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https://github.com/UberGames/lilium-voyager.git
synced 2024-11-10 06:31:47 +00:00
clean up return statements a bit more
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parent
9d626b6a12
commit
9e9d6fa52c
3 changed files with 4 additions and 9 deletions
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@ -3455,8 +3455,6 @@ void BotMoveToGoal(bot_moveresult_t *result, int movestate, bot_goal_t *goal, in
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if (result->blocked) ms->reachability_time -= 10 * ms->thinktime;
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//copy the last origin
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VectorCopy(ms->origin, ms->lastorigin);
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//return the movement result
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return;
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} //end of the function BotMoveToGoal
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//===========================================================================
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//
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@ -2539,8 +2539,9 @@ static void Com_WriteCDKey( const char *filename, const char *ikey ) {
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out:
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#ifndef _WIN32
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umask(savedumask);
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#else
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;
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#endif
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return;
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}
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#endif
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@ -1668,7 +1668,7 @@ static void ComputeStageIteratorFunc( void )
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if ( shader.isSky )
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{
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shader.optimalStageIteratorFunc = RB_StageIteratorSky;
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goto done;
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return;
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}
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if ( r_ignoreFastPath->integer )
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@ -1694,7 +1694,7 @@ static void ComputeStageIteratorFunc( void )
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if ( !shader.numDeforms )
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{
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shader.optimalStageIteratorFunc = RB_StageIteratorVertexLitTexture;
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goto done;
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return;
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}
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}
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}
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@ -1720,16 +1720,12 @@ static void ComputeStageIteratorFunc( void )
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if ( shader.multitextureEnv )
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{
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shader.optimalStageIteratorFunc = RB_StageIteratorLightmappedMultitexture;
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goto done;
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}
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}
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}
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}
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}
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}
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done:
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return;
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}
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typedef struct {
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