OpenGL2: Prioritize loading .png images over all others besides .dds.

This commit is contained in:
SmileTheory 2016-10-27 02:11:29 -07:00
parent ffcec94f50
commit 8955752457

View file

@ -2272,10 +2272,10 @@ typedef struct
// when there are multiple images of different formats available
static imageExtToLoaderMap_t imageLoaders[ ] =
{
{ "png", R_LoadPNG },
{ "tga", R_LoadTGA },
{ "jpg", R_LoadJPG },
{ "jpeg", R_LoadJPG },
{ "png", R_LoadPNG },
{ "pcx", R_LoadPCX },
{ "bmp", R_LoadBMP }
};