mirror of
https://github.com/UberGames/lilium-voyager.git
synced 2024-11-10 06:31:47 +00:00
Elite Force white space clean up
Also fixed some code to match ioq3 (a few comments, a printf, ..).
This commit is contained in:
parent
80986cbf21
commit
b7cd6b6088
33 changed files with 163 additions and 129 deletions
|
@ -114,3 +114,4 @@ void BotSetChatName(int chatstate, char *name);
|
|||
#else
|
||||
void BotSetChatName(int chatstate, char *name, int client);
|
||||
#endif
|
||||
|
||||
|
|
|
@ -172,9 +172,10 @@ typedef enum {
|
|||
CG_GETCAMERAINFO,
|
||||
*/
|
||||
#else
|
||||
CG_R_REGISTERSHADER3D, //59
|
||||
CG_CVAR_SET_NO_MODIFY, // 60
|
||||
CG_R_REGISTERSHADER3D, //59
|
||||
CG_CVAR_SET_NO_MODIFY, // 60
|
||||
#endif
|
||||
|
||||
CG_MEMSET = 100,
|
||||
CG_MEMCPY,
|
||||
CG_STRNCPY,
|
||||
|
@ -231,6 +232,7 @@ typedef enum {
|
|||
|
||||
CG_LAST_ATTACKER,
|
||||
// int (*CG_LastAttacker)( void );
|
||||
|
||||
#ifndef ELITEFORCE
|
||||
CG_KEY_EVENT,
|
||||
// void (*CG_KeyEvent)( int key, qboolean down );
|
||||
|
|
|
@ -549,11 +549,11 @@ intptr_t CL_CgameSystemCalls( intptr_t *args ) {
|
|||
return S_RegisterSound( VMA(1), args[2] );
|
||||
case CG_S_STARTBACKGROUNDTRACK:
|
||||
#ifdef ELITEFORCE
|
||||
if(!VMA(1) || !*((char *) VMA(1)))
|
||||
if ( !VMA(1) || !*((char *) VMA(1)) )
|
||||
S_StopBackgroundTrack();
|
||||
else
|
||||
#endif
|
||||
S_StartBackgroundTrack(VMA(1), VMA(2));
|
||||
S_StartBackgroundTrack( VMA(1), VMA(2) );
|
||||
return 0;
|
||||
case CG_R_LOADWORLDMAP:
|
||||
re.LoadWorld( VMA(1) );
|
||||
|
@ -645,6 +645,7 @@ intptr_t CL_CgameSystemCalls( intptr_t *args ) {
|
|||
#endif
|
||||
|
||||
|
||||
|
||||
case CG_MEMSET:
|
||||
Com_Memset( VMA(1), args[2], args[3] );
|
||||
return 0;
|
||||
|
@ -669,6 +670,7 @@ intptr_t CL_CgameSystemCalls( intptr_t *args ) {
|
|||
#ifndef ELITEFORCE
|
||||
case CG_ACOS:
|
||||
return FloatAsInt( Q_acos( VMF(1) ) );
|
||||
|
||||
case CG_PC_ADD_GLOBAL_DEFINE:
|
||||
return botlib_export->PC_AddGlobalDefine( VMA(1) );
|
||||
case CG_PC_LOAD_SOURCE:
|
||||
|
@ -732,6 +734,7 @@ intptr_t CL_CgameSystemCalls( intptr_t *args ) {
|
|||
case CG_CVAR_SET_NO_MODIFY:
|
||||
return qfalse;
|
||||
#endif
|
||||
|
||||
default:
|
||||
assert(0);
|
||||
Com_Error( ERR_DROP, "Bad cgame system trap: %ld", (long int) args[0] );
|
||||
|
|
|
@ -665,7 +665,6 @@ void Con_DrawSolidConsole( float frac ) {
|
|||
|
||||
// draw the background
|
||||
y = frac * SCREEN_HEIGHT;
|
||||
|
||||
if ( y < 1 ) {
|
||||
y = 0;
|
||||
}
|
||||
|
@ -685,6 +684,8 @@ void Con_DrawSolidConsole( float frac ) {
|
|||
color[2] = 0;
|
||||
color[3] = 1;
|
||||
SCR_FillRect( 0, y, SCREEN_WIDTH, 2, color );
|
||||
|
||||
|
||||
// draw the version number
|
||||
|
||||
re.SetColor( g_color_table[ColorIndex(COLOR_RED)] );
|
||||
|
|
|
@ -1252,6 +1252,7 @@ void CL_KeyDownEvent( int key, unsigned time )
|
|||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
if ( !( Key_GetCatcher( ) & KEYCATCH_UI ) ) {
|
||||
if ( clc.state == CA_ACTIVE && !clc.demoplaying ) {
|
||||
VM_Call( uivm, UI_SET_ACTIVE_MENU, UIMENU_INGAME );
|
||||
|
@ -1263,6 +1264,7 @@ void CL_KeyDownEvent( int key, unsigned time )
|
|||
}
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef ELITEFORCE
|
||||
VM_Call( uivm, UI_KEY_EVENT, key );
|
||||
#else
|
||||
|
|
|
@ -733,7 +733,6 @@ void CL_Record_f( void ) {
|
|||
if ( Cmd_Argc() == 2 ) {
|
||||
s = Cmd_Argv(1);
|
||||
Q_strncpyz( demoName, s, sizeof( demoName ) );
|
||||
|
||||
#ifdef LEGACY_PROTOCOL
|
||||
if(clc.compat)
|
||||
#ifdef ELITEFORCE
|
||||
|
@ -2432,7 +2431,7 @@ void CL_CheckForResend( void ) {
|
|||
data[10+i] = 0;
|
||||
|
||||
// NOTE TTimo don't forget to set the right data length!
