From aea7262d86688c6188a6ad83c68fc0c28a5fd2a8 Mon Sep 17 00:00:00 2001 From: Thilo Schulz Date: Fri, 3 Nov 2006 08:42:21 +0000 Subject: [PATCH] Only stop demo on map change if it was started by autorecord. --- code/client/cl_parse.c | 5 +---- code/client/client.h | 1 + 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/code/client/cl_parse.c b/code/client/cl_parse.c index 763486be..35b6605a 100644 --- a/code/client/cl_parse.c +++ b/code/client/cl_parse.c @@ -505,11 +505,8 @@ void CL_ParseGamestate( msg_t *msg ) { CL_SystemInfoChanged(); // stop recording now so the demo won't have an unnecessary level load at the end. - if(clc.demorecording) + if(cl_autoRecordDemo->integer && clc.demorecording) CL_StopRecord_f(); - // same fore AVI recording - if(CL_VideoRecording()) - CL_CloseAVI(); // reinitialize the filesystem if the game directory has changed FS_ConditionalRestart( clc.checksumFeed ); diff --git a/code/client/client.h b/code/client/client.h index 35d8251a..17b6d218 100644 --- a/code/client/client.h +++ b/code/client/client.h @@ -370,6 +370,7 @@ extern cvar_t *cl_conXOffset; extern cvar_t *cl_inGameVideo; extern cvar_t *cl_lanForcePackets; +extern cvar_t *cl_autoRecordDemo; //=================================================