mirror of
https://github.com/UberGames/lilium-voyager.git
synced 2024-12-12 13:12:07 +00:00
rework script to create loki installer
the script now automatically picks up the architectures present in the build directory. Also builds installer without data files if no data files are present. Wrt loki metadata the installer now installs ioq3 as default component instead of the data files. After all baseq3 is just a mod (almost) like any other.
This commit is contained in:
parent
0d8d161eaf
commit
62363cdf93
4 changed files with 185 additions and 172 deletions
141
misc/setup/doit
141
misc/setup/doit
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@ -1,7 +1,7 @@
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#!/bin/bash
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: ${MAKESELF:=/usr/share/loki_setup/makeself}
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: ${SETUPIMAGE:=/usr/share/loki_setup/image}
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: ${MAKESELF:=/usr/share/loki-setup/makeself}
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: ${SETUPIMAGE:=/usr/share/loki-setup/image}
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: ${VERSION:=0.0_`date +%Y%m%d%H%M`}
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: ${RELEASE:=0}
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@ -9,7 +9,7 @@
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set -e
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set -x
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arch=`uname -m`
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shopt -s nullglob
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rm -rf image
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mkdir image
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@ -24,82 +24,89 @@ rm -f image/quake3.png
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cp ../quake3.png image/quake3.png
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### binaries
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src="../../../../../build"
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topdir="../.."
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mkdir image/tmp
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pushd image/tmp
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mkdir baseq3 demoq3 missionpack
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# 32 bit binaries
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install -m 755 $src/release-linux-i386/ioquake3.i386 ioquake3.i386
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install -m 755 $src/release-linux-i386/ioq3ded.i386 ioq3ded.i386
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install -m 644 $src/release-linux-i386/baseq3/*.so baseq3
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install -m 644 $src/release-linux-i386/missionpack/*.so missionpack
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pushd demoq3
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ln -s ../baseq3/*.so .
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popd
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popd
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echo "changequote(\`[', \`]')dnl" > defines.m4
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echo "define(VERSION,$VERSION)dnl" >> defines.m4
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tar --owner=root --group=root -C ./image/tmp -cf ./image/ioquake3.i386.tar .
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rm -rf ./image/tmp
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copystartscript()
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{
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local arch="$1"
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mkdir -p image/bin/Linux/$arch
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if [ "$arch" = x86_64 ]; then
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ln -s x86_64 image/bin/Linux/amd64
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fi
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install -m 755 ioquake3.sh image/bin/Linux/$arch/ioquake3
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install -m 755 ioq3demo.sh image/bin/Linux/$arch/ioq3demo
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}
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mkdir image/tmp
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pushd image/tmp
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mkdir baseq3 demoq3 missionpack
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# 64 bit binaries
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install -m 755 $src/release-linux-x86_64/ioquake3.x86_64 ioquake3.x86_64
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install -m 755 $src/release-linux-x86_64/ioq3ded.x86_64 ioq3ded.x86_64
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install -m 644 $src/release-linux-x86_64/baseq3/*.so baseq3
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install -m 644 $src/release-linux-x86_64/missionpack/*.so missionpack
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pushd demoq3
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ln -s ../baseq3/*.so .
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popd
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popd
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archs=()
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for arch in $topdir/build/release-*; do
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arch=${arch##*-}
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case "$arch" in
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i386) echo "define(HAVE_I386,yes)dnl" >> defines.m4
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copystartscript x86
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;;
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x86_64) echo "define(HAVE_X86_64,yes)dnl" >> defines.m4
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copystartscript $arch
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;;
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ppc) echo "define(HAVE_PPC,yes)dnl" >> defines.m4
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copystartscript $arch
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;;
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*)
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echo "architecture $arch unsupported"
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continue;
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;;
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esac
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archs[${#archs[@]}]=$arch
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done
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tar --owner=root --group=root -C ./image/tmp -cf ./image/ioquake3.x86_64.tar .