|
||||
#ifdef ELITEFORCE
|
||||
#ifdef ELITEFORCE
|
||||
NET_OutOfBandPrint( NS_CLIENT, clc.serverAddress, "%s", data);
|
||||
#else
|
||||
NET_OutOfBandData( NS_CLIENT, clc.serverAddress, (byte *) &data[0], i+10 );
|
||||
|
@ -2603,6 +2602,7 @@ void CL_ServersResponsePacket( const netadr_t* from, msg_t *msg, qboolean extend
|
|||
addresses[numservers].port += *buffptr++;
|
||||
addresses[numservers].port = BigShort( addresses[numservers].port );
|
||||
#endif
|
||||
|
||||
// syntax check
|
||||
if (*buffptr != '\\' && *buffptr != '/')
|
||||
break;
|
||||
|
|
|
@ -37,7 +37,6 @@ CL_Netchan_Encode
|
|||
|
||||
==============
|
||||
*/
|
||||
|
||||
static void CL_Netchan_Encode( msg_t *msg ) {
|
||||
int serverId, messageAcknowledge, reliableAcknowledge;
|
||||
int i, index, srdc, sbit, soob;
|
||||
|
@ -92,7 +91,6 @@ CL_Netchan_Decode
|
|||
|
||||
==============
|
||||
*/
|
||||
|
||||
static void CL_Netchan_Decode( msg_t *msg ) {
|
||||
long reliableAcknowledge, i, index;
|
||||
byte key, *string;
|
||||
|
@ -186,6 +184,7 @@ qboolean CL_Netchan_Process( netchan_t *chan, msg_t *msg ) {
|
|||
ret = Netchan_Process( chan, msg );
|
||||
if (!ret)
|
||||
return qfalse;
|
||||
|
||||
#ifndef ELITEFORCE
|
||||
#ifdef LEGACY_PROTOCOL
|
||||
if(chan->compat)
|
||||
|
|
|
@ -486,7 +486,7 @@ void CL_ParseGamestate( msg_t *msg ) {
|
|||
cmd = MSG_ReadByte( msg );
|
||||
|
||||
#ifdef ELITEFORCE
|
||||
if((msg->compat && cmd <= 0) || cmd == svc_EOF)
|
||||
if ( ( msg->compat && cmd <= 0 ) || cmd == svc_EOF )
|
||||
#else
|
||||
if ( cmd == svc_EOF )
|
||||
#endif
|
||||
|
@ -913,7 +913,7 @@ void CL_ParseServerMessage( msg_t *msg ) {
|
|||
cmd = MSG_ReadByte( msg );
|
||||
|
||||
#ifdef ELITEFORCE
|
||||
if(cmd == svc_EOF || (msg->compat && cmd == -1))
|
||||
if ( cmd == svc_EOF || ( msg->compat && cmd == -1 ) )
|
||||
#else
|
||||
if ( cmd == svc_EOF)
|
||||
#endif
|
||||
|
|
|
@ -84,6 +84,7 @@ void LAN_SaveServersToCache( void ) {
|
|||
FS_FCloseFile(fileOut);
|
||||
}
|
||||
|
||||
|
||||
#ifndef ELITEFORCE
|
||||
/*
|
||||
====================
|
||||
|
@ -206,6 +207,7 @@ static void LAN_RemoveServer(int source, const char *addr) {
|
|||
}
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
====================
|
||||
LAN_GetServerCount
|
||||
|
@ -226,6 +228,7 @@ static int LAN_GetServerCount( int source ) {
|
|||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
LAN_GetLocalServerAddressString
|
||||
|
@ -365,6 +368,7 @@ static serverInfo_t *LAN_GetServerPtr( int source, int n ) {
|
|||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
LAN_CompareServers
|
||||
|
@ -631,7 +635,7 @@ static void Key_GetBindingBuf( int keynum, char *buf, int buflen ) {
|
|||
CLUI_GetCDKey
|
||||
====================
|
||||
*/
|
||||
#ifndef ELITEFORCE
|
||||
#ifndef ELITEFORCE
|
||||
static void CLUI_GetCDKey( char *buf, int buflen ) {
|
||||
#ifndef STANDALONE
|
||||
cvar_t *fs;
|
||||
|
@ -647,7 +651,8 @@ static void CLUI_GetCDKey( char *buf, int buflen ) {
|
|||
*buf = 0;
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
====================
|
||||
|
@ -966,6 +971,7 @@ intptr_t CL_UISystemCalls( intptr_t *args ) {
|
|||
case UI_LAN_GETSERVERADDRESSSTRING:
|
||||
LAN_GetServerAddressString( args[1], args[2], VMA(3), args[4] );
|
||||
return 0;
|
||||
|
||||
case UI_LAN_GETSERVERINFO:
|
||||
LAN_GetServerInfo( args[1], args[2], VMA(3), args[4] );
|
||||
return 0;
|
||||
|
@ -1002,6 +1008,7 @@ intptr_t CL_UISystemCalls( intptr_t *args ) {
|
|||
CLUI_GetCDKey( VMA(1), args[2] );
|
||||
return 0;
|
||||
#endif
|
||||
|
||||
case UI_SET_CDKEY:
|
||||
#ifndef STANDALONE
