Remove unfinished OpenGL display list code

It seems unlikely anyone is going to do anything with this aside from stub
it out in OpenGLES ports.
This commit is contained in:
Zack Middleton 2014-11-16 11:58:52 -06:00
parent 22bcda018b
commit 60d28722ef
4 changed files with 1 additions and 27 deletions

View file

@ -477,7 +477,6 @@ typedef enum {
SF_IQM,
SF_FLARE,
SF_ENTITY, // beams, rails, lightning, etc that can be determined by entity
SF_DISPLAY_LIST,
SF_NUM_SURFACE_TYPES,
SF_MAX = 0x7fffffff // ensures that sizeof( surfaceType_t ) == sizeof( int )
@ -503,11 +502,6 @@ typedef struct srfPoly_s {
polyVert_t *verts;
} srfPoly_t;
typedef struct srfDisplayList_s {
surfaceType_t surfaceType;
int listNum;
} srfDisplayList_t;
typedef struct srfFlare_s {
surfaceType_t surfaceType;

View file

@ -1218,12 +1218,6 @@ static void RB_SurfaceFlare(srfFlare_t *surf)
RB_AddFlare(surf, tess.fogNum, surf->origin, surf->color, surf->normal);
}
static void RB_SurfaceDisplayList( srfDisplayList_t *surf ) {
// all apropriate state must be set in RB_BeginSurface
// this isn't implemented yet...
qglCallList( surf->listNum );
}
static void RB_SurfaceSkip( void *surf ) {
}
@ -1239,6 +1233,5 @@ void (*rb_surfaceTable[SF_NUM_SURFACE_TYPES])( void *) = {
(void(*)(void*))RB_MDRSurfaceAnim, // SF_MDR,
(void(*)(void*))RB_IQMSurfaceAnim, // SF_IQM,
(void(*)(void*))RB_SurfaceFlare, // SF_FLARE,
(void(*)(void*))RB_SurfaceEntity, // SF_ENTITY
(void(*)(void*))RB_SurfaceDisplayList // SF_DISPLAY_LIST
(void(*)(void*))RB_SurfaceEntity // SF_ENTITY
};

View file

@ -848,7 +848,6 @@ typedef enum {
SF_IQM,
SF_FLARE,
SF_ENTITY, // beams, rails, lightning, etc that can be determined by entity
SF_DISPLAY_LIST,
SF_VAO_MESH,
SF_VAO_MDVMESH,
@ -877,11 +876,6 @@ typedef struct srfPoly_s {
polyVert_t *verts;
} srfPoly_t;
typedef struct srfDisplayList_s {
surfaceType_t surfaceType;
int listNum;
} srfDisplayList_t;
typedef struct srfFlare_s {
surfaceType_t surfaceType;

View file

@ -1658,12 +1658,6 @@ void RB_SurfaceVaoMdvMesh(srfVaoMdvMesh_t * surface)
glState.vertexAnimation = qfalse;
}
static void RB_SurfaceDisplayList( srfDisplayList_t *surf ) {
// all apropriate state must be set in RB_BeginSurface
// this isn't implemented yet...
qglCallList( surf->listNum );
}
static void RB_SurfaceSkip( void *surf ) {
}
@ -1680,7 +1674,6 @@ void (*rb_surfaceTable[SF_NUM_SURFACE_TYPES])( void *) = {
(void(*)(void*))RB_IQMSurfaceAnim, // SF_IQM,
(void(*)(void*))RB_SurfaceFlare, // SF_FLARE,
(void(*)(void*))RB_SurfaceEntity, // SF_ENTITY
(void(*)(void*))RB_SurfaceDisplayList, // SF_DISPLAY_LIST
(void(*)(void*))RB_SurfaceVaoMesh, // SF_VAO_MESH,
(void(*)(void*))RB_SurfaceVaoMdvMesh, // SF_VAO_MDVMESH
};