mirror of
https://github.com/UberGames/lilium-voyager.git
synced 2024-12-13 21:51:09 +00:00
Fix Makefile for OSX
Bump base SDK from 10.5 -> 10.7 Just use the builtin __APPLE__
This commit is contained in:
parent
a40588c8b9
commit
398dea397c
22 changed files with 39 additions and 49 deletions
24
Makefile
24
Makefile
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@ -3,18 +3,12 @@
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#
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# GNU Make required
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#
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COMPILE_PLATFORM=$(shell uname|sed -e s/_.*//|tr '[:upper:]' '[:lower:]'|sed -e 's/\//_/g')
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COMPILE_ARCH=$(shell uname -m | sed -e s/i.86/x86/ | sed -e 's/^arm.*/arm/')
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COMPILE_PLATFORM=$(shell uname | sed -e 's/_.*//' | tr '[:upper:]' '[:lower:]' | sed -e 's/\//_/g')
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COMPILE_ARCH=$(shell uname -m | sed -e 's/i.86/x86/' | sed -e 's/^arm.*/arm/')
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ifeq ($(COMPILE_PLATFORM),sunos)
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# Solaris uname and GNU uname differ
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COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/x86/)
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endif
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ifeq ($(COMPILE_PLATFORM),darwin)
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# Apple does some things a little differently...
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COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/x86/)
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COMPILE_ARCH=$(shell uname -p | sed -e 's/i.86/x86/')
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endif
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ifndef BUILD_STANDALONE
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@ -231,7 +225,7 @@ USE_RENDERER_DLOPEN=1
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endif
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ifndef DEBUG_CFLAGS
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DEBUG_CFLAGS=-g -O0
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DEBUG_CFLAGS=-ggdb -O0
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endif
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#############################################################################
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@ -408,8 +402,7 @@ ifeq ($(PLATFORM),darwin)
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RENDERER_LIBS=
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OPTIMIZEVM=
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BASE_CFLAGS = -Wall -Wimplicit -Wstrict-prototypes -mmacosx-version-min=10.5 \
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-DMAC_OS_X_VERSION_MIN_REQUIRED=1050
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BASE_CFLAGS += -mmacosx-version-min=10.7 -DMAC_OS_X_VERSION_MIN_REQUIRED=1070
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ifeq ($(ARCH),ppc)
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BASE_CFLAGS += -arch ppc -faltivec
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@ -447,11 +440,9 @@ ifeq ($(PLATFORM),darwin)
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$(error Architecture $(ARCH) is not supported when cross compiling)
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endif
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endif
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else
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TOOLS_CFLAGS += -DMACOS_X
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endif
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BASE_CFLAGS += -fno-strict-aliasing -DMACOS_X -fno-common -pipe
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BASE_CFLAGS += -fno-strict-aliasing -fno-common -pipe
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ifeq ($(USE_OPENAL),1)
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ifneq ($(USE_OPENAL_DLOPEN),1)
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@ -468,6 +459,9 @@ ifeq ($(PLATFORM),darwin)
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BASE_CFLAGS += -D_THREAD_SAFE=1
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# FIXME: It is not possible to build using system SDL2 framework
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# 1. IF you try, this Makefile will still drop libSDL-2.0.0.dylib into the builddir
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# 2. Debugger warns that you have 2- which one will be used is undefined
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ifeq ($(USE_LOCAL_HEADERS),1)
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BASE_CFLAGS += -I$(SDLHDIR)/include
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endif
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@ -37,7 +37,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef WIN32
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#define DEFAULT_CURL_LIB "libcurl-4.dll"
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#define ALTERNATE_CURL_LIB "libcurl-3.dll"
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#elif defined(MACOS_X)
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#elif defined(__APPLE__)
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#define DEFAULT_CURL_LIB "libcurl.dylib"
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#else
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#define DEFAULT_CURL_LIB "libcurl.so.4"
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@ -3554,7 +3554,7 @@ void CL_Init( void ) {
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#endif
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cl_conXOffset = Cvar_Get ("cl_conXOffset", "0", 0);
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#ifdef MACOS_X
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#ifdef __APPLE__
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// In game video is REALLY slow in Mac OS X right now due to driver slowness
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cl_inGameVideo = Cvar_Get ("r_inGameVideo", "0", CVAR_ARCHIVE);
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#else
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@ -3571,7 +3571,7 @@ void CL_Init( void ) {
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m_yaw = Cvar_Get ("m_yaw", "0.022", CVAR_ARCHIVE);
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m_forward = Cvar_Get ("m_forward", "0.25", CVAR_ARCHIVE);
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m_side = Cvar_Get ("m_side", "0.25", CVAR_ARCHIVE);
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#ifdef MACOS_X
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#ifdef __APPLE__
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// Input is jittery on OS X w/o this
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m_filter = Cvar_Get ("m_filter", "1", CVAR_ARCHIVE);
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#else
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@ -37,8 +37,9 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#include "../AL/al.h"
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#include "../AL/alc.h"
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#else
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#ifdef _MSC_VER
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#if defined(_MSC_VER) || defined(__APPLE__)
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// MSVC users must install the OpenAL SDK which doesn't use the AL/*.h scheme.
