Com_Error( ERR_FATAL, "Unsupported OpenGL Version: %s\n", version );
} else {
Com_Error( ERR_FATAL, "Unsupported OpenGL Version (%s), OpenGL 1.2 is required\n", version );
}
} else {
Com_Error( ERR_FATAL, "Unsupported OpenGL Version: %s\n", version );
if ( QGL_VERSION_ATLEAST( 2, 0 ) ) {
QGL_1_1_PROCS;
QGL_DESKTOP_1_1_PROCS;
QGL_1_3_PROCS;
QGL_1_5_PROCS;
QGL_2_0_PROCS;
} else if ( QGLES_VERSION_ATLEAST( 2, 0 ) ) {
QGL_1_1_PROCS;
QGL_ES_1_1_PROCS;
QGL_1_3_PROCS;
QGL_1_5_PROCS;
QGL_2_0_PROCS;
// error so this doesn't segfault due to NULL desktop GL functions being used
Com_Error( ERR_FATAL, "Unsupported OpenGL Version: %s\n", version );
} else {
Com_Error( ERR_FATAL, "Unsupported OpenGL Version (%s), OpenGL 2.0 is required\n", version );
}
}
if ( QGL_VERSION_ATLEAST( 3, 0 ) || QGLES_VERSION_ATLEAST( 3, 0 ) ) {
@ -316,7 +342,15 @@ static void GLimp_ClearProcAddresses( void ) {
QGL_DESKTOP_1_1_PROCS;
QGL_DESKTOP_1_1_FIXED_FUNCTION_PROCS;
QGL_ES_1_1_PROCS;
QGL_ES_1_1_FIXED_FUNCTION_PROCS;
QGL_1_3_PROCS;
QGL_1_5_PROCS;
QGL_2_0_PROCS;
QGL_3_0_PROCS;
QGL_ARB_occlusion_query_PROCS;
QGL_ARB_framebuffer_object_PROCS;
QGL_ARB_vertex_array_object_PROCS;
QGL_EXT_direct_state_access_PROCS;
qglActiveTextureARB = NULL;
qglClientActiveTextureARB = NULL;
@ -333,7 +367,7 @@ static void GLimp_ClearProcAddresses( void ) {
GLimp_SetMode
===============
*/
static int GLimp_SetMode(int mode, qboolean fullscreen, qboolean noborder, qboolean coreContext)
static int GLimp_SetMode(int mode, qboolean fullscreen, qboolean noborder, qboolean fixedFunction)
{
const char *glstring;
int perChannelColorBits;
@ -597,7 +631,7 @@ static int GLimp_SetMode(int mode, qboolean fullscreen, qboolean noborder, qbool
SDL_SetWindowIcon( SDL_window, icon );
if (coreContext)
if (!fixedFunction)
{
int profileMask, majorVersion, minorVersion;
SDL_GL_GetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, &profileMask);
@ -623,7 +657,7 @@ static int GLimp_SetMode(int mode, qboolean fullscreen, qboolean noborder, qbool
ri.Printf(PRINT_ALL, "SDL_GL_CreateContext succeeded.\n");
if ( GLimp_GetProcAddresses( qtrue ) )
if ( GLimp_GetProcAddresses( fixedFunction ) )
{
renderer = (const char *)qglGetString(GL_RENDERER);
}
@ -663,7 +697,7 @@ static int GLimp_SetMode(int mode, qboolean fullscreen, qboolean noborder, qbool
continue;
}
if ( !GLimp_GetProcAddresses( qfalse ) )
if ( !GLimp_GetProcAddresses( fixedFunction ) )
{
ri.Printf( PRINT_ALL, "GLimp_GetProcAddresses() failed\n" );
GLimp_ClearProcAddresses();
@ -940,7 +974,7 @@ This routine is responsible for initializing the OS specific portions
of OpenGL
===============
*/
void GLimp_Init( qboolean coreContext)
void GLimp_Init( qboolean fixedFunction )
{
ri.Printf( PRINT_DEVELOPER, "Glimp_Init( )\n" );
@ -960,13 +994,13 @@ void GLimp_Init( qboolean coreContext)
ri.Sys_GLimpInit( );
// Create the window and set up the context
if(GLimp_StartDriverAndSetMode(r_mode->integer, r_fullscreen->integer, r_noborder->integer, coreContext))
if(GLimp_StartDriverAndSetMode(r_mode->integer, r_fullscreen->integer, r_noborder->integer, fixedFunction))
goto success;
// Try again, this time in a platform specific "safe mode"
ri.Sys_GLimpSafeInit( );
if(GLimp_StartDriverAndSetMode(r_mode->integer, r_fullscreen->integer, qfalse, coreContext))
if(GLimp_StartDriverAndSetMode(r_mode->integer, r_fullscreen->integer, qfalse, fixedFunction))
goto success;
// Finally, try the default screen resolution
@ -975,7 +1009,7 @@ void GLimp_Init( qboolean coreContext)
ri.Printf( PRINT_ALL, "Setting r_mode %d failed, falling back on r_mode %d\n",
r_mode->integer, R_MODE_FALLBACK );
if(GLimp_StartDriverAndSetMode(R_MODE_FALLBACK, qfalse, qfalse, coreContext))
if(GLimp_StartDriverAndSetMode(R_MODE_FALLBACK, qfalse, qfalse, fixedFunction))
goto success;
}