OpenGL2: Fix specularScale override not being used in RB_IterateStagesGeneric

This commit is contained in:
Zack Middleton 2016-05-09 10:47:34 -05:00
parent 8b458e5457
commit acd659b05a

View file

@ -1270,7 +1270,7 @@ static void RB_IterateStagesGeneric( shaderCommands_t *input )
specularScale[1] = 0.0f;
}
GLSL_SetUniformVec4(sp, UNIFORM_SPECULARSCALE, pStage->specularScale);
GLSL_SetUniformVec4(sp, UNIFORM_SPECULARSCALE, specularScale);
}
//GLSL_SetUniformFloat(sp, UNIFORM_MAPLIGHTSCALE, backEnd.refdef.mapLightScale);