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https://github.com/UberGames/lilium-voyager.git
synced 2024-11-10 14:41:42 +00:00
Fixed some issues found using clang static analyzer.
This commit is contained in:
parent
ce3ec3ceef
commit
a55a059abc
1 changed files with 12 additions and 9 deletions
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@ -290,10 +290,10 @@ static glyphInfo_t *RE_ConstructGlyphInfo(unsigned char *imageOut, int *xOut, in
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glyph.t2 = glyph.t + (float)scaled_height / 256;
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glyph.t2 = glyph.t + (float)scaled_height / 256;
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*xOut += scaled_width + 1;
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*xOut += scaled_width + 1;
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}
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ri.Free(bitmap->buffer);
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ri.Free(bitmap->buffer);
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ri.Free(bitmap);
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ri.Free(bitmap);
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}
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return &glyph;
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return &glyph;
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}
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}
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@ -340,13 +340,12 @@ void RE_RegisterFont(const char *fontName, int pointSize, fontInfo_t *font) {
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image_t *image;
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image_t *image;
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qhandle_t h;
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qhandle_t h;
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float max;
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float max;
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float glyphScale;
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#endif
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#endif
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void *faceData;
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void *faceData;
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int i, len;
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int i, len;
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char name[1024];
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char name[1024];
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float dpi = 72; //
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float dpi = 72;
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float glyphScale = 72.0f / dpi; // change the scale to be relative to 1 based on 72 dpi ( so dpi of 144 means a scale of .5 )
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if (!fontName) {
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if (!fontName) {
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ri.Printf(PRINT_ALL, "RE_RegisterFont: called with empty name\n");
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ri.Printf(PRINT_ALL, "RE_RegisterFont: called with empty name\n");
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@ -356,8 +355,6 @@ void RE_RegisterFont(const char *fontName, int pointSize, fontInfo_t *font) {
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if (pointSize <= 0) {
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if (pointSize <= 0) {
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pointSize = 12;
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pointSize = 12;
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}
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}
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// we also need to adjust the scale based on point size relative to 48 points as the ui scaling is based on a 48 point font
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glyphScale *= 48.0f / pointSize;
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// make sure the render thread is stopped
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// make sure the render thread is stopped
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R_SyncRenderThread();
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R_SyncRenderThread();
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@ -449,7 +446,7 @@ void RE_RegisterFont(const char *fontName, int pointSize, fontInfo_t *font) {
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maxHeight = 0;
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maxHeight = 0;
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for (i = GLYPH_START; i < GLYPH_END; i++) {
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for (i = GLYPH_START; i < GLYPH_END; i++) {
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glyph = RE_ConstructGlyphInfo(out, &xOut, &yOut, &maxHeight, face, (unsigned char)i, qtrue);
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RE_ConstructGlyphInfo(out, &xOut, &yOut, &maxHeight, face, (unsigned char)i, qtrue);
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}
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}
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xOut = 0;
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xOut = 0;
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@ -514,6 +511,12 @@ void RE_RegisterFont(const char *fontName, int pointSize, fontInfo_t *font) {
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}
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}
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}
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}
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// change the scale to be relative to 1 based on 72 dpi ( so dpi of 144 means a scale of .5 )
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glyphScale = 72.0f / dpi;
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// we also need to adjust the scale based on point size relative to 48 points as the ui scaling is based on a 48 point font
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glyphScale *= 48.0f / pointSize;
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registeredFont[registeredFontCount].glyphScale = glyphScale;
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registeredFont[registeredFontCount].glyphScale = glyphScale;
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font->glyphScale = glyphScale;
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font->glyphScale = glyphScale;
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Com_Memcpy(®isteredFont[registeredFontCount++], font, sizeof(fontInfo_t));
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Com_Memcpy(®isteredFont[registeredFontCount++], font, sizeof(fontInfo_t));
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