Fix ipv6 server query

This commit is contained in:
Thilo Schulz 2011-06-25 00:17:44 +00:00
parent fe7b088de2
commit 88f1fc7500

View file

@ -3864,17 +3864,14 @@ void CL_GlobalServers_f( void ) {
if(v4enabled) if(v4enabled)
{ {
Com_sprintf(command, sizeof(command), "getserversExt %s %s ipv6", Com_sprintf(command, sizeof(command), "getserversExt %s %s",
cl_gamename->string, Cmd_Argv(2)); cl_gamename->string, Cmd_Argv(2));
} }
else else
{ {
Com_sprintf(command, sizeof(command), "getserversExt %s %s", Com_sprintf(command, sizeof(command), "getserversExt %s %s ipv6",
cl_gamename->string, Cmd_Argv(2)); cl_gamename->string, Cmd_Argv(2));
} }
// TODO: test if we only have an IPv6 connection. If it's the case,
// request IPv6 servers only by appending " ipv6" to the command
} }
else else
Com_sprintf(command, sizeof(command), "getservers %s", Cmd_Argv(2)); Com_sprintf(command, sizeof(command), "getservers %s", Cmd_Argv(2));