Merge branch 'master' into game/eliteforce

This commit is contained in:
Zack Middleton 2015-04-30 22:34:34 -05:00
commit 56bdf5d656
8 changed files with 23 additions and 22 deletions

View file

@ -1115,11 +1115,10 @@ ifeq ($(USE_INTERNAL_JPEG),1)
BASE_CFLAGS += -DUSE_INTERNAL_JPEG BASE_CFLAGS += -DUSE_INTERNAL_JPEG
BASE_CFLAGS += -I$(JPDIR) BASE_CFLAGS += -I$(JPDIR)
else else
# libjpeg doesn't have pkg-config yet, but let users override with # IJG libjpeg doesn't have pkg-config, but libjpeg-turbo uses libjpeg.pc;
# "make JPEG_CFLAGS=-I/opt/jpeg/include JPEG_LIBS='-L/opt/jpeg/lib -ljpeg'" # we fall back to hard-coded answers if libjpeg.pc is unavailable
# if they need to JPEG_CFLAGS ?= $(shell pkg-config --silence-errors --cflags libjpeg || true)
JPEG_CFLAGS ?= JPEG_LIBS ?= $(shell pkg-config --silence-errors --libs libjpeg || echo -ljpeg)
JPEG_LIBS ?= -ljpeg
BASE_CFLAGS += $(JPEG_CFLAGS) BASE_CFLAGS += $(JPEG_CFLAGS)
RENDERER_LIBS += $(JPEG_LIBS) RENDERER_LIBS += $(JPEG_LIBS)
endif endif

View file

@ -820,7 +820,6 @@ CG_PlayVoiceChat
================= =================
*/ */
void CG_PlayVoiceChat( bufferedVoiceChat_t *vchat ) { void CG_PlayVoiceChat( bufferedVoiceChat_t *vchat ) {
#ifdef MISSIONPACK
// if we are going into the intermission, don't start any voices // if we are going into the intermission, don't start any voices
if ( cg.intermissionStarted ) { if ( cg.intermissionStarted ) {
return; return;
@ -845,7 +844,6 @@ void CG_PlayVoiceChat( bufferedVoiceChat_t *vchat ) {
CG_Printf( "%s\n", vchat->message ); CG_Printf( "%s\n", vchat->message );
} }
voiceChatBuffer[cg.voiceChatBufferOut].snd = 0; voiceChatBuffer[cg.voiceChatBufferOut].snd = 0;
#endif
} }
/* /*
@ -854,7 +852,6 @@ CG_PlayBufferedVoieChats
===================== =====================
*/ */
void CG_PlayBufferedVoiceChats( void ) { void CG_PlayBufferedVoiceChats( void ) {
#ifdef MISSIONPACK
if ( cg.voiceChatTime < cg.time ) { if ( cg.voiceChatTime < cg.time ) {
if (cg.voiceChatBufferOut != cg.voiceChatBufferIn && voiceChatBuffer[cg.voiceChatBufferOut].snd) { if (cg.voiceChatBufferOut != cg.voiceChatBufferIn && voiceChatBuffer[cg.voiceChatBufferOut].snd) {
// //
@ -864,7 +861,6 @@ void CG_PlayBufferedVoiceChats( void ) {
cg.voiceChatTime = cg.time + 1000; cg.voiceChatTime = cg.time + 1000;
} }
} }
#endif
} }
/* /*
@ -873,7 +869,6 @@ CG_AddBufferedVoiceChat
===================== =====================
*/ */
void CG_AddBufferedVoiceChat( bufferedVoiceChat_t *vchat ) { void CG_AddBufferedVoiceChat( bufferedVoiceChat_t *vchat ) {
#ifdef MISSIONPACK
// if we are going into the intermission, don't start any voices // if we are going into the intermission, don't start any voices
if ( cg.intermissionStarted ) { if ( cg.intermissionStarted ) {
return; return;
@ -885,7 +880,6 @@ void CG_AddBufferedVoiceChat( bufferedVoiceChat_t *vchat ) {
CG_PlayVoiceChat( &voiceChatBuffer[cg.voiceChatBufferOut] ); CG_PlayVoiceChat( &voiceChatBuffer[cg.voiceChatBufferOut] );
cg.voiceChatBufferOut++; cg.voiceChatBufferOut++;
} }
#endif
} }
/* /*
@ -894,7 +888,6 @@ CG_VoiceChatLocal
================= =================
*/ */
void CG_VoiceChatLocal( int mode, qboolean voiceOnly, int clientNum, int color, const char *cmd ) { void CG_VoiceChatLocal( int mode, qboolean voiceOnly, int clientNum, int color, const char *cmd ) {
#ifdef MISSIONPACK
char *chat; char *chat;
voiceChatList_t *voiceChatList; voiceChatList_t *voiceChatList;
clientInfo_t *ci; clientInfo_t *ci;
@ -934,7 +927,6 @@ void CG_VoiceChatLocal( int mode, qboolean voiceOnly, int clientNum, int color,
CG_AddBufferedVoiceChat(&vchat); CG_AddBufferedVoiceChat(&vchat);
} }
} }
#endif
} }
/* /*
@ -962,7 +954,7 @@ void CG_VoiceChat( int mode ) {
CG_VoiceChatLocal( mode, voiceOnly, clientNum, color, cmd ); CG_VoiceChatLocal( mode, voiceOnly, clientNum, color, cmd );
} }
#endif #endif // MISSIONPACK
/* /*
================= =================

