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Correct test for GL_EXT_texture_env_add support
The test string is missing the initial "GL_" so it is always failing the test even when supported on newer hardware.
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1 changed files with 1 additions and 1 deletions
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@ -627,7 +627,7 @@ static void GLimp_InitExtensions( void )
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// GL_EXT_texture_env_add
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glConfig.textureEnvAddAvailable = qfalse;
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if ( SDL_GL_ExtensionSupported( "EXT_texture_env_add" ) )
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if ( SDL_GL_ExtensionSupported( "GL_EXT_texture_env_add" ) )
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{
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if ( r_ext_texture_env_add->integer )
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{
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