Fix warnings that names passed to Name_PlayerNameCompletion is not const

This commit is contained in:
Zack Middleton 2016-05-09 10:41:58 -05:00
parent d8afce6805
commit 8b458e5457
4 changed files with 4 additions and 4 deletions

View file

@ -1806,7 +1806,7 @@ static void CL_CompletePlayerName( char *args, int argNum )
if( argNum == 2 )
{
char names[MAX_CLIENTS][MAX_NAME_LENGTH];
char *namesPtr[MAX_CLIENTS];
const char *namesPtr[MAX_CLIENTS];
int i;
int clientCount;
int nameCount;

View file

@ -3699,7 +3699,7 @@ qboolean Com_PlayerNameToFieldString( char *str, int length, const char *name )
return qtrue;
}
void Field_CompletePlayerName( char **names, int nameCount )
void Field_CompletePlayerName( const char **names, int nameCount )
{
qboolean whitespace;

View file

@ -762,7 +762,7 @@ void Field_CompleteFilename( const char *dir,
const char *ext, qboolean stripExt, qboolean allowNonPureFilesOnDisk );
void Field_CompleteCommand( char *cmd,
qboolean doCommands, qboolean doCvars );
void Field_CompletePlayerName( char **names, int count );
void Field_CompletePlayerName( const char **names, int count );
/*
==============================================================

View file

@ -1480,7 +1480,7 @@ SV_CompletePlayerName
static void SV_CompletePlayerName( char *args, int argNum ) {
if( argNum == 2 ) {
char names[MAX_CLIENTS][MAX_NAME_LENGTH];
char *namesPtr[MAX_CLIENTS];
const char *namesPtr[MAX_CLIENTS];
client_t *cl;
int i;
int nameCount;