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rm -rf image/tmp
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for arch in "${archs[@]}"; do
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dst=image/tmp
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mkdir $dst
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mkdir $dst/baseq3 $dst/demoq3 $dst/missionpack
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install -m 755 $topdir/build/release-linux-$arch/ioquake3.$arch $dst/ioquake3.$arch
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install -m 755 $topdir/build/release-linux-$arch/ioq3ded.$arch $dst/ioq3ded.$arch
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install -m 644 $topdir/build/release-linux-$arch/baseq3/*.so $dst/baseq3
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install -m 644 $topdir/build/release-linux-$arch/missionpack/*.so $dst/missionpack
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for i in cgame qagame ui; do
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ln -s ../baseq3/$i$arch.so $dst/demoq3
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done
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mkdir image/tmp
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pushd image/tmp
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mkdir baseq3 demoq3 missionpack
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# ppc binaries
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install -m 755 $src/release-linux-ppc/ioquake3.ppc ioquake3.ppc
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install -m 755 $src/release-linux-ppc/ioq3ded.ppc ioq3ded.ppc
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install -m 644 $src/release-linux-ppc/baseq3/*.so baseq3
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install -m 644 $src/release-linux-ppc/missionpack/*.so missionpack
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pushd demoq3
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ln -s ../baseq3/*.so .
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popd
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popd
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tar --owner=root --group=root -C ./image/tmp -cf ./image/ioquake3.ppc.tar .
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rm -rf image/tmp
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tar --owner=root --group=root -C $dst -cf ./image/ioquake3.$arch.tar .
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rm -rf ./image/tmp
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done
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# patch pk3 files
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install -m 644 ./idpatchpk3s.tar image/idpatchpk3s.tar
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install -m 644 ./idtapatchpk3s.tar image/idtapatchpk3s.tar
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### setup.xml
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sed 's/@VERSION@/'$VERSION'/g' < setup.xml > image/setup.data/setup.xml
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if [ -e ./idpatchpk3s.tar -a -e ./idtapatchpk3s.tar ]; then
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install -m 644 ./idpatchpk3s.tar image/idpatchpk3s.tar
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install -m 644 ./idtapatchpk3s.tar image/idtapatchpk3s.tar
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install -m 644 ./id_patch_pk3s_Q3A_EULA.txt image/id_patch_pk3s_Q3A_EULA.txt
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echo "define(HAVE_PATCHPK3,yes)dnl" >> defines.m4
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elif [ -e quake3-latest-pk3s.zip ]; then
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unzip quake3-latest-pk3s.zip
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chmod 644 quake3-latest-pk3s/*/*.pk3
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tar -C quake3-latest-pk3s/baseq3 -cf image/idpatchpk3s.tar .
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tar -C quake3-latest-pk3s/missionpack -cf image/idtapatchpk3s.tar .