View file

@ -1100,7 +1100,8 @@ void BotWriteSessionData(bot_state_t *bs) {
"%i %i %i %i %i %i %i %i" "%i %i %i %i %i %i %i %i"
" %f %f %f" " %f %f %f"
" %f %f %f" " %f %f %f"
" %f %f %f", " %f %f %f"
" %f",
bs->lastgoal_decisionmaker, bs->lastgoal_decisionmaker,
bs->lastgoal_ltgtype, bs->lastgoal_ltgtype,
bs->lastgoal_teammate, bs->lastgoal_teammate,
@ -1117,7 +1118,8 @@ void BotWriteSessionData(bot_state_t *bs) {
bs->lastgoal_teamgoal.mins[2], bs->lastgoal_teamgoal.mins[2],
bs->lastgoal_teamgoal.maxs[0], bs->lastgoal_teamgoal.maxs[0],
bs->lastgoal_teamgoal.maxs[1], bs->lastgoal_teamgoal.maxs[1],
bs->lastgoal_teamgoal.maxs[2] bs->lastgoal_teamgoal.maxs[2],
bs->formation_dist
); );
var = va( "botsession%i", bs->client ); var = va( "botsession%i", bs->client );
@ -1141,7 +1143,8 @@ void BotReadSessionData(bot_state_t *bs) {
"%i %i %i %i %i %i %i %i" "%i %i %i %i %i %i %i %i"
" %f %f %f" " %f %f %f"
" %f %f %f" " %f %f %f"
" %f %f %f", " %f %f %f"
" %f",
&bs->lastgoal_decisionmaker, &bs->lastgoal_decisionmaker,
&bs->lastgoal_ltgtype, &bs->lastgoal_ltgtype,
&bs->lastgoal_teammate, &bs->lastgoal_teammate,
@ -1158,7 +1161,8 @@ void BotReadSessionData(bot_state_t *bs) {
&bs->lastgoal_teamgoal.mins[2], &bs->lastgoal_teamgoal.mins[2],
&bs->lastgoal_teamgoal.maxs[0], &bs->lastgoal_teamgoal.maxs[0],
&bs->lastgoal_teamgoal.maxs[1], &bs->lastgoal_teamgoal.maxs[1],
&bs->lastgoal_teamgoal.maxs[2] &bs->lastgoal_teamgoal.maxs[2],
&bs->formation_dist
); );
} }

View file

@ -1,4 +1,10 @@
/* unzip.c -- IO for uncompress .zip files using zlib /* unzip.c -- IO for uncompress .zip files using zlib
Modified for Quake III Arena to use the Z_Malloc() memory pool;
this means a system copy of minizip is not a suitable replacement.
Based on minizip:
Version 1.01e, February 12th, 2005 Version 1.01e, February 12th, 2005
Copyright (C) 1998-2005 Gilles Vollant Copyright (C) 1998-2005 Gilles Vollant

View file

@ -346,7 +346,7 @@ void RB_MDRSurfaceAnim( mdrSurface_t *surface )
oldFrame = (mdrFrame_t *)((byte *)header + header->ofsFrames + oldFrame = (mdrFrame_t *)((byte *)header + header->ofsFrames +
backEnd.currentEntity->e.oldframe * frameSize ); backEnd.currentEntity->e.oldframe * frameSize );
RB_CheckOverflow( surface->numVerts, surface->numTriangles ); RB_CHECKOVERFLOW( surface->numVerts, surface->numTriangles * 3 );
triangles = (int *) ((byte *)surface + surface->ofsTriangles); triangles = (int *) ((byte *)surface + surface->ofsTriangles);
indexes = surface->numTriangles * 3; indexes = surface->numTriangles * 3;

View file

@ -350,7 +350,7 @@ void RB_MDRSurfaceAnim( mdrSurface_t *surface )
oldFrame = (mdrFrame_t *)((byte *)header + header->ofsFrames + oldFrame = (mdrFrame_t *)((byte *)header + header->ofsFrames +
backEnd.currentEntity->e.oldframe * frameSize ); backEnd.currentEntity->e.oldframe * frameSize );
RB_CheckOverflow( surface->numVerts, surface->numTriangles ); RB_CHECKOVERFLOW( surface->numVerts, surface->numTriangles * 3 );
triangles = (int *) ((byte *)surface + surface->ofsTriangles); triangles = (int *) ((byte *)surface + surface->ofsTriangles);
indexes = surface->numTriangles * 3; indexes = surface->numTriangles * 3;

View file

@ -225,7 +225,7 @@ uint16_t FloatToHalf(float in)
f32.f = in; f32.f = in;
f16.pack.exponent = CLAMP(f32.pack.exponent - 112, 0, 31); f16.pack.exponent = CLAMP((int)(f32.pack.exponent) - 112, 0, 31);
f16.pack.fraction = f32.pack.fraction >> 13; f16.pack.fraction = f32.pack.fraction >> 13;
f16.pack.sign = f32.pack.sign; f16.pack.sign = f32.pack.sign;

View file

@ -2714,7 +2714,7 @@ void R_CreateBuiltinImages( void ) {
{ {
for( x = 0; x < MAX_DLIGHTS; x++) for( x = 0; x < MAX_DLIGHTS; x++)
{ {
tr.shadowCubemaps[x] = R_CreateImage(va("*shadowcubemap%i", x), (byte *)data, PSHADOW_MAP_SIZE, PSHADOW_MAP_SIZE, IMGTYPE_COLORALPHA, IMGFLAG_CLAMPTOEDGE | IMGFLAG_CUBEMAP, 0); tr.shadowCubemaps[x] = R_CreateImage(va("*shadowcubemap%i", x), NULL, PSHADOW_MAP_SIZE, PSHADOW_MAP_SIZE, IMGTYPE_COLORALPHA, IMGFLAG_CLAMPTOEDGE | IMGFLAG_CUBEMAP, 0);
} }
} }