|
||||
CLUI_SetCDKey( VMA(1) );
|
||||
|
@ -1010,6 +1017,7 @@ intptr_t CL_UISystemCalls( intptr_t *args ) {
|
|||
#endif
|
||||
#endif
|
||||
return 0;
|
||||
|
||||
#ifndef ELITEFORCE
|
||||
case UI_SET_PBCLSTATUS:
|
||||
return 0;
|
||||
|
|
|
@ -575,7 +575,7 @@ void SCR_DrawNamedPic( float x, float y, float width, float height, const char *
|
|||
void SCR_DrawBigString( int x, int y, const char *s, float alpha, qboolean noColorEscape ); // draws a string with embedded color control characters with fade
|
||||
void SCR_DrawBigStringColor( int x, int y, const char *s, vec4_t color, qboolean noColorEscape ); // ignores embedded color control characters
|
||||
#ifdef ELITEFORCE
|
||||
void SCR_DrawSmallString( int x, int y, const char *s, float alpha ); // draws a string with embedded color control characters with fade
|
||||
void SCR_DrawSmallString( int x, int y, const char *s, float alpha ); // draws a string with embedded color control characters with fade
|
||||
#endif
|
||||
void SCR_DrawSmallStringExt( int x, int y, const char *string, float *setColor, qboolean forceColor, qboolean noColorEscape );
|
||||
void SCR_DrawSmallChar( int x, int y, int ch );
|
||||
|
|
|
@ -200,7 +200,6 @@ void S_CodecRegister(snd_codec_t *codec)
|
|||
S_CodecLoad
|
||||
=================
|
||||
*/
|
||||
|
||||
void *S_CodecLoad(const char *filename, snd_info_t *info)
|
||||
{
|
||||
return S_CodecGetSound(filename, info);
|
||||
|
|
|
@ -375,7 +375,7 @@ sfxHandle_t S_Base_RegisterSound( const char *name, qboolean compressed ) {
|
|||
sfx->inMemory = qfalse;
|
||||
sfx->soundCompressed = compressed;
|
||||
|
||||
S_memoryLoad(sfx);
|
||||
S_memoryLoad(sfx);
|
||||
|
||||
if ( sfx->defaultSound ) {
|
||||
#ifdef ELITEFORCE
|
||||
|
|
|
@ -540,8 +540,8 @@ sfxHandle_t S_AL_RegisterSound( const char *sample, qboolean compressed )
|
|||
S_AL_BufferLoad(sfx, s_alPrecache->integer);
|
||||
|
||||
#ifdef ELITEFORCE
|
||||
if(! *knownSfx[sfx].filename)
|
||||
return 0;
|
||||
if (!*knownSfx[sfx].filename)
|
||||
return 0;
|
||||
#endif
|
||||
|
||||
knownSfx[sfx].lastUsedTime = Com_Milliseconds();
|
||||
|
|
|
@ -677,6 +677,7 @@ typedef enum {
|
|||
} gameImport_t;
|
||||
#endif
|
||||
|
||||
|
||||
//
|
||||
// functions exported by the game subsystem
|
||||
//
|
||||
|
|
|
@ -2456,6 +2456,7 @@ void Com_ReadCDKey( const char *filename ) {
|
|||
fileHandle_t f;
|
||||
char buffer[33];
|
||||
char fbuffer[MAX_OSPATH];
|
||||
|
||||
#ifdef ELITEFORCE
|
||||
int index = 0;
|
||||
char curchar;
|
||||
|
@ -2585,17 +2586,20 @@ static void Com_WriteCDKey( const char *filename, const char *ikey ) {
|
|||
mode_t savedumask;
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef ELITEFORCE
|
||||
sprintf(fbuffer, "%s/efq3.key", filename);
|
||||
#else
|
||||
Com_sprintf(fbuffer, sizeof(fbuffer), "%s/q3key", filename);
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef ELITEFORCE
|
||||
Q_strncpyz( key, ikey, 23 );
|
||||
key[22] = '\0';
|
||||
#else
|
||||
Q_strncpyz( key, ikey, 17 );
|
||||
|
||||
if(!CL_CDKeyValidate(key, NULL) ) {
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -3410,7 +3410,6 @@ static void FS_CheckPak0( void )
|
|||
{
|
||||
if(pakBasename[3] == '0')
|
||||
{
|
||||
|
||||
Com_Printf("\n\n"
|
||||
"**************************************************\n"
|
||||
"WARNING: " BASEGAME "/pak0.pk3 is present but its checksum (%u)\n"
|
||||
|
@ -3476,11 +3475,13 @@ static void FS_CheckPak0( void )
|
|||
"\"pak0.pk3\" is missing. Please copy it "
|
||||
"from your legitimate EliteForce CDROM. ");
|
||||
}
|
||||
|
||||
if((foundPak & 0x1fe) != 0x1fe)
|
||||