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rm -r quake3-latest-pk3s
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install -m 644 id_patch_pk3s_Q3A_EULA.txt image/id_patch_pk3s_Q3A_EULA.txt
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echo "define(HAVE_PATCHPK3,yes)dnl" >> defines.m4
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fi
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### uninstall script
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install -m 755 ./preuninstall.sh image/preuninstall.sh
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### start script
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mkdir -p image/bin/Linux/x86
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mkdir -p image/bin/Linux/x86_64
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mkdir -p image/bin/Linux/ppc
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install -m 755 ioquake3.sh image/bin/Linux/x86/ioquake3
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install -m 755 ioq3demo.sh image/bin/Linux/x86/ioq3demo
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install -m 755 ioquake3.sh image/bin/Linux/x86_64/ioquake3
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install -m 755 ioq3demo.sh image/bin/Linux/x86_64/ioq3demo
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install -m 755 ioquake3.sh image/bin/Linux/ppc/ioquake3
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install -m 755 ioq3demo.sh image/bin/Linux/ppc/ioq3demo
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### README, COPYING and EULA
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install -m 644 ../../../README image/README
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install -m 644 ../../../COPYING.txt image/COPYING
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install -m 644 ./id_patch_pk3s_Q3A_EULA.txt image/id_patch_pk3s_Q3A_EULA.txt
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install -m 644 $topdir/README image/README
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install -m 644 $topdir/COPYING.txt image/COPYING
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# create setup.xml
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m4 defines.m4 setup.xml.in > image/setup.data/setup.xml
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### makeself installer
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$MAKESELF/makeself.sh image ioquake3-$VERSION-$RELEASE.run "ioquake3 $VERSION-$RELEASE" ./setup.sh
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ARCH=
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if [ "${#archs[@]}" -eq 1 ]; then
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ARCH=.$arch
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fi
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$MAKESELF/makeself.sh image ioquake3-$VERSION-$RELEASE$ARCH.run "ioquake3 $VERSION-$RELEASE" ./setup.sh
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@ -1,3 +1,2 @@
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#!/bin/sh
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rm -f COPYING
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rmdir --ignore-fail-on-non-empty demoq3 missionpack >& /dev/null
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@ -1,104 +0,0 @@
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<?xml version="1.0" standalone="yes"?>
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<install product="ioquake3"
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desc="ioquake3"
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version="@VERSION@"
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update_url="http://www.ioquake3.org/updates.txt"
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promptbinaries="yes"
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reinstall="yes"
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nopromptoverwrite="yes"
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preuninstall="preuninstall.sh">
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<readme>
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README
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</readme>
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<eula>
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id_patch_pk3s_Q3A_EULA.txt
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</eula>
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<component name="Quake3 Arena gamedata" version="@VERSION@" default="yes">
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<option size="457M">
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<help>
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If you don't select this, you must make sure to copy pak0.pk3 to the baseq3 directory manually.
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</help>
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Copy Quake3 Arena CD data
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<files cdromid="CD 1" path="baseq3" size="457M">
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Quake3/baseq3/pak0.pk3
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</files>
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</option>
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<option required="true" install="true" show="false">
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This needs to be fixed properly.
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<files path="baseq3">
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idpatchpk3s.tar
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</files>
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<files path="">
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COPYING
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</files>
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</option>
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</component>
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<component name="Quake3 Team Arena gamedata" version="@VERSION@">
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<option>
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Install Team Arena components
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<files path="missionpack">
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idtapatchpk3s.tar
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</files>
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<option size="457M">
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<help>
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If you don't select this, you must make sure to copy the TA pak0.pk3 to the missionpack directory manually.
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</help>
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Copy Quake3 Team Arena CD data
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<files cdromid="CD 2" path="missionpack" size="457M">
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Setup/missionpack/pak0.pk3
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</files>
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</option>
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</option>
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</component>
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<component arch="x86_64" name="x86_64" version="@VERSION@">
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<option install="true">
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x86_64 binaries
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<binary libc="any" symlink="ioquake3" icon="quake3.png"
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menu="." name="ioquake3">
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ioquake3
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</binary>
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<files>
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ioquake3.x86_64.tar
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quake3.png
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</files>
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</option>
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</component>
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<component if="|(x86,x86_64)" name="i386" version="@VERSION@">
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<option install="true">
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x86 (32 bit) binaries
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<binary libc="any" symlink="ioquake3" icon="quake3.png"
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menu="." name="ioquake3">
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ioquake3
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</binary>
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<files>
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ioquake3.i386.tar
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quake3.png
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</files>
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</option>
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</component>
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<component arch="ppc" name="ppc" version="@VERSION@">
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<option install="true">
