Make sure font glyph shader names are null-terminated.

This commit is contained in:
Zack Middleton 2012-03-29 05:28:09 +00:00
parent 94fb80f021
commit 4b7a623cc0

View file

@ -397,8 +397,8 @@ void RE_RegisterFont(const char *fontName, int pointSize, fontInfo_t *font) {
font->glyphs[i].s2 = readFloat();
font->glyphs[i].t2 = readFloat();
font->glyphs[i].glyph = readInt();
Com_Memcpy(font->glyphs[i].shaderName, &fdFile[fdOffset], 32);
fdOffset += 32;
Q_strncpyz(font->glyphs[i].shaderName, (const char *)&fdFile[fdOffset], sizeof(font->glyphs[i].shaderName));
fdOffset += sizeof(font->glyphs[i].shaderName);
}
font->glyphScale = readFloat();
Com_Memcpy(font->name, &fdFile[fdOffset], MAX_QPATH);