{
|
||||
Q_strcat(errorText, sizeof(errorText),
|
||||
"Patch files are missing. Please\n"
|
||||
"copy the .pk3 files from EliteForce patch 1.2 to baseEF.\n"); }
|
||||
"copy the .pk3 files from EliteForce patch 1.2 to baseEF.\n");
|
||||
}
|
||||
|
||||
Q_strcat(errorText, sizeof(errorText),
|
||||
va("Also check that your EliteForce executable is in "
|
||||
|
@ -3534,7 +3535,6 @@ static void FS_CheckPak0( void )
|
|||
{
|
||||
if(pakBasename[3] == '0')
|
||||
{
|
||||
|
||||
Com_Printf("\n\n"
|
||||
"**************************************************\n"
|
||||
"WARNING: " BASEGAME "/pak0.pk3 is present but its checksum (%u)\n"
|
||||
|
@ -3651,6 +3651,7 @@ static void FS_CheckPak0( void )
|
|||
"\"pak0.pk3\" is missing. Please copy it "
|
||||
"from your legitimate Q3 CDROM. ");
|
||||
}
|
||||
|
||||
if((foundPak & 0x1fe) != 0x1fe)
|
||||
{
|
||||
Q_strcat(errorText, sizeof(errorText),
|
||||
|
@ -4227,7 +4228,6 @@ void FS_FilenameCompletion( const char *dir, const char *ext,
|
|||
callback( filename );
|
||||
}
|
||||
FS_FreeFileList( filenames );
|
||||
|
||||
}
|
||||
|
||||
const char *FS_GetCurrentGameDir(void)
|
||||
|
|
|
@ -320,6 +320,7 @@ int MSG_ReadBits( msg_t *msg, int bits ) {
|
|||
}
|
||||
|
||||
|
||||
|
||||
//================================================================================
|
||||
|
||||
//
|
||||
|
@ -385,7 +386,7 @@ void MSG_WriteString( msg_t *sb, const char *s ) {
|
|||
MSG_WriteData (sb, "", 1);
|
||||
} else {
|
||||
#ifdef ELITEFORCE
|
||||
int l;
|
||||
int l;
|
||||
#else
|
||||
int l,i;
|
||||
#endif
|
||||
|
@ -417,7 +418,7 @@ void MSG_WriteBigString( msg_t *sb, const char *s ) {
|
|||
MSG_WriteData (sb, "", 1);
|
||||
} else {
|
||||
#ifdef ELITEFORCE
|
||||
int l;
|
||||
int l;
|
||||
#else
|
||||
int l,i;
|
||||
#endif
|
||||
|
@ -550,6 +551,7 @@ char *MSG_ReadString( msg_t *msg ) {
|
|||
c = '.';
|
||||
}
|
||||
#endif
|
||||
|
||||
string[l] = c;
|
||||
l++;
|
||||
} while (l < sizeof(string)-1);
|
||||
|
@ -620,6 +622,7 @@ char *MSG_ReadStringLine( msg_t *msg ) {
|
|||
c = '.';
|
||||
}
|
||||
#endif
|
||||
|
||||
string[l] = c;
|
||||
l++;
|
||||
} while (l < sizeof(string)-1);
|
||||
|
@ -838,11 +841,7 @@ void MSG_ReadDeltaUsercmd( msg_t *msg, usercmd_t *from, usercmd_t *to ) {
|
|||
|
||||
/*
|
||||
=====================
|
||||
<<<<<<< Updated upstream
|
||||
MSG_WriteDeltaUsercmd
|
||||
=======
|
||||
MSG_WriteDeltaUsercmdKey
|
||||
>>>>>>> Stashed changes
|
||||
=====================
|
||||
*/
|
||||
void MSG_WriteDeltaUsercmdKey( msg_t *msg, int key, usercmd_t *from, usercmd_t *to ) {
|
||||
|
@ -884,7 +883,7 @@ void MSG_WriteDeltaUsercmdKey( msg_t *msg, int key, usercmd_t *from, usercmd_t *
|
|||
|
||||
/*
|
||||
=====================
|
||||
MSG_ReadDeltaUsercmd
|
||||
MSG_ReadDeltaUsercmdKey
|
||||
=====================
|
||||
*/
|
||||
void MSG_ReadDeltaUsercmdKey( msg_t *msg, int key, usercmd_t *from, usercmd_t *to ) {
|
||||
|
@ -1112,6 +1111,7 @@ netField_t entityStateFields[] =
|
|||
};
|
||||
#endif
|
||||
|
||||
|
||||
// if (int)f == f and (int)f + ( 1<<(FLOAT_INT_BITS-1) ) < ( 1 << FLOAT_INT_BITS )
|
||||
// the float will be sent with FLOAT_INT_BITS, otherwise all 32 bits will be sent
|
||||
#define FLOAT_INT_BITS 13
|
||||
|
@ -1137,8 +1137,8 @@ void MSG_WriteDeltaEntity( msg_t *msg, struct entityState_s *from, struct entity
|
|||
float fullFloat;
|
||||
int *fromF, *toF;
|
||||
#ifdef ELITEFORCE
|
||||
byte vector[PVECTOR_BYTES];
|
||||
int vectorIndex = -1;
|
||||
byte vector[PVECTOR_BYTES];
|
||||
int vectorIndex = -1;
|
||||
#endif
|
||||
|
||||
numFields = ARRAY_LEN( entityStateFields );
