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https://github.com/UberGames/lilium-voyager.git
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fix mingw64 installer
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parent
7d8b751afd
commit
6c8a9af300
2 changed files with 5 additions and 6 deletions
4
Makefile
4
Makefile
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@ -561,16 +561,19 @@ ifeq ($(PLATFORM),mingw32)
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$(LIBSDIR)/win32/libSDL.dll.a
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$(LIBSDIR)/win32/libSDL.dll.a
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RENDERER_LIBS += $(LIBSDIR)/win32/libSDLmain.a \
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RENDERER_LIBS += $(LIBSDIR)/win32/libSDLmain.a \
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$(LIBSDIR)/win32/libSDL.dll.a
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$(LIBSDIR)/win32/libSDL.dll.a
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SDLDLL=SDL.dll
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else
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else
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CLIENT_LIBS += $(LIBSDIR)/win64/libSDLmain.a \
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CLIENT_LIBS += $(LIBSDIR)/win64/libSDLmain.a \
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$(LIBSDIR)/win64/libSDL64.dll.a
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$(LIBSDIR)/win64/libSDL64.dll.a
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RENDERER_LIBS += $(LIBSDIR)/win64/libSDLmain.a \
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RENDERER_LIBS += $(LIBSDIR)/win64/libSDLmain.a \
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$(LIBSDIR)/win64/libSDL64.dll.a
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$(LIBSDIR)/win64/libSDL64.dll.a
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SDLDLL=SDL64.dll
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endif
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endif
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else
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else
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CLIENT_CFLAGS += $(SDL_CFLAGS)
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CLIENT_CFLAGS += $(SDL_CFLAGS)
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CLIENT_LIBS += $(SDL_LIBS)
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CLIENT_LIBS += $(SDL_LIBS)
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RENDERER_LIBS += $(SDL_LIBS)
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RENDERER_LIBS += $(SDL_LIBS)
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SDLDLL=SDL.dll
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endif
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endif
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BUILD_CLIENT_SMP = 0
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BUILD_CLIENT_SMP = 0
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@ -2493,6 +2496,7 @@ distclean: clean toolsclean
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installer: release
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installer: release
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ifeq ($(PLATFORM),mingw32)
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ifeq ($(PLATFORM),mingw32)
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@$(MAKE) VERSION=$(VERSION) -C $(NSISDIR) V=$(V) \
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@$(MAKE) VERSION=$(VERSION) -C $(NSISDIR) V=$(V) \
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SDLDLL=$(SDLDLL) \
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USE_RENDERER_DLOPEN=$(USE_RENDERER_DLOPEN) \
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USE_RENDERER_DLOPEN=$(USE_RENDERER_DLOPEN) \
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USE_OPENAL_DLOPEN=$(USE_OPENAL_DLOPEN) \
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USE_OPENAL_DLOPEN=$(USE_OPENAL_DLOPEN) \
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USE_CURL_DLOPEN=$(USE_CURL_DLOPEN) \
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USE_CURL_DLOPEN=$(USE_CURL_DLOPEN) \
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@ -29,12 +29,7 @@ ifndef USE_INTERNAL_JPEG
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USE_INTERNAL_JPEG=1
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USE_INTERNAL_JPEG=1
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endif
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endif
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SDLDLL=SDL.dll
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ifeq ($(ARCH),x64)
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SDLDLL=SDL64.dll
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else
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SDLDLL=SDL.dll
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endif
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DEFINES=
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DEFINES=
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ifeq ($(USE_RENDERER_DLOPEN),1)
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ifeq ($(USE_RENDERER_DLOPEN),1)
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