From acd659b05a6b2a8b3f80ddc08c8f1416919160e3 Mon Sep 17 00:00:00 2001 From: Zack Middleton Date: Mon, 9 May 2016 10:47:34 -0500 Subject: [PATCH] OpenGL2: Fix specularScale override not being used in RB_IterateStagesGeneric --- code/renderergl2/tr_shade.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/renderergl2/tr_shade.c b/code/renderergl2/tr_shade.c index 23810a05..b49e9146 100644 --- a/code/renderergl2/tr_shade.c +++ b/code/renderergl2/tr_shade.c @@ -1270,7 +1270,7 @@ static void RB_IterateStagesGeneric( shaderCommands_t *input ) specularScale[1] = 0.0f; } - GLSL_SetUniformVec4(sp, UNIFORM_SPECULARSCALE, pStage->specularScale); + GLSL_SetUniformVec4(sp, UNIFORM_SPECULARSCALE, specularScale); } //GLSL_SetUniformFloat(sp, UNIFORM_MAPLIGHTSCALE, backEnd.refdef.mapLightScale);