From 2dd217b66d5f156b34b0bc335b7d2590267cbe0d Mon Sep 17 00:00:00 2001 From: Zack Middleton Date: Sun, 20 May 2018 14:56:39 -0500 Subject: [PATCH] lilium_common: Improve make-linux-portable.sh Make it easier for other people to use the script and change version to SDL 2.0.8. * Add directions for how to use the script. * Add ability to specify directory for where to store my SDL builds. * Add automatic downloading of my SDL builds and fix prefix path in sdl2-config. * Copy libSDL2-2.0.so.0 to the build directory like Windows and macOS do in the Makefile. * Automatically find the required glibc version after compiling. --- make-linux-portable.sh | 187 +++++++++++++++++++++++++++++++++++++---- 1 file changed, 171 insertions(+), 16 deletions(-) diff --git a/make-linux-portable.sh b/make-linux-portable.sh index e129b354..4c63cc60 100755 --- a/make-linux-portable.sh +++ b/make-linux-portable.sh @@ -1,27 +1,182 @@ #!/bin/sh - -if [ -z "$1" ]; then - echo "Usage: $0 [make options]" - echo " arch can be x86 or x86_64" - exit 0 -fi - ARCH=$1 -SDL_PREFIX=/home/zack/Local/SDL-2.0.4/build-$ARCH +ERROR=0 -if [ ! -d $SDL_PREFIX ] ; then - echo "Change SDL_PREFIX in $0 to point to SDL build output" - exit 0 +# Install directory for Spearmint SDL2 builds (i.e., /home/zack/Local/SDL-2.0.X). +DIR=/home/zack/Local + +# SDL version to install and compile against. +# See available versions at http://clover.moe/downloads/spearmint-make-linux-portable-deps/ +SDLVERSION=2.0.8 + +# +# Use make-linux-portable.local file to set DIR and (optionally) SDLVERSION +# +SETTINGS="$(dirname $0)/make-linux-portable.local" +if [ -f "$SETTINGS" ] ; then + . "$SETTINGS" # source "$SETTINGS" + + if [ -z "$DIR" ] || [ ! -d "$DIR" ]; then + echo "Error: DIR specified in '$SETTINGS' not found." + echo + ERROR=1 + fi +else + # Require settings file to exist but only error if specified arch + if [ -n "$ARCH" ]; then + echo "Error: You need to create '$SETTINGS', see usage." + echo + ERROR=1 + fi fi -SDL_CFLAGS="`$SDL_PREFIX/bin/sdl2-config --cflags`" -SDL_LIBS="`$SDL_PREFIX/bin/sdl2-config --libs`" +if [ -z "$ARCH" ] || [ $ERROR -ne 0 ]; then + echo "Usage: make-linux-portable.sh [make options]" + echo " arch can be x86 or x86_64" + echo + echo "================================================================================" + echo "This script allows shipping lib/x86/libSDL2-2.0.so.0 in the game downloads" + echo "so that SDL2 does not need to be installed separately on the player's computer." + echo "It requires compiling SDL2 with \"./configure --disable-rpath\" and compiling" + echo "the game client with \"-Wl,-rpath,'\$ORIGIN/lib/x86'\"." + echo + echo "This script also simplifies compiling the game client for x86 from x86_64 host." + echo "================================================================================" + echo + echo "DIRECTIONS" + echo + echo "1. Create a directory to store Spearmint SDL2 builds and create a file named" + echo "'$SETTINGS' containing:" + echo + echo " # Example comment line" + echo " DIR=/path/to/spearmint-make-linux-portable-deps" + echo + echo "2. To build the game clients (and download Spearmint SDL2 builds if needed) run" + echo "the following commands:" + echo + echo " make clean-release ARCH=x86" + echo " ./make-linux-portable.sh x86 -j2" + echo " make clean-release ARCH=x86_64" + echo " ./make-linux-portable.sh x86_64 -j2" + echo + echo "Note: make clean-release ARCH=... is only needed if you previously compiled as" + echo "non-portable." + echo + echo "3. Make the following files are included relative to the game client in the" + echo "downloads:" + echo + echo " ./lib/x86/libSDL2-2.0.so.0" + echo " ./lib/x86_64/libSDL2-2.0.so.0" + echo + echo "Note: lib directories will be created in build/release-linux-x86/ and" + echo "build/release-linux-x86/" + echo + echo + echo "COMPATIBILITY" + echo + echo "The game client should run on any GNU/Linux distro as long