diff --git a/code/renderer/tr_model.c b/code/renderer/tr_model.c index 06d3475e..07302e20 100644 --- a/code/renderer/tr_model.c +++ b/code/renderer/tr_model.c @@ -875,7 +875,7 @@ void RE_BeginRegistration( glconfig_t *glconfigOut ) { // NOTE: this sucks, for some reason the first stretch pic is never drawn // without this we'd see a white flash on a level load because the very // first time the level shot would not be drawn - RE_StretchPic(0, 0, 0, 0, 0, 0, 1, 1, 0); +// RE_StretchPic(0, 0, 0, 0, 0, 0, 1, 1, 0); } //=============================================================================