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non-missionpack build throws up a few "0" plums
found by Ensiform
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1 changed files with 3 additions and 1 deletions
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@ -768,8 +768,10 @@ int Team_TouchOurFlag( gentity_t *ent, gentity_t *other, int team ) {
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player->client->pers.teamState.lasthurtcarrier = -5;
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} else if (player->client->sess.sessionTeam ==
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cl->sess.sessionTeam) {
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#ifdef MISSIONPACK
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if (player != other)
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AddScore(player, ent->r.currentOrigin, CTF_TEAM_BONUS);
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#endif
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// award extra points for capture assists
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if (player->client->pers.teamState.lastreturnedflag +
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CTF_RETURN_FLAG_ASSIST_TIMEOUT > level.time) {
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@ -831,9 +833,9 @@ int Team_TouchEnemyFlag( gentity_t *ent, gentity_t *other, int team ) {
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Team_SetFlagStatus( team, FLAG_TAKEN );
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#ifdef MISSIONPACK
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}
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#endif
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AddScore(other, ent->r.currentOrigin, CTF_FLAG_BONUS);
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#endif
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cl->pers.teamState.flagsince = level.time;
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Team_TakeFlagSound( ent, team );
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