|
||||
|
@ -1163,7 +1163,7 @@ void MSG_WriteDeltaEntity( msg_t *msg, struct entityState_s *from, struct entity
|
|||
Com_Error (ERR_FATAL, "MSG_WriteDeltaEntity: Bad entity number: %i", to->number );
|
||||
}
|
||||
|
||||
#ifdef ELITEFORCE
|
||||
#ifdef ELITEFORCE
|
||||
if(msg->compat)
|
||||
Com_Memset(vector, 0, sizeof(vector));
|
||||
#endif
|
||||
|
@ -1337,9 +1337,9 @@ void MSG_ReadDeltaEntity( msg_t *msg, entityState_t *from, entityState_t *to,
|
|||
int trunc;
|
||||
int startBit, endBit;
|
||||
#ifdef ELITEFORCE
|
||||
int vectorIndex;
|
||||
byte vector_space[PVECTOR_BYTES];
|
||||
byte *vector = vector_space;
|
||||
int vectorIndex;
|
||||
byte vector_space[PVECTOR_BYTES];
|
||||
byte *vector = vector_space;
|
||||
#endif
|
||||
|
||||
if ( number < 0 || number >= MAX_GENTITIES) {
|
||||
|
@ -1608,6 +1608,7 @@ netField_t playerStateFields[] =
|
|||
{ PSF(loopSound), 16 }
|
||||
};
|
||||
#endif
|
||||
|
||||
/*
|
||||
=============
|
||||
MSG_WriteDeltaPlayerstate
|
||||
|
@ -1830,8 +1831,8 @@ void MSG_ReadDeltaPlayerstate (msg_t *msg, playerState_t *from, playerState_t *t
|
|||
{
|
||||
lc = MSG_ReadByte(msg);
|
||||
|
||||
if(lc > numFields || lc < 0)
|
||||
Com_Error(ERR_DROP, "invalid entityState field count");
|
||||
if(lc > numFields || lc < 0)
|
||||
Com_Error(ERR_DROP, "invalid playerState field count");
|
||||
}
|
||||
|
||||
for ( i = 0, field = playerStateFields ; i < lc ; i++, field++ ) {
|
||||
|
@ -1883,6 +1884,7 @@ void MSG_ReadDeltaPlayerstate (msg_t *msg, playerState_t *from, playerState_t *t
|
|||
}
|
||||
#endif
|
||||
|
||||
|
||||
// read the arrays
|
||||
#ifdef ELITEFORCE
|
||||
if(msg->compat || MSG_ReadBits( msg, 1 ))
|
||||
|
|
|
@ -1158,9 +1158,9 @@ typedef struct playerState_s {
|
|||
vec3_t velocity;
|
||||
int weaponTime;
|
||||
#ifdef ELITEFORCE
|
||||
int rechargeTime; // for the phaser
|
||||
short useTime; // use debounce
|
||||
int introTime; // for the holodoor
|
||||
int rechargeTime; // for the phaser
|
||||
short useTime; // use debounce
|
||||
int introTime; // for the holodoor
|
||||
#endif
|
||||
int gravity;
|
||||
int speed;
|
||||
|
@ -1263,11 +1263,11 @@ typedef struct playerState_s {
|
|||
// usercmd_t is sent to the server each client frame
|
||||
#ifdef ELITEFORCE
|
||||
typedef struct usercmd_s {
|
||||
int serverTime;
|
||||
byte buttons;
|
||||
byte weapon;
|
||||
int angles[3];
|
||||
signed char forwardmove, rightmove, upmove;
|
||||
int serverTime;
|
||||
byte buttons;
|
||||
byte weapon;
|
||||
int angles[3];
|
||||
signed char forwardmove, rightmove, upmove;
|
||||
} usercmd_t;
|
||||
#else
|
||||
typedef struct usercmd_s {
|
||||
|
@ -1278,6 +1278,7 @@ typedef struct usercmd_s {
|
|||
signed char forwardmove, rightmove, upmove;
|
||||
} usercmd_t;
|
||||
#endif
|
||||
|
||||
//===================================================================
|
||||
|
||||
// if entityState->solid == SOLID_BMODEL, modelindex is an inline model number
|
||||
|
|
|
@ -24,7 +24,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#define __TR_TYPES_H
|
||||
|
||||
|
||||
#define MAX_DLIGHTS 32 // can't be increased, because bit flags are used on surfaces
|
||||
#define MAX_DLIGHTS 32 // can't be increased, because bit flags are used on surfaces
|
||||
|
||||
#define REFENTITYNUM_BITS 10 // can't be increased without changing drawsurf bit packing
|
||||
#define REFENTITYNUM_MASK ((1<<REFENTITYNUM_BITS) - 1)
|
||||
|
@ -46,15 +46,15 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
// projection matrix won't be hacked to reduce the stereo separation as
|
||||
// is done for the gun.