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ppc 32 bit binaries
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<binary libc="any" symlink="ioquake3" icon="quake3.png"
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menu="." name="ioquake3">
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ioquake3
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</binary>
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<files>
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ioquake3.ppc.tar
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quake3.png
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</files>
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</option>
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</component>
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<cdrom id="CD 1" name="Quake 3 Arena installation CD">
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Setup/BaseEF/pak0.pk3
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</cdrom>
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<cdrom id="CD 2" name="Quake 3 Team Arena installation CD">
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Setup/missionpack/pak0.pk3
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</cdrom>
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</install>
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111
misc/setup/setup.xml.in
Normal file
111
misc/setup/setup.xml.in
Normal file
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<?xml version="1.0" standalone="yes"?>
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<install product="ioquake3"
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desc="ioquake3"
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version="VERSION"
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update_url="http://www.ioquake3.org/updates.txt"
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promptbinaries="yes"
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reinstall="yes"
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nopromptoverwrite="yes"
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preuninstall="preuninstall.sh">
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<readme>
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README
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</readme>
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<component name="Default" version="VERSION" default="yes">
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ifelse(HAVE_X86_64,yes,dnl
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<option install="true" arch="x86_64">
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ioq3 x86_64 binaries
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<binary libc="any" symlink="ioquake3" icon="quake3.png" name="ioquake3">ioquake3</binary>
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<files>
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ioquake3.x86_64.tar
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</files>
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<help>you need the binaries to play the game</help>
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</option>
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)dnl
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ifelse(HAVE_I386,yes,dnl
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<option install="true" if="|(x86,x86_64)">
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ioq3 x86 (32 bit) binaries
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<binary libc="any" symlink="ioquake3" icon="quake3.png" name="ioquake3">ioquake3</binary>
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<files>
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ioquake3.i386.tar
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</files>
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<help>you need the binaries to play the game</help>
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</option>
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)dnl
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ifelse(HAVE_PPC,yes,dnl
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<option install="true">
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<binary libc="any" symlink="ioquake3" icon="quake3.png" name="ioquake3">ioquake3</binary>
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ioq3 ppc binaries
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<files>
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ioquake3.ppc.tar
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</files>
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<help>you need the binaries to play the game</help>
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</option>
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)dnl
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<option install="true" show="false">
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shared data
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<files>
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quake3.png
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COPYING
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</files>
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</option>
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</component>
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ifelse(HAVE_PATCHPK3,yes,dnl
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<component name="Quake III Arena" version="VERSION">
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<eula>
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id_patch_pk3s_Q3A_EULA.txt
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</eula>
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<option install="true">
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Quake III Arena Point Release 1.32 data files
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<files path="baseq3">
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idpatchpk3s.tar
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</files>
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</option>
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<option>
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<help>
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If you don't select this you need to copy pak0.pk3 to the baseq3 directory manually.
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</help>
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Quake III Arena CDROM data
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<files cdromid="CD 1" path="baseq3"
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md5sum="1197ca3df1e65f3c380f8abc10ca43bf"
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size="458M" mode="0664">
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Quake3/baseq3/pak0.pk3
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</files>
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</option>
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</component>
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<component name="Quake III Team Arena" version="VERSION">
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<eula>
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id_patch_pk3s_Q3A_EULA.txt
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</eula>
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<option install="true">
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Quake III Team Arena Point Release 1.32 data files
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<files path="missionpack">
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idtapatchpk3s.tar
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</files>
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</option>
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<option>
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<help>
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If you don't select this you need to copy the TA pak0.pk3 to the missionpack directory manually.
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</help>
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Quake III Team Arena CDROM data
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<files cdromid="CD 2" path="missionpack" size="336M"
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md5sum="e8ba9e3bf06210930bc0e7fdbcdd01c2" mode="0644">
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Setup/missionpack/pak0.pk3
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</files>
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</option>
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</component>
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<cdrom id="CD 1" name="Quake 3 Arena installation CD">
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Quake3/baseq3/pak0.pk3
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</cdrom>
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<cdrom id="CD 2" name="Quake 3 Team Arena installation CD">
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Setup/missionpack/pak0.pk3
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</cdrom>
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)dnl
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</install>
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