This is true always, anyways.

This commit is contained in:
Thilo Schulz 2009-11-09 13:50:48 +00:00
parent eee5498019
commit 606ce66726

View file

@ -2832,7 +2832,7 @@ static void FS_Startup( const char *gameName )
} }
// check for additional base game so mods can be based upon other mods // check for additional base game so mods can be based upon other mods
if ( fs_basegame->string[0] && !Q_stricmp( gameName, BASEGAME ) && Q_stricmp( fs_basegame->string, gameName ) ) { if ( fs_basegame->string[0] && Q_stricmp( fs_basegame->string, gameName ) ) {
if (fs_basepath->string[0]) { if (fs_basepath->string[0]) {
FS_AddGameDirectory(fs_basepath->string, fs_basegame->string); FS_AddGameDirectory(fs_basepath->string, fs_basegame->string);
} }
@ -2842,7 +2842,7 @@ static void FS_Startup( const char *gameName )
} }
// check for additional game folder for mods // check for additional game folder for mods
if ( fs_gamedirvar->string[0] && !Q_stricmp( gameName, BASEGAME ) && Q_stricmp( fs_gamedirvar->string, gameName ) ) { if ( fs_gamedirvar->string[0] && Q_stricmp( fs_gamedirvar->string, gameName ) ) {
if (fs_basepath->string[0]) { if (fs_basepath->string[0]) {
FS_AddGameDirectory(fs_basepath->string, fs_gamedirvar->string); FS_AddGameDirectory(fs_basepath->string, fs_gamedirvar->string);
} }