|
||||
#else
|
||||
#define RF_CROSSHAIR 0x0010
|
||||
#define RF_CROSSHAIR 0x0010
|
||||
#endif
|
||||
|
||||
#define RF_NOSHADOW 0x0040 // don't add stencil shadows
|
||||
|
||||
#define RF_LIGHTING_ORIGIN 0x0080 // use refEntity->lightingOrigin instead of refEntity->origin
|
||||
// for lighting. This allows entities to sink into the floor
|
||||
// with their origin going solid, and allows all parts of a
|
||||
// player to get the same lighting
|
||||
// for lighting. This allows entities to sink into the floor
|
||||
// with their origin going solid, and allows all parts of a
|
||||
// player to get the same lighting
|
||||
|
||||
#define RF_SHADOW_PLANE 0x0100 // use refEntity->shadowPlane
|
||||
#define RF_WRAP_FRAMES 0x0200 // mod the model frames by the maxframes to allow continuous
|
||||
|
@ -65,8 +65,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#endif
|
||||
|
||||
// refdef flags
|
||||
#define RDF_NOWORLDMODEL 1 // used for player configuration screen
|
||||
#define RDF_HYPERSPACE 4 // teleportation effect
|
||||
#define RDF_NOWORLDMODEL 0x0001 // used for player configuration screen
|
||||
#define RDF_HYPERSPACE 0x0004 // teleportation effect
|
||||
|
||||
typedef struct {
|
||||
vec3_t xyz;
|
||||
|
@ -82,23 +82,23 @@ typedef struct poly_s {
|
|||
|
||||
#ifdef ELITEFORCE
|
||||
typedef enum {
|
||||
RT_MODEL,
|
||||
RT_SPRITE,
|
||||
RT_ORIENTEDSPRITE, // Replaces RT_POLY, which wasn't used. --Pat
|
||||
RT_ALPHAVERTPOLY, // Individual alpha levels on each vertex
|
||||
RT_BEAM,
|
||||
RT_RAIL_CORE,
|
||||
RT_RAIL_RINGS,
|
||||
RT_LIGHTNING,
|
||||
RT_PORTALSURFACE, // doesn't draw anything, just info for portals
|
||||
RT_LINE, // New type for Trek MP --Pat
|
||||
RT_ORIENTEDLINE,
|
||||
RT_LINE2, // New line type for Trek MP, with taper support --Pat
|
||||
RT_BEZIER, // what he said --keith
|
||||
RT_CYLINDER, // Yet another Trek primitive!
|
||||
RT_ELECTRICITY, // Yet another Trek primitive!
|
||||
RT_MODEL,
|
||||
RT_SPRITE,
|
||||
RT_ORIENTEDSPRITE, // Replaces RT_POLY, which wasn't used. --Pat
|
||||
RT_ALPHAVERTPOLY, // Individual alpha levels on each vertex
|
||||
RT_BEAM,
|
||||
RT_RAIL_CORE,
|
||||
RT_RAIL_RINGS,
|
||||
RT_LIGHTNING,
|
||||
RT_PORTALSURFACE, // doesn't draw anything, just info for portals
|
||||
RT_LINE, // New type for Trek MP --Pat
|
||||
RT_ORIENTEDLINE,
|
||||
RT_LINE2, // New line type for Trek MP, with taper support --Pat
|
||||
RT_BEZIER, // what he said --keith
|
||||
RT_CYLINDER, // Yet another Trek primitive!
|
||||
RT_ELECTRICITY, // Yet another Trek primitive!
|
||||
|
||||
RT_MAX_REF_ENTITY_TYPE
|
||||
RT_MAX_REF_ENTITY_TYPE
|
||||
} refEntityType_t;
|
||||
#else
|
||||
typedef enum {
|
||||
|
@ -147,44 +147,44 @@ typedef struct {
|
|||
|
||||
// extra sprite information
|
||||
#ifdef ELITEFORCE
|
||||
union
|
||||
{
|
||||
struct
|
||||
{
|
||||
float rotation;
|
||||
float radius;
|
||||
byte vertRGBA[4][4];
|
||||
} sprite;
|
||||
struct
|
||||
{
|
||||
float width;
|
||||
float width2;
|
||||
float stscale;
|
||||
} line;
|
||||
struct // that whole put-the-opening-brace-on-the-same-line-as-the-beginning-of-the-definition coding style is fecal // I agree.
