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https://github.com/UberGames/lilium-voyager.git
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- Fix arbitrary cvar overwrite flaw: http://aluigi.altervista.org/adv.htm
- Add myself to maintainer list :)
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6 changed files with 61 additions and 3 deletions
1
README
1
README
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@ -244,6 +244,7 @@ Maintainers
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Aaron Gyes <floam at sh dot nu>
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Ludwig Nussel <ludwig.nussel@suse.de>
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Ryan C. Gordon <icculus@icculus.org>
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Thilo Schulz <arny@ats.s.bawue.de>
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Tim Angus <tim@ngus.net>
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Zachary J. Slater <zakk@timedoctor.org>
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@ -368,16 +368,35 @@ void CL_SystemInfoChanged( void ) {
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// scan through all the variables in the systeminfo and locally set cvars to match
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s = systemInfo;
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while ( s ) {
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int cvar_flags;
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Info_NextPair( &s, key, value );
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if ( !key[0] ) {
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break;
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}
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// ehw!
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if ( !Q_stricmp( key, "fs_game" ) ) {
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if (!Q_stricmp(key, "fs_game"))
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{
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if(FS_CheckDirTraversal(value))
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{
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Com_Printf("WARNING: Server sent invalid fs_game value %s\n", value);
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continue;
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}
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gameSet = qtrue;
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}
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Cvar_Set( key, value );
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if((cvar_flags = Cvar_Flags(key)) == CVAR_NONEXISTENT)
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Cvar_Get(key, value, CVAR_SERVER_CREATED | CVAR_ROM);
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else
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{
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// If this cvar may not be modified by a server discard the value.
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if(!(cvar_flags & (CVAR_SYSTEMINFO | CVAR_SERVER_CREATED)))
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continue;
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Cvar_Set(key, value);
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}
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}
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// if game folder should not be set and it is set at the client side
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if ( !gameSet && *Cvar_VariableString("fs_game") ) {
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@ -161,6 +161,20 @@ void Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize
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}
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}
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/*
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============
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Cvar_Flags
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============
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*/
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int Cvar_Flags(const char *var_name)
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{
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cvar_t *var;
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if(! (var = Cvar_FindVar(var_name)) )
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return CVAR_NONEXISTENT;
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else
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return var->flags;
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}
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/*
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============
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@ -2568,6 +2568,23 @@ qboolean FS_idPak( char *pak, char *base ) {
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return qfalse;
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}
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/*
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================
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FS_idPak
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Check whether the string contains stuff like "../" to prevent directory traversal bugs
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and return qtrue if it does.
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================
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*/
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qboolean FS_CheckDirTraversal(const char *checkdir)
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{
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if(strstr(checkdir, "../") || strstr(checkdir, "..\\"))
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return qtrue;
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return qfalse;
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}
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/*
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================
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FS_ComparePaks
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@ -2617,7 +2634,7 @@ qboolean FS_ComparePaks( char *neededpaks, int len, qboolean dlstring ) {
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}
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// Make sure the server cannot make us write to non-quake3 directories.
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if(strstr(fs_serverReferencedPakNames[i], "../") || strstr(fs_serverReferencedPakNames[i], "..\\"))
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if(FS_CheckDirTraversal(fs_serverReferencedPakNames[i]))
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{
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Com_Printf("WARNING: Invalid download name %s\n", fs_serverReferencedPakNames[i]);
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continue;
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@ -756,6 +756,9 @@ default values.
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#define CVAR_CHEAT 512 // can not be changed if cheats are disabled
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#define CVAR_NORESTART 1024 // do not clear when a cvar_restart is issued
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#define CVAR_SERVER_CREATED 2048 // cvar was created by a server the client connected to.
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#define CVAR_NONEXISTENT 0xFFFFFFFF // Cvar doesn't exist.
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// nothing outside the Cvar_*() functions should modify these fields!
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typedef struct cvar_s {
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char *name;
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@ -480,6 +480,9 @@ char *Cvar_VariableString( const char *var_name );
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void Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize );
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// returns an empty string if not defined
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int Cvar_Flags(const char *var_name);
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// returns CVAR_NONEXISTENT if cvar doesn't exist or the flags of that particular CVAR.
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void Cvar_CommandCompletion( void(*callback)(const char *s) );
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// callback with each valid string
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@ -648,6 +651,7 @@ void FS_PureServerSetLoadedPaks( const char *pakSums, const char *pakNames );
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// separated checksums will be checked for files, with the
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// sole exception of .cfg files.
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qboolean FS_CheckDirTraversal(const char *checkdir);
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qboolean FS_idPak( char *pak, char *base );
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qboolean FS_ComparePaks( char *neededpaks, int len, qboolean dlstring );
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