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https://github.com/UberGames/lilium-voyager.git
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OpenGL2: Replace r_exportCubemaps cvar with exportCubemaps command.
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parent
a6a6162f04
commit
c3216f54d2
4 changed files with 99 additions and 39 deletions
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@ -1737,6 +1737,65 @@ const void *RB_PostProcess(const void *data)
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return (const void *)(cmd + 1);
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}
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// FIXME: put this function declaration elsewhere
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void R_SaveDDS(const char *filename, byte *pic, int width, int height, int depth);
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/*
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=============
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RB_ExportCubemaps
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=============
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*/
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const void *RB_ExportCubemaps(const void *data)
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{
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const exportCubemapsCommand_t *cmd = data;
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// finish any 2D drawing if needed
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if (tess.numIndexes)
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RB_EndSurface();
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if (!glRefConfig.framebufferObject || !tr.world || tr.numCubemaps == 0)
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{
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// do nothing
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ri.Printf(PRINT_ALL, "Nothing to export!\n");
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return (const void *)(cmd + 1);
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}
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if (cmd)
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{
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FBO_t *oldFbo = glState.currentFBO;
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int sideSize = CUBE_MAP_SIZE * CUBE_MAP_SIZE * 4;
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byte *cubemapPixels = ri.Malloc(sideSize * 6);
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int i, j;
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FBO_Bind(tr.renderCubeFbo);
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for (i = 0; i < tr.numCubemaps; i++)
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{
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char filename[MAX_QPATH];
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cubemap_t *cubemap = &tr.cubemaps[i];
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char *p = cubemapPixels;
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for (j = 0; j < 6; j++)
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{
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qglFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_CUBE_MAP_POSITIVE_X + j, cubemap->image->texnum, 0);
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qglReadPixels(0, 0, CUBE_MAP_SIZE, CUBE_MAP_SIZE, GL_RGBA, GL_UNSIGNED_BYTE, p);
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p += sideSize;
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}
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Com_sprintf(filename, MAX_QPATH, "cubemaps/%s/%03d.dds", tr.world->baseName, i);
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R_SaveDDS(filename, cubemapPixels, CUBE_MAP_SIZE, CUBE_MAP_SIZE, 6);
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ri.Printf(PRINT_ALL, "Saved cubemap %d as %s\n", i, filename);
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}
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FBO_Bind(oldFbo);
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ri.Free(cubemapPixels);
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}
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return (const void *)(cmd + 1);
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}
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/*
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====================
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@ -1785,6 +1844,9 @@ void RB_ExecuteRenderCommands( const void *data ) {
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case RC_POSTPROCESS:
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data = RB_PostProcess(data);
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break;
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case RC_EXPORT_CUBEMAPS:
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data = RB_ExportCubemaps(data);
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break;
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case RC_END_OF_LIST:
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default:
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// finish any 2D drawing if needed
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@ -3067,13 +3067,9 @@ void R_AssignCubemapsToWorldSurfaces(void)
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}
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}
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// FIXME: put this function declaration elsewhere
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void R_SaveDDS(const char *filename, byte *pic, int width, int height, int depth);
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void R_RenderAllCubemaps(void)
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{
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byte *data = NULL;
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int sideSize = CUBE_MAP_SIZE * CUBE_MAP_SIZE * 4;
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int i, j;
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for (i = 0; i < tr.numCubemaps; i++)
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@ -3081,9 +3077,6 @@ void R_RenderAllCubemaps(void)
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tr.cubemaps[i].image = R_CreateImage(va("*cubeMap%d", i), NULL, CUBE_MAP_SIZE, CUBE_MAP_SIZE, IMGTYPE_COLORALPHA, IMGFLAG_NO_COMPRESSION | IMGFLAG_CLAMPTOEDGE | IMGFLAG_MIPMAP | IMGFLAG_CUBEMAP, GL_RGBA8);
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}
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if (r_exportCubemaps->integer)
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data = ri.Malloc(sideSize * 6);
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for (i = 0; i < tr.numCubemaps; i++)
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{
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for (j = 0; j < 6; j++)
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@ -3093,34 +3086,6 @@ void R_RenderAllCubemaps(void)
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R_IssuePendingRenderCommands();
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R_InitNextFrame();
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}
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if (r_exportCubemaps->integer)
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{
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char filename[MAX_QPATH];
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byte *p;
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cubemap_t *cubemap = &tr.cubemaps[i];
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// FIXME: do this in backEnd
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FBO_Bind(tr.renderCubeFbo);
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p = data;
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for (j = 0; j < 6; j++)
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{
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qglFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_CUBE_MAP_POSITIVE_X + j, cubemap->image->texnum, 0);