|
||||
{
|
||||
float width;
|
||||
vec3_t control1;
|
||||
vec3_t control2;
|
||||
} bezier;
|
||||
struct
|
||||
{
|
||||
float width;
|
||||
float width2;
|
||||
float stscale;
|
||||
float height;
|
||||
float bias;
|
||||
qboolean wrap;
|
||||
} cylinder;
|
||||
struct
|
||||
{
|
||||
float width;
|
||||
float deviation;
|
||||
float stscale;
|
||||
qboolean wrap;
|
||||
qboolean taper;
|
||||
} electricity;
|
||||
} data;
|
||||
union
|
||||
{
|
||||
struct
|
||||
{
|
||||
float rotation;
|
||||
float radius;
|
||||
byte vertRGBA[4][4];
|
||||
} sprite;
|
||||
struct
|
||||
{
|
||||
float width;
|
||||
float width2;
|
||||
float stscale;
|
||||
} line;
|
||||
struct // that whole put-the-opening-brace-on-the-same-line-as-the-beginning-of-the-definition coding style is fecal // I agree.
|
||||
{
|
||||
float width;
|
||||
vec3_t control1;
|
||||
vec3_t control2;
|
||||
} bezier;
|
||||
struct
|
||||
{
|
||||
float width;
|
||||
float width2;
|
||||
float stscale;
|
||||
float height;
|
||||
float bias;
|
||||
qboolean wrap;
|
||||
} cylinder;
|
||||
struct
|
||||
{
|
||||
float width;
|
||||
float deviation;
|
||||
float stscale;
|
||||
qboolean wrap;
|
||||
qboolean taper;
|
||||
} electricity;
|
||||
} data;
|
||||
#else
|
||||
float radius;
|
||||
float rotation;
|
||||
|
|
|
@ -944,7 +944,7 @@ typedef struct {
|
|||
float triangleTable[FUNCTABLE_SIZE];
|
||||
float sawToothTable[FUNCTABLE_SIZE];
|
||||
float inverseSawToothTable[FUNCTABLE_SIZE];
|
||||
float noiseTable[FUNCTABLE_SIZE];
|
||||
float noiseTable[FUNCTABLE_SIZE];
|
||||
float fogTable[FOG_TABLE_SIZE];
|
||||
} trGlobals_t;
|
||||
|
||||
|
|
|
@ -1719,6 +1719,7 @@ static void RB_SurfaceGrid( srfGridMesh_t *cv ) {
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
===========================================================================
|
||||
|
||||
|
|
|
@ -1651,7 +1651,7 @@ typedef struct {
|
|||
float triangleTable[FUNCTABLE_SIZE];
|
||||
float sawToothTable[FUNCTABLE_SIZE];
|
||||
float inverseSawToothTable[FUNCTABLE_SIZE];
|
||||
float noiseTable[FUNCTABLE_SIZE];
|
||||
float noiseTable[FUNCTABLE_SIZE];
|
||||
float fogTable[FOG_TABLE_SIZE];
|
||||
} trGlobals_t;
|
||||
|
||||
|
|
|
@ -2067,6 +2067,7 @@ static void RB_SurfaceGrid( srfBspSurface_t *srf ) {
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
===========================================================================
|
||||
|
||||
|
|
|
@ -179,6 +179,7 @@ void SV_GetChallenge(netadr_t from)
|
|||
Com_DPrintf( "authorize server timed out\n" );
|
||||
else
|
||||
{
|
||||
// otherwise send their ip to the authorize server
|
||||
#ifndef ELITEFORCE
|
||||
cvar_t *fs;
|
||||
char game[1024];
|
||||
|
@ -186,7 +187,6 @@ void SV_GetChallenge(netadr_t from)
|
|||
|
||||
Com_DPrintf( "sending getIpAuthorize for %s\n", NET_AdrToString( from ));
|
||||
|
||||
// otherwise send their ip to the authorize server
|
||||
#ifdef ELITEFORCE
|
||||
NET_OutOfBandPrint( NS_SERVER, svs.authorizeAddress,
|
||||
"getIpAuthorize %i %i.%i.%i.%i ", challenge->challenge,
|
||||
|
@ -204,6 +204,7 @@ void SV_GetChallenge(netadr_t from)
|
|||
"getIpAuthorize %i %i.%i.%i.%i %s 0 %s", challenge->challenge,
|
||||
from.ip[0], from.ip[1], from.ip[2], from.ip[3], game, sv_strictAuth->string );
|
||||
#endif
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -554,7 +555,6 @@ gotnewcl:
|
|||
ent = SV_GentityNum( clientNum );
|
||||
newcl->gentity = ent;
|
||||
|
||||
|
||||
// save the challenge
|
||||
newcl->challenge = challenge;
|
||||
|
||||
|
@ -2043,7 +2043,7 @@ void SV_ExecuteClientMessage( client_t *cl, msg_t *msg ) {
