diff --git a/code/game/g_weapon.c b/code/game/g_weapon.c index 458a9697..24fd2919 100644 --- a/code/game/g_weapon.c +++ b/code/game/g_weapon.c @@ -91,9 +91,6 @@ qboolean CheckGauntletAttack( gentity_t *ent ) { traceEnt = &g_entities[ tr.entityNum ]; - if ( traceEnt->client->noclip ) { - return qfalse; - } // send blood impact if ( traceEnt->takedamage && traceEnt->client ) { tent = G_TempEntity( tr.endpos, EV_MISSILE_HIT );