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* Add r_customPixelAspect to support displays with non 1:1 pixel aspects (do
such things exist?) * Remove r_customaspect as its value is implied through the other three r_custom cvars
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1 changed files with 12 additions and 10 deletions
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@ -132,7 +132,7 @@ cvar_t *r_fullscreen;
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cvar_t *r_customwidth;
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cvar_t *r_customwidth;
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cvar_t *r_customheight;
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cvar_t *r_customheight;
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cvar_t *r_customaspect;
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cvar_t *r_customPixelAspect;
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cvar_t *r_overBrightBits;
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cvar_t *r_overBrightBits;
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cvar_t *r_mapOverBrightBits;
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cvar_t *r_mapOverBrightBits;
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@ -307,6 +307,7 @@ static int s_numVidModes = ( sizeof( r_vidModes ) / sizeof( r_vidModes[0] ) );
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qboolean R_GetModeInfo( int *width, int *height, float *windowAspect, int mode ) {
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qboolean R_GetModeInfo( int *width, int *height, float *windowAspect, int mode ) {
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vidmode_t *vm;
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vidmode_t *vm;
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float pixelAspect;
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if ( mode < -1 ) {
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if ( mode < -1 ) {
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return qfalse;
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return qfalse;
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@ -318,15 +319,16 @@ qboolean R_GetModeInfo( int *width, int *height, float *windowAspect, int mode )
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if ( mode == -1 ) {
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if ( mode == -1 ) {
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*width = r_customwidth->integer;
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*width = r_customwidth->integer;
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*height = r_customheight->integer;
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*height = r_customheight->integer;
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*windowAspect = r_customaspect->value;
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pixelAspect = r_customPixelAspect->value;
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return qtrue;
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} else {
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}
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vm = &r_vidModes[mode];
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vm = &r_vidModes[mode];
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*width = vm->width;
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*width = vm->width;
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*height = vm->height;
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*height = vm->height;
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*windowAspect = (float)vm->width / ( vm->height * vm->pixelAspect );
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pixelAspect = vm->pixelAspect;
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}
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*windowAspect = (float)*width / ( *height * pixelAspect );
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return qtrue;
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return qtrue;
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}
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}
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@ -943,7 +945,7 @@ void R_Register( void )
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#endif
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#endif
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r_customwidth = ri.Cvar_Get( "r_customwidth", "1600", CVAR_ARCHIVE | CVAR_LATCH );
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r_customwidth = ri.Cvar_Get( "r_customwidth", "1600", CVAR_ARCHIVE | CVAR_LATCH );
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r_customheight = ri.Cvar_Get( "r_customheight", "1024", CVAR_ARCHIVE | CVAR_LATCH );
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r_customheight = ri.Cvar_Get( "r_customheight", "1024", CVAR_ARCHIVE | CVAR_LATCH );
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r_customaspect = ri.Cvar_Get( "r_customaspect", "1", CVAR_ARCHIVE | CVAR_LATCH );
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r_customPixelAspect = ri.Cvar_Get( "r_customPixelAspect", "1", CVAR_ARCHIVE | CVAR_LATCH );
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r_simpleMipMaps = ri.Cvar_Get( "r_simpleMipMaps", "1", CVAR_ARCHIVE | CVAR_LATCH );
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r_simpleMipMaps = ri.Cvar_Get( "r_simpleMipMaps", "1", CVAR_ARCHIVE | CVAR_LATCH );
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r_vertexLight = ri.Cvar_Get( "r_vertexLight", "0", CVAR_ARCHIVE | CVAR_LATCH );
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r_vertexLight = ri.Cvar_Get( "r_vertexLight", "0", CVAR_ARCHIVE | CVAR_LATCH );
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r_uiFullScreen = ri.Cvar_Get( "r_uifullscreen", "0", 0);
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r_uiFullScreen = ri.Cvar_Get( "r_uifullscreen", "0", 0);
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