diff --git a/code/renderer/tr_shader.c b/code/renderer/tr_shader.c index 58bb1030..66641278 100644 --- a/code/renderer/tr_shader.c +++ b/code/renderer/tr_shader.c @@ -2891,7 +2891,7 @@ static void ScanAndLoadShaderFiles( void ) char filename[MAX_QPATH]; Com_sprintf( filename, sizeof( filename ), "scripts/%s", shaderFiles[i] ); - ri.Printf( PRINT_ALL, "...loading '%s'\n", filename ); +// ri.Printf( PRINT_ALL, "...loading '%s'\n", filename ); sum += ri.FS_ReadFile( filename, (void **)&buffers[i] ); if ( !buffers[i] ) { ri.Error( ERR_DROP, "Couldn't load %s", filename );