Make msvc10/11 x86_64 copy SDL264.dll

This commit is contained in:
Zack Middleton 2015-08-18 20:03:37 -05:00
parent d64a75f3cb
commit b5e9e1357a
2 changed files with 20 additions and 12 deletions

View file

@ -255,8 +255,8 @@
<AdditionalLibraryDirectories>..\..\code\libs\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <AdditionalLibraryDirectories>..\..\code\libs\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link> </Link>
<PostBuildEvent> <PostBuildEvent>
<Message>Post build processing..</Message> <Message>copy SDL264.dll</Message>
<Command>rem bash -c "perl ./unix/cons -- release-TA"</Command> <Command>xcopy /Y /S "$(SolutionDir)..\..\code\libs\win64\SDL264.dll" "$(TargetDir)"</Command>
</PostBuildEvent> </PostBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@ -369,8 +369,8 @@
<AdditionalLibraryDirectories>..\..\code\libs\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <AdditionalLibraryDirectories>..\..\code\libs\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link> </Link>
<PostBuildEvent> <PostBuildEvent>
<Message>Post build processing..</Message> <Message>copy SDL264.dll</Message>
<Command>rem bash -c "perl ./unix/cons -- debug"</Command> <Command>xcopy /Y /S "$(SolutionDir)..\..\code\libs\win64\SDL264.dll" "$(TargetDir)"</Command>
</PostBuildEvent> </PostBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@ -477,6 +477,10 @@
<IgnoreSpecificDefaultLibraries>libcmt.lib</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries>libcmt.lib</IgnoreSpecificDefaultLibraries>
<AdditionalLibraryDirectories>..\..\code\libs\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <AdditionalLibraryDirectories>..\..\code\libs\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link> </Link>
<PostBuildEvent>
<Message>copy SDL264.dll</Message>
<Command>xcopy /Y /S "$(SolutionDir)..\..\code\libs\win64\SDL264.dll" "$(TargetDir)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">
<Midl> <Midl>
@ -585,8 +589,8 @@
<AdditionalLibraryDirectories>..\..\code\libs\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <AdditionalLibraryDirectories>..\..\code\libs\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link> </Link>
<PostBuildEvent> <PostBuildEvent>
<Message>Post build processing..</Message> <Message>copy SDL264.dll</Message>
<Command>rem bash -c "perl ./unix/cons -- debug-TA"</Command> <Command>xcopy /Y /S "$(SolutionDir)..\..\code\libs\win64\SDL264.dll" "$(TargetDir)"</Command>
</PostBuildEvent> </PostBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>

View file

@ -263,8 +263,8 @@
<AdditionalLibraryDirectories>..\..\code\libs\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <AdditionalLibraryDirectories>..\..\code\libs\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link> </Link>
<PostBuildEvent> <PostBuildEvent>
<Message>Post build processing..</Message> <Message>copy SDL264.dll</Message>
<Command>rem bash -c "perl ./unix/cons -- release-TA"</Command> <Command>xcopy /Y /S "$(SolutionDir)..\..\code\libs\win64\SDL264.dll" "$(TargetDir)"</Command>
</PostBuildEvent> </PostBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@ -377,8 +377,8 @@
<AdditionalLibraryDirectories>..\..\code\libs\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <AdditionalLibraryDirectories>..\..\code\libs\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link> </Link>
<PostBuildEvent> <PostBuildEvent>
<Message>Post build processing..</Message> <Message>copy SDL264.dll</Message>
<Command>rem bash -c "perl ./unix/cons -- debug"</Command> <Command>xcopy /Y /S "$(SolutionDir)..\..\code\libs\win64\SDL264.dll" "$(TargetDir)"</Command>
</PostBuildEvent> </PostBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@ -485,6 +485,10 @@
<IgnoreSpecificDefaultLibraries>libcmt.lib</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries>libcmt.lib</IgnoreSpecificDefaultLibraries>
<AdditionalLibraryDirectories>..\..\code\libs\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <AdditionalLibraryDirectories>..\..\code\libs\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link> </Link>
<PostBuildEvent>
<Message>copy SDL264.dll</Message>
<Command>xcopy /Y /S "$(SolutionDir)..\..\code\libs\win64\SDL264.dll" "$(TargetDir)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">
<Midl> <Midl>
@ -593,8 +597,8 @@
<AdditionalLibraryDirectories>..\..\code\libs\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <AdditionalLibraryDirectories>..\..\code\libs\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link> </Link>
<PostBuildEvent> <PostBuildEvent>
<Message>Post build processing..</Message> <Message>copy SDL264.dll</Message>
<Command>rem bash -c "perl ./unix/cons -- debug-TA"</Command> <Command>xcopy /Y /S "$(SolutionDir)..\..\code\libs\win64\SDL264.dll" "$(TargetDir)"</Command>
</PostBuildEvent> </PostBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>