|
|||
c = MSG_ReadByte( msg );
|
||||
|
||||
#ifdef ELITEFORCE
|
||||
if(msg->compat && c == -1)
|
||||
if ( msg->compat && c == -1 )
|
||||
c = clc_EOF;
|
||||
#endif
|
||||
if ( c == clc_EOF )
|
||||
|
|
|
@ -339,6 +339,7 @@ intptr_t SV_GameSystemCalls( intptr_t *args ) {
|
|||
case G_FS_SEEK:
|
||||
return FS_Seek( args[1], args[2], args[3] );
|
||||
#endif
|
||||
|
||||
case G_LOCATE_GAME_DATA:
|
||||
SV_LocateGameData( VMA(1), args[2], args[3], VMA(4), args[5] );
|
||||
return 0;
|
||||
|
@ -435,6 +436,7 @@ intptr_t SV_GameSystemCalls( intptr_t *args ) {
|
|||
Q_SnapVector(VMA(1));
|
||||
return 0;
|
||||
#endif
|
||||
|
||||
//====================================
|
||||
|
||||
case BOTLIB_SETUP:
|
||||
|
@ -461,6 +463,7 @@ intptr_t SV_GameSystemCalls( intptr_t *args ) {
|
|||
case BOTLIB_PC_SOURCE_FILE_AND_LINE:
|
||||
return botlib_export->PC_SourceFileAndLine( args[1], VMA(2), VMA(3) );
|
||||
#endif
|
||||
|
||||
case BOTLIB_START_FRAME:
|
||||
return botlib_export->BotLibStartFrame( VMF(1) );
|
||||
case BOTLIB_LOAD_MAP:
|
||||
|
@ -477,6 +480,7 @@ intptr_t SV_GameSystemCalls( intptr_t *args ) {
|
|||
case BOTLIB_USER_COMMAND:
|
||||
SV_ClientThink( &svs.clients[args[1]], VMA(2) );
|
||||
return 0;
|
||||
|
||||
#ifndef ELITEFORCE
|
||||
case BOTLIB_AAS_BBOX_AREAS:
|
||||
return botlib_export->aas.AAS_BBoxAreas( VMA(1), VMA(2), VMA(3), args[4] );
|
||||
|
@ -530,6 +534,7 @@ intptr_t SV_GameSystemCalls( intptr_t *args ) {
|
|||
case BOTLIB_AAS_PREDICT_ROUTE:
|
||||
return botlib_export->aas.AAS_PredictRoute( VMA(1), args[2], VMA(3), args[4], args[5], args[6], args[7], args[8], args[9], args[10], args[11] );
|
||||
#endif
|
||||
|
||||
case BOTLIB_AAS_SWIMMING:
|
||||
return botlib_export->aas.AAS_Swimming( VMA(1) );
|
||||
case BOTLIB_AAS_PREDICT_CLIENT_MOVEMENT:
|
||||
|
@ -877,6 +882,7 @@ intptr_t SV_GameSystemCalls( intptr_t *args ) {
|
|||
botlib_export->ea.EA_Attack( args[1] );
|
||||
return 0;
|
||||
#endif
|
||||
|
||||
default:
|
||||
Com_Error( ERR_DROP, "Bad game system trap: %ld", (long int) args[0] );
|
||||
}
|
||||
|
|
|
@ -320,6 +320,7 @@ void SV_MasterHeartbeat(const char *message)
|
|||
|
||||
// this command should be changed if the server info / status format
|
||||
// ever incompatably changes
|
||||
|
||||
#ifdef ELITEFORCE
|
||||
if(adr[i][0].type != NA_BAD)
|
||||
NET_OutOfBandPrint(NS_SERVER, adr[i][0], "\\heartbeat\\%d\\gamename\\%s\\",
|
||||
|
|
|
@ -134,6 +134,7 @@ static void SV_Netchan_Decode( client_t *client, msg_t *msg ) {
|
|||
#endif
|
||||
|
||||
|
||||
|
||||
/*
|
||||
=================
|
||||
SV_Netchan_FreeQueue
|
||||
|
@ -273,12 +274,14 @@ qboolean SV_Netchan_Process( client_t *client, msg_t *msg ) {
|
|||
ret = Netchan_Process( &client->netchan, msg );
|
||||
if (!ret)
|
||||
return qfalse;
|
||||
|
||||
#ifndef ELITEFORCE
|
||||
#ifdef LEGACY_PROTOCOL
|
||||
if(client->compat)
|
||||
SV_Netchan_Decode(client, msg);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
|
|
|
@ -155,11 +155,10 @@ static void SV_WriteSnapshotToClient( client_t *client, msg_t *msg ) {
|
|||
MSG_WriteByte (msg, svc_snapshot);
|
||||
|
||||
#ifdef ELITEFORCE
|
||||
if(msg->compat)
|
||||
#endif
|
||||
if(msg->compat)
|
||||
#endif
|
||||
MSG_WriteLong( msg, client->lastClientCommand );
|
||||
|
||||
|
||||
// NOTE, MRE: now sent at the start of every message from server to client
|
||||
// let the client know which reliable clientCommands we have received
|
||||
//MSG_WriteLong( msg, client->lastClientCommand );
|
||||
|
|
Loading…
Reference in a new issue