Add USE_RENDERER_DLOPEN note to README

This commit is contained in:
Tim Angus 2014-09-05 10:26:26 +01:00
parent 2dc7c5a7d0
commit 441fa1dd71
1 changed files with 40 additions and 39 deletions

View File

@ -74,45 +74,46 @@ The following variables may be set, either on the command line or in
Makefile.local: Makefile.local:
``` ```
CFLAGS - use this for custom CFLAGS CFLAGS - use this for custom CFLAGS
V - set to show cc command line when building V - set to show cc command line when building
DEFAULT_BASEDIR - extra path to search for baseq3 and such DEFAULT_BASEDIR - extra path to search for baseq3 and such
BUILD_SERVER - build the 'ioq3ded' server binary BUILD_SERVER - build the 'ioq3ded' server binary
BUILD_CLIENT - build the 'ioquake3' client binary BUILD_CLIENT - build the 'ioquake3' client binary
BUILD_BASEGAME - build the 'baseq3' binaries BUILD_BASEGAME - build the 'baseq3' binaries
BUILD_MISSIONPACK - build the 'missionpack' binaries BUILD_MISSIONPACK - build the 'missionpack' binaries
BUILD_GAME_SO - build the game shared libraries BUILD_GAME_SO - build the game shared libraries
BUILD_GAME_QVM - build the game qvms BUILD_GAME_QVM - build the game qvms
BUILD_STANDALONE - build binaries suited for stand-alone games BUILD_STANDALONE - build binaries suited for stand-alone games
SERVERBIN - rename 'ioq3ded' server binary SERVERBIN - rename 'ioq3ded' server binary
CLIENTBIN - rename 'ioquake3' client binary CLIENTBIN - rename 'ioquake3' client binary
BASEGAME - rename 'baseq3' USE_RENDERER_DLOPEN - build and use the renderer in a library
BASEGAME_CFLAGS - custom CFLAGS for basegame BASEGAME - rename 'baseq3'
MISSIONPACK - rename 'missionpack' BASEGAME_CFLAGS - custom CFLAGS for basegame
MISSIONPACK_CFLAGS - custom CFLAGS for missionpack (default '-DMISSIONPACK') MISSIONPACK - rename 'missionpack'
USE_OPENAL - use OpenAL where available MISSIONPACK_CFLAGS - custom CFLAGS for missionpack (default '-DMISSIONPACK')
USE_OPENAL_DLOPEN - link with OpenAL at runtime USE_OPENAL - use OpenAL where available
USE_CURL - use libcurl for http/ftp download support USE_OPENAL_DLOPEN - link with OpenAL at runtime
USE_CURL_DLOPEN - link with libcurl at runtime USE_CURL - use libcurl for http/ftp download support
USE_CODEC_VORBIS - enable Ogg Vorbis support USE_CURL_DLOPEN - link with libcurl at runtime
USE_CODEC_OPUS - enable Ogg Opus support USE_CODEC_VORBIS - enable Ogg Vorbis support
USE_MUMBLE - enable Mumble support USE_CODEC_OPUS - enable Ogg Opus support
USE_VOIP - enable built-in VoIP support USE_MUMBLE - enable Mumble support
USE_INTERNAL_LIBS - build internal libraries instead of dynamically USE_VOIP - enable built-in VoIP support
linking against system libraries; this just sets USE_INTERNAL_LIBS - build internal libraries instead of dynamically
the default for USE_INTERNAL_SPEEX etc. linking against system libraries; this just sets
and USE_LOCAL_HEADERS the default for USE_INTERNAL_SPEEX etc.
USE_INTERNAL_SPEEX - build internal speex library instead of dynamically and USE_LOCAL_HEADERS
linking against system libspeex USE_INTERNAL_SPEEX - build internal speex library instead of dynamically
USE_FREETYPE - enable FreeType support for rendering fonts linking against system libspeex
USE_INTERNAL_ZLIB - build and link against internal zlib USE_FREETYPE - enable FreeType support for rendering fonts
USE_INTERNAL_JPEG - build and link against internal JPEG library USE_INTERNAL_ZLIB - build and link against internal zlib
USE_INTERNAL_OGG - build and link against internal ogg library USE_INTERNAL_JPEG - build and link against internal JPEG library
USE_INTERNAL_OPUS - build and link against internal opus/opusfile libraries USE_INTERNAL_OGG - build and link against internal ogg library
USE_LOCAL_HEADERS - use headers local to ioq3 instead of system ones USE_INTERNAL_OPUS - build and link against internal opus/opusfile libraries
DEBUG_CFLAGS - C compiler flags to use for building debug version USE_LOCAL_HEADERS - use headers local to ioq3 instead of system ones
COPYDIR - the target installation directory DEBUG_CFLAGS - C compiler flags to use for building debug version
TEMPDIR - specify user defined directory for temp files COPYDIR - the target installation directory
TEMPDIR - specify user defined directory for temp files
``` ```
The defaults for these variables differ depending on the target platform. The defaults for these variables differ depending on the target platform.