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Remove guid again because we don't want every play on the server to know all guids, thanks brain for reporting
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parent
7bb5906599
commit
387e33a4e3
1 changed files with 2 additions and 4 deletions
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@ -720,7 +720,6 @@ void ClientUserinfoChanged( int clientNum ) {
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char redTeam[MAX_INFO_STRING];
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char redTeam[MAX_INFO_STRING];
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char blueTeam[MAX_INFO_STRING];
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char blueTeam[MAX_INFO_STRING];
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char userinfo[MAX_INFO_STRING];
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char userinfo[MAX_INFO_STRING];
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char guid[MAX_INFO_STRING];
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ent = g_entities + clientNum;
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ent = g_entities + clientNum;
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client = ent->client;
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client = ent->client;
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@ -871,7 +870,6 @@ void ClientUserinfoChanged( int clientNum ) {
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strcpy(redTeam, Info_ValueForKey( userinfo, "g_redteam" ));
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strcpy(redTeam, Info_ValueForKey( userinfo, "g_redteam" ));
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strcpy(blueTeam, Info_ValueForKey( userinfo, "g_blueteam" ));
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strcpy(blueTeam, Info_ValueForKey( userinfo, "g_blueteam" ));
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strcpy(guid, Info_ValueForKey(userinfo, "cl_guid"));
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// send over a subset of the userinfo keys so other clients can
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// send over a subset of the userinfo keys so other clients can
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// print scoreboards, display models, and play custom sounds
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// print scoreboards, display models, and play custom sounds
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@ -884,8 +882,8 @@ void ClientUserinfoChanged( int clientNum ) {
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}
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}
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else
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else
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{
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{
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s = va("n\\%s\\guid\\%s\\t\\%i\\model\\%s\\hmodel\\%s\\g_redteam\\%s\\g_blueteam\\%s\\c1\\%s\\c2\\%s\\hc\\%i\\w\\%i\\l\\%i\\tt\\%d\\tl\\%d",
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s = va("n\\%s\\t\\%i\\model\\%s\\hmodel\\%s\\g_redteam\\%s\\g_blueteam\\%s\\c1\\%s\\c2\\%s\\hc\\%i\\w\\%i\\l\\%i\\tt\\%d\\tl\\%d",
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client->pers.netname, guid, client->sess.sessionTeam, model, headModel, redTeam, blueTeam, c1, c2,
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client->pers.netname, client->sess.sessionTeam, model, headModel, redTeam, blueTeam, c1, c2,
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client->pers.maxHealth, client->sess.wins, client->sess.losses, teamTask, teamLeader);
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client->pers.maxHealth, client->sess.wins, client->sess.losses, teamTask, teamLeader);
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}
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}
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