mirror of
https://github.com/UberGames/lilium-voyager.git
synced 2024-12-13 21:51:09 +00:00
Fix joystick w/o controller mapping not working with SDL update.
This commit is contained in:
parent
fb65e1232f
commit
c5c01e771a
1 changed files with 20 additions and 1 deletions
|
@ -439,6 +439,21 @@ static void IN_InitJoystick( void )
|
|||
gamepad = NULL;
|
||||
memset(&stick_state, '\0', sizeof (stick_state));
|
||||
|
||||
// SDL 2.0.4 requires SDL_INIT_JOYSTICK to be initialized separately from
|
||||
// SDL_INIT_GAMECONTROLLER for SDL_JoystickOpen() to work correctly,
|
||||
// despite https://wiki.libsdl.org/SDL_Init (retrieved 2016-08-16)
|
||||
// indicating SDL_INIT_JOYSTICK should be initialized automatically.
|
||||
if (!SDL_WasInit(SDL_INIT_JOYSTICK))
|
||||
{
|
||||
Com_DPrintf("Calling SDL_Init(SDL_INIT_JOYSTICK)...\n");
|
||||
if (SDL_Init(SDL_INIT_JOYSTICK) != 0)
|
||||
{
|
||||
Com_DPrintf("SDL_Init(SDL_INIT_JOYSTICK) failed: %s\n", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
Com_DPrintf("SDL_Init(SDL_INIT_JOYSTICK) passed.\n");
|
||||
}
|
||||
|
||||
if (!SDL_WasInit(SDL_INIT_GAMECONTROLLER))
|
||||
{
|
||||
Com_DPrintf("Calling SDL_Init(SDL_INIT_GAMECONTROLLER)...\n");
|
||||
|
@ -477,7 +492,7 @@ static void IN_InitJoystick( void )
|
|||
stick = SDL_JoystickOpen( in_joystickNo->integer );
|
||||
|
||||
if (stick == NULL) {
|
||||
Com_DPrintf( "No joystick opened.\n" );
|
||||
Com_DPrintf( "No joystick opened: %s\n", SDL_GetError() );
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -507,6 +522,9 @@ static void IN_ShutdownJoystick( void )
|
|||
if ( !SDL_WasInit( SDL_INIT_GAMECONTROLLER ) )
|
||||
return;
|
||||
|
||||
if ( !SDL_WasInit( SDL_INIT_JOYSTICK ) )
|
||||
return;
|
||||
|
||||
if (gamepad)
|
||||
{
|
||||
SDL_GameControllerClose(gamepad);
|
||||
|
@ -520,6 +538,7 @@ static void IN_ShutdownJoystick( void )
|
|||
}
|
||||
|
||||
SDL_QuitSubSystem(SDL_INIT_GAMECONTROLLER);
|
||||
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue