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Only auto update empty Team Arena internet server cache
Previously tested a mod cvar which may be wrong when multiple mods are involved or config is reset. Let's check the server cache's internet server count directly.
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1 changed files with 3 additions and 4 deletions
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@ -5982,11 +5982,10 @@ static void UI_StartServerRefresh(qboolean full, qboolean force)
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// This function is called with force=qfalse when server browser menu opens or net source changes.
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// This function is called with force=qfalse when server browser menu opens or net source changes.
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// Automatically update local and favorite servers.
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// Automatically update local and favorite servers.
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// Only update master server list the first time because the server info cache will be available after that.
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// Only auto update master server list if there is no server info cache.
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if ( !force && ( ui_netSource.integer >= UIAS_GLOBAL1 && ui_netSource.integer <= UIAS_GLOBAL5 ) ) {
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if ( !force && ( ui_netSource.integer >= UIAS_GLOBAL1 && ui_netSource.integer <= UIAS_GLOBAL5 ) ) {
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char *value = UI_Cvar_VariableString( va( "ui_lastServerRefresh_%i", ui_netSource.integer ) );
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if ( trap_LAN_GetServerCount( UI_SourceForLAN() ) > 0 ) {
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if ( value[0] != 0 ) {
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return; // have cached list
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return; // should have cached list
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}
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}
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}
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}
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