mirror of
https://github.com/UberGames/lilium-voyager.git
synced 2024-11-10 06:31:47 +00:00
Make R_LerpTag return qfalse if MDR tag does not exist
Elite Force SDK has trap_R_LerpTag return void, so this shouldn't cause issues for iostvef. Allows new games to check if a tag exists in a MDR model.
This commit is contained in:
parent
b9061c8447
commit
3a7298d6ae
2 changed files with 26 additions and 39 deletions
|
@ -966,7 +966,7 @@ static md3Tag_t *R_GetTag( md3Header_t *mod, int frame, const char *tagName ) {
|
|||
return NULL;
|
||||
}
|
||||
|
||||
void R_GetAnimTag( mdrHeader_t *mod, int framenum, const char *tagName, md3Tag_t * dest)
|
||||
md3Tag_t *R_GetAnimTag( mdrHeader_t *mod, int framenum, const char *tagName, md3Tag_t * dest)
|
||||
{
|
||||
int i, j, k;
|
||||
int frameSize;
|
||||
|
@ -1001,13 +1001,11 @@ void R_GetAnimTag( mdrHeader_t *mod, int framenum, const char *tagName, md3Tag_t
|
|||
dest->origin[1]=frame->bones[tag->boneIndex].matrix[1][3];
|
||||
dest->origin[2]=frame->bones[tag->boneIndex].matrix[2][3];
|
||||
|
||||
return;
|
||||
return dest;
|
||||
}
|
||||
}
|
||||
|
||||
AxisClear( dest->axis );
|
||||
VectorClear( dest->origin );
|
||||
strcpy(dest->name,"");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1028,32 +1026,27 @@ int R_LerpTag( orientation_t *tag, qhandle_t handle, int startFrame, int endFram
|
|||
{
|
||||
if(model->type == MOD_MDR)
|
||||
{
|
||||
start = &start_space;
|
||||
end = &end_space;
|
||||
R_GetAnimTag((mdrHeader_t *) model->modelData, startFrame, tagName, start);
|
||||
R_GetAnimTag((mdrHeader_t *) model->modelData, endFrame, tagName, end);
|
||||
start = R_GetAnimTag((mdrHeader_t *) model->modelData, startFrame, tagName, &start_space);
|
||||
end = R_GetAnimTag((mdrHeader_t *) model->modelData, endFrame, tagName, &end_space);
|
||||
}
|
||||
else if( model->type == MOD_IQM ) {
|
||||
return R_IQMLerpTag( tag, model->modelData,
|
||||
startFrame, endFrame,
|
||||
frac, tagName );
|
||||
} else {
|
||||
|
||||
AxisClear( tag->axis );
|
||||
VectorClear( tag->origin );
|
||||
return qfalse;
|
||||
|
||||
start = end = NULL;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
start = R_GetTag( model->md3[0], startFrame, tagName );
|
||||
end = R_GetTag( model->md3[0], endFrame, tagName );
|
||||
if ( !start || !end ) {
|
||||
AxisClear( tag->axis );
|
||||
VectorClear( tag->origin );
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
|
||||
if ( !start || !end ) {
|
||||
AxisClear( tag->axis );
|
||||
VectorClear( tag->origin );
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
frontLerp = frac;
|
||||
|
|
|
@ -1230,7 +1230,7 @@ static mdvTag_t *R_GetTag( mdvModel_t *mod, int frame, const char *_tagName ) {
|
|||
return NULL;
|
||||
}
|
||||
|
||||
void R_GetAnimTag( mdrHeader_t *mod, int framenum, const char *tagName, mdvTag_t * dest)
|
||||
mdvTag_t *R_GetAnimTag( mdrHeader_t *mod, int framenum, const char *tagName, mdvTag_t * dest)
|
||||
{
|
||||
int i, j, k;
|
||||
int frameSize;
|
||||
|
@ -1263,12 +1263,11 @@ void R_GetAnimTag( mdrHeader_t *mod, int framenum, const char *tagName, mdvTag_t
|
|||
dest->origin[1]=frame->bones[tag->boneIndex].matrix[1][3];
|
||||
dest->origin[2]=frame->bones[tag->boneIndex].matrix[2][3];
|
||||
|
||||
return;
|
||||
return dest;
|
||||
}
|
||||
}
|
||||
|
||||
AxisClear( dest->axis );
|
||||
VectorClear( dest->origin );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1289,32 +1288,27 @@ int R_LerpTag( orientation_t *tag, qhandle_t handle, int startFrame, int endFram
|
|||
{
|
||||
if(model->type == MOD_MDR)
|
||||
{
|
||||
start = &start_space;
|
||||
end = &end_space;
|
||||
R_GetAnimTag((mdrHeader_t *) model->modelData, startFrame, tagName, start);
|
||||
R_GetAnimTag((mdrHeader_t *) model->modelData, endFrame, tagName, end);
|
||||
start = R_GetAnimTag((mdrHeader_t *) model->modelData, startFrame, tagName, &start_space);
|
||||
end = R_GetAnimTag((mdrHeader_t *) model->modelData, endFrame, tagName, &end_space);
|
||||
}
|
||||
else if( model->type == MOD_IQM ) {
|
||||
return R_IQMLerpTag( tag, model->modelData,
|
||||
startFrame, endFrame,
|
||||
frac, tagName );
|
||||
} else {
|
||||
|
||||
AxisClear( tag->axis );
|
||||
VectorClear( tag->origin );
|
||||
return qfalse;
|
||||
|
||||
start = end = NULL;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
start = R_GetTag( model->mdv[0], startFrame, tagName );
|
||||
end = R_GetTag( model->mdv[0], endFrame, tagName );
|
||||
if ( !start || !end ) {
|
||||
AxisClear( tag->axis );
|
||||
VectorClear( tag->origin );
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
|
||||
if ( !start || !end ) {
|
||||
AxisClear( tag->axis );
|
||||
VectorClear( tag->origin );
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
frontLerp = frac;
|
||||
|
|
Loading…
Reference in a new issue