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// OSX framework also needs this
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#include <al.h>
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#include <alc.h>
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#else
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@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#include "client.h"
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#include "snd_local.h"
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#if idppc_altivec && !defined(MACOS_X)
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#if idppc_altivec && !defined(__APPLE__)
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#include <altivec.h>
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#endif
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@ -582,7 +582,7 @@ typedef struct src_s
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qboolean local; // Is this local (relative to the cam)
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} src_t;
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#ifdef MACOS_X
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#ifdef __APPLE__
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#define MAX_SRC 64
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#else
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#define MAX_SRC 128
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@ -2208,7 +2208,7 @@ static cvar_t *s_alCapture;
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#ifdef _WIN32
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#define ALDRIVER_DEFAULT "OpenAL32.dll"
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#elif defined(MACOS_X)
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#elif defined(__APPLE__)
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#define ALDRIVER_DEFAULT "/System/Library/Frameworks/OpenAL.framework/OpenAL"
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#elif defined(__OpenBSD__)
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#define ALDRIVER_DEFAULT "libopenal.so"
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@ -2642,7 +2642,7 @@ qboolean S_AL_Init( soundInterface_t *si )
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#endif
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else
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{
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#ifdef MACOS_X
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#ifdef __APPLE__
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// !!! FIXME: Apple has a 1.1-compliant OpenAL, which includes
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// !!! FIXME: capture support, but they don't list it in the
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// !!! FIXME: extension string. We need to check the version string,
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@ -246,7 +246,7 @@ static char fs_gamedir[MAX_OSPATH]; // this will be a single file name with no
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static cvar_t *fs_debug;
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static cvar_t *fs_homepath;
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#ifdef MACOS_X
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#ifdef __APPLE__
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// Also search the .app bundle for .pk3 files
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static cvar_t *fs_apppath;
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#endif
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@ -3319,7 +3319,7 @@ static void FS_Startup( const char *gameName )
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}
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// fs_homepath is somewhat particular to *nix systems, only add if relevant
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#ifdef MACOS_X
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#ifdef __APPLE__
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fs_apppath = Cvar_Get ("fs_apppath", Sys_DefaultAppPath(), CVAR_INIT|CVAR_PROTECTED );
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// Make MacOSX also include the base path included with the .app bundle
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if (fs_apppath->string[0])
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@ -1268,7 +1268,7 @@ static void NET_AddLocalAddress(char *ifname, struct sockaddr *addr, struct sock
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}
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}
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#if defined(__linux__) || defined(MACOSX) || defined(__BSD__)
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#if defined(__linux__) || defined(__APPLE__) || defined(__BSD__)
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static void NET_GetLocalAddress(void)
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{
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struct ifaddrs *ifap, *search;
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@ -46,7 +46,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#define idppc 1
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#if defined(__VEC__)
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#define idppc_altivec 1
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#ifdef MACOS_X // Apple's GCC does this differently than the FSF.
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#ifdef __APPLE__ // Apple's GCC does this differently than the FSF.
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#define VECCONST_UINT8(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \
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(vector unsigned char) (a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p)
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#else
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@ -139,12 +139,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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//============================================================== MAC OS X ===
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#if defined(MACOS_X) || defined(__APPLE_CC__)
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// make sure this is defined, just for sanity's sake...
