From 6a33a697951acbaca3fd38f28804eab54c36bd5c Mon Sep 17 00:00:00 2001 From: Zack Middleton Date: Mon, 19 May 2014 03:37:59 -0500 Subject: [PATCH] Disable key repeat if key catcher is 0 SDL1.2 branch disables key repeat when key catcher is 0. Presumably to prevent binds from executing multiple times. SDL2 replaced being able to disabled key repeat using SDL_EnableKeyRepeat with a non-zero repeat value in the key event. --- code/sdl/sdl_input.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/sdl/sdl_input.c b/code/sdl/sdl_input.c index 22428d57..cab35203 100644 --- a/code/sdl/sdl_input.c +++ b/code/sdl/sdl_input.c @@ -726,6 +726,9 @@ static void IN_ProcessEvents( void ) switch( e.type ) { case SDL_KEYDOWN: + if ( e.key.repeat && Key_GetCatcher( ) == 0 ) + break; + if( ( key = IN_TranslateSDLToQ3Key( &e.key.keysym, qtrue ) ) ) Com_QueueEvent( 0, SE_KEY, key, qtrue, 0, NULL );