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qglReadPixels(0, 0, CUBE_MAP_SIZE, CUBE_MAP_SIZE, GL_RGBA, GL_UNSIGNED_BYTE, p);
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p += sideSize;
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}
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FBO_Bind(NULL);
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Com_sprintf(filename, MAX_QPATH, "cubemaps/%s/%03d.dds", tr.world->baseName, backEnd.viewParms.targetFboCubemapIndex);
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R_SaveDDS(filename, data, CUBE_MAP_SIZE, CUBE_MAP_SIZE, 6);
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}
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}
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if (r_exportCubemaps->integer)
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{
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ri.Cvar_Set("r_exportCubemaps", "0");
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ri.Free(data);
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}
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}
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@ -142,7 +142,6 @@ cvar_t *r_specularMapping;
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cvar_t *r_deluxeMapping;
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cvar_t *r_parallaxMapping;
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cvar_t *r_cubeMapping;
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cvar_t *r_exportCubemaps;
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cvar_t *r_specularIsMetallic;
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cvar_t *r_glossIsRoughness;
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cvar_t *r_baseNormalX;
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@ -832,6 +831,35 @@ void R_ScreenShotJPEG_f (void) {
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//============================================================================
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/*
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==================
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R_ExportCubemaps
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==================
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*/
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void R_ExportCubemaps()
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{
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exportCubemapsCommand_t *cmd;
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cmd = R_GetCommandBuffer(sizeof(*cmd));
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if (!cmd) {
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return;
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}
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cmd->commandId = RC_EXPORT_CUBEMAPS;
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}
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/*
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==================
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R_ExportCubemaps_f
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==================
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*/
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void R_ExportCubemaps_f(void)
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{
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R_ExportCubemaps();
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}
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//============================================================================
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/*
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==================
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RB_TakeVideoFrameCmd
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@ -1215,7 +1243,6 @@ void R_Register( void )
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r_deluxeMapping = ri.Cvar_Get( "r_deluxeMapping", "1", CVAR_ARCHIVE | CVAR_LATCH );
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r_parallaxMapping = ri.Cvar_Get( "r_parallaxMapping", "0", CVAR_ARCHIVE | CVAR_LATCH );
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r_cubeMapping = ri.Cvar_Get( "r_cubeMapping", "0", CVAR_ARCHIVE | CVAR_LATCH );
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r_exportCubemaps = ri.Cvar_Get("r_exportCubemaps", "0", 0);
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r_specularIsMetallic = ri.Cvar_Get( "r_specularIsMetallic", "0", CVAR_ARCHIVE | CVAR_LATCH );
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r_glossIsRoughness = ri.Cvar_Get("r_glossIsRoughness", "0", CVAR_ARCHIVE | CVAR_LATCH);
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r_baseNormalX = ri.Cvar_Get( "r_baseNormalX", "1.0", CVAR_ARCHIVE | CVAR_LATCH );
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@ -1355,6 +1382,7 @@ void R_Register( void )
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ri.Cmd_AddCommand( "gfxinfo", GfxInfo_f );
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ri.Cmd_AddCommand( "minimize", GLimp_Minimize );
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ri.Cmd_AddCommand( "gfxmeminfo", GfxMemInfo_f );
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ri.Cmd_AddCommand( "exportCubemaps", R_ExportCubemaps_f );
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}
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void R_InitQueries(void)
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@ -1500,6 +1528,7 @@ void RE_Shutdown( qboolean destroyWindow ) {
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ri.Cmd_RemoveCommand( "modelist" );
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ri.Cmd_RemoveCommand( "shaderstate" );
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ri.Cmd_RemoveCommand( "gfxmeminfo" );
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ri.Cmd_RemoveCommand( "exportCubemaps" );
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if ( tr.registered ) {
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@ -1792,7 +1792,6 @@ extern cvar_t *r_specularMapping;
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extern cvar_t *r_deluxeMapping;
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extern cvar_t *r_parallaxMapping;
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extern cvar_t *r_cubeMapping;
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extern cvar_t *r_exportCubemaps;
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extern cvar_t *r_specularIsMetallic;
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extern cvar_t *r_glossIsRoughness;
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extern cvar_t *r_baseNormalX;
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@ -2420,6 +2419,10 @@ typedef struct {
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viewParms_t viewParms;
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} postProcessCommand_t;
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typedef struct {
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int commandId;
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} exportCubemapsCommand_t;
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typedef enum {
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RC_END_OF_LIST,
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RC_SET_COLOR,
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@ -2432,7 +2435,8 @@ typedef enum {
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RC_COLORMASK,
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RC_CLEARDEPTH,
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RC_CAPSHADOWMAP,
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RC_POSTPROCESS
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RC_POSTPROCESS,
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RC_EXPORT_CUBEMAPS
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} renderCommand_t;
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