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#ifndef MACOS_X
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#define MACOS_X
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#endif
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#if defined(__APPLE__) || defined(__APPLE_CC__)
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#define OS_STRING "macosx"
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#define ID_INLINE inline
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@ -1108,7 +1108,7 @@ void Sys_SetDefaultInstallPath(const char *path);
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char *Sys_DefaultInstallPath(void);
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char *Sys_SteamPath(void);
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#ifdef MACOS_X
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#ifdef __APPLE__
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char *Sys_DefaultAppPath(void);
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#endif
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@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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// tr_shade.c
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#include "tr_local.h"
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#if idppc_altivec && !defined(MACOS_X)
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#if idppc_altivec && !defined(__APPLE__)
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#include <altivec.h>
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#endif
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@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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// tr_shade_calc.c
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#include "tr_local.h"
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#if idppc_altivec && !defined(MACOS_X)
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#if idppc_altivec && !defined(__APPLE__)
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#include <altivec.h>
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#endif
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@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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// tr_surf.c
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#include "tr_local.h"
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#if idppc_altivec && !defined(MACOS_X)
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#if idppc_altivec && !defined(__APPLE__)
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#include <altivec.h>
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#endif
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@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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// tr_shade.c
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#include "tr_local.h"
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#if idppc_altivec && !defined(MACOS_X)
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#if idppc_altivec && !defined(__APPLE__)
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#include <altivec.h>
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#endif
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@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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// tr_shade_calc.c
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#include "tr_local.h"
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#if idppc_altivec && !defined(MACOS_X)
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#if idppc_altivec && !defined(__APPLE__)
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#include <altivec.h>
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#endif
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@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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// tr_surf.c
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#include "tr_local.h"
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#if idppc_altivec && !defined(MACOS_X)
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#if idppc_altivec && !defined(__APPLE__)
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#include <altivec.h>
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#endif
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@ -247,7 +247,7 @@ static keyNum_t IN_TranslateSDLToQ3Key( SDL_Keysym *keysym, qboolean down )
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case SDLK_LCTRL:
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case SDLK_RCTRL: key = K_CTRL; break;
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#ifdef MACOS_X
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#ifdef __APPLE__
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case SDLK_RGUI:
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case SDLK_LGUI: key = K_COMMAND; break;
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#else
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@ -44,7 +44,7 @@ unsigned int CON_LogSize( void );
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unsigned int CON_LogWrite( const char *in );
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unsigned int CON_LogRead( char *out, unsigned int outSize );
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#ifdef MACOS_X
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#ifdef __APPLE__
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char *Sys_StripAppBundle( char *pwd );
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#endif
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@ -565,7 +565,7 @@ void Sys_ParseArgs( int argc, char **argv )
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}
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#ifndef DEFAULT_BASEDIR
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# ifdef MACOS_X
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# ifdef __APPLE__
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# define DEFAULT_BASEDIR Sys_StripAppBundle(Sys_BinaryPath())
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# else
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# define DEFAULT_BASEDIR Sys_BinaryPath()
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// Set the initial time base
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Sys_Milliseconds( );
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#ifdef MACOS_X
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#ifdef __APPLE__
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// This is passed if we are launched by double-clicking
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if ( argc >= 2 && Q_strncmp ( argv[1], "-psn", 4 ) == 0 )
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argc = 1;
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@ -20,7 +20,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#ifndef MACOS_X
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#ifndef __APPLE__
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#error This file is for Mac OS X only. You probably should not compile it.
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#endif
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@ -61,7 +61,7 @@ char *Sys_DefaultHomePath(void)
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if( ( p = getenv( "HOME" ) ) != NULL )
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{
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Com_sprintf(homePath, sizeof(homePath), "%s%c", p, PATH_SEP);
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#ifdef MACOS_X
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#ifdef __APPLE__
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Q_strcat(homePath, sizeof(homePath),
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"Library/Application Support/");
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if( ( p = getenv( "HOME" ) ) != NULL )
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{
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#ifdef MACOS_X
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#ifdef __APPLE__
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char *steamPathEnd = "/Library/Application Support/Steam/SteamApps/common/" STEAMPATH_NAME;
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#else
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char *steamPathEnd = "/.steam/steam/SteamApps/common/" STEAMPATH_NAME;
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@ -577,7 +577,7 @@ void Sys_ErrorDialog( const char *error )
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close( f );
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}
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#ifndef MACOS_X
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#ifndef __APPLE__
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static char execBuffer[ 1024 ];
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static char *execBufferPointer;
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static char *execArgv[ 16 ];
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@ -106,7 +106,7 @@ char *basepath( char *fname )
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all and others do a terrible job (like calling malloc) */
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// -- ouch, that hurts -- ln
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/* always use the system memmove() on Mac OS X. --ryan. */
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#if !defined(MACOS_X) && !defined(_MSC_VER)
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#if !defined(__APPLE__) && !defined(_MSC_VER)
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#ifdef memmove
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#undef memmove
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#endif
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