as the glibc library" + echo "installed on the computer is new enough. Spearmint releases are built on Debian" + echo "7 (wheezy) so that the highest possible glibc verion that can be required is" + echo "2.13. See https://distrowatch.com for which glibc version is included in each" + echo "GNU/Linux distro/release." + echo + echo "The client/server may require a lower glibc version than compiled against. The" + echo "minimum required glibc version is printed after running this script." + exit $ERROR +fi + +if [ ! -d "$DIR/SDL-$SDLVERSION" ] ; then + echo "Downloading Spearmint SDL-$SDLVERSION builds into '$DIR'..." + + # Download SDL2 libs and headers into $DIR. + if [ ! -f "$DIR/SDL-$SDLVERSION.tar.xz" ] ; then + # Yes, wget and curl use -o with different capitalization to set output filename. + if command -v wget >/dev/null 2>&1 ; then + wget -O "$DIR/SDL-$SDLVERSION.tar.xz" "http://clover.moe/downloads/spearmint-make-linux-portable-deps/SDL-$SDLVERSION.tar.xz" + ERROR=$? + elif command -v curl >/dev/null 2>&1 ; then + curl -o "$DIR/SDL-$SDLVERSION.tar.xz" "http://clover.moe/downloads/spearmint-make-linux-portable-deps/SDL-$SDLVERSION.tar.xz" + ERROR=$? + else + echo "Error: Need to install wget or curl to download Spearmint SDL2 builds." + exit 1 + fi + + if [ $ERROR -ne 0 ] ; then + echo "Error: Failed to download SDL-$SDLVERSION!" + exit 1 + fi + fi + + # Extract into $DIR/SDL-$SDLVERSION/. + tar xJf "$DIR/SDL-$SDLVERSION.tar.xz" -C "$DIR" + + # Edit prefix in sdl2-config to point to the install directory. + sed -i -e "s|/home/zack/Local|$DIR|" "$DIR/SDL-$SDLVERSION/build-x86/bin/sdl2-config" + sed -i -e "s|/home/zack/Local|$DIR|" "$DIR/SDL-$SDLVERSION/build-x86_64/bin/sdl2-config" +fi + +SDL_PREFIX="$DIR/SDL-$SDLVERSION/build-$ARCH" + +if [ ! -d "$SDL_PREFIX" ] ; then + echo "Arch '$ARCH' not found in '$DIR/SDL-$SDLVERSION'" + exit 1 +fi + +SDL_CFLAGS=$("$SDL_PREFIX/bin/sdl2-config" --cflags) +SDL_LIBS=$("$SDL_PREFIX/bin/sdl2-config" --libs) # Don't pass arch ($1) to make in $* shift 1 make ARCH=$ARCH USE_PORTABLE_RPATH=1 SDL_CFLAGS="$SDL_CFLAGS" SDL_LIBS="$SDL_LIBS" $* -# Copy SDL lib to where spearmint will read it from -#mkdir -p build/release-linux-$ARCH/lib/$ARCH/ -#cp $SDL_PREFIX/lib/libSDL2-2.0.so.0 build/release-linux-$ARCH/lib/$ARCH/ +# Check if make failed. +if [ $? -ne 0 ] ; then + exit 2 +fi + +# Copy SDL lib to where the game client will read it from +if [ ! -d build/release-linux-$ARCH/lib/$ARCH/ ] ; then + mkdir -p build/release-linux-$ARCH/lib/$ARCH/ +fi +if [ ! -f build/release-linux-$ARCH/lib/$ARCH/libSDL2-2.0.so.0 ] || [ $(stat -c %Y build/release-linux-$ARCH/lib/$ARCH/libSDL2-2.0.so.0) != $(stat -c %Y "$SDL_PREFIX/lib/libSDL2-2.0.so.0") ] ; then + cp --preserve=timestamps "$SDL_PREFIX/lib/libSDL2-2.0.so.0" build/release-linux-$ARCH/lib/$ARCH/libSDL2-2.0.so.0 +fi + +# It's interesting to see why a glibc version is required. +# Another interesting thing is "ldd -v filename" to see what libaries are requires. +VERBOSE=0 +if [ $VERBOSE -eq 1 ] ; then + # Find glibc lines, remove text before GLIBC, then sort by required glibc version + # "sort -t _ -k 2 -V" is short form of "sort --field-separator='_' --key=2 --version-sort" + echo + echo "ioq3ded.$ARCH:" + objdump -T build/release-linux-$ARCH/ioq3ded.$ARCH | grep GLIBC | sed -e "s/.*GLIBC_/GLIBC_/g" | sort -t _ -k 2 -V + echo + echo "ioquake3.$ARCH:" + objdump -T build/release-linux-$ARCH/ioquake3.$ARCH | grep GLIBC | sed -e "s/.*GLIBC_/GLIBC_/g" | sort -t _ -k 2 -V + echo + echo "renderer_opengl1_$ARCH.so:" + objdump -T build/release-linux-$ARCH/renderer_opengl1_$ARCH.so | grep GLIBC | sed -e "s/.*GLIBC_/GLIBC_/g" | sort -t _ -k 2 -V + echo + echo "renderer_opengl2_$ARCH.so:" + objdump -T build/release-linux-$ARCH/renderer_opengl2_$ARCH.so | grep GLIBC | sed -e "s/.*GLIBC_/GLIBC_/g" | sort -t _ -k 2 -V + echo + echo "lib/$ARCH/libSDL2-2.0.so.0:" + objdump -T build/release-linux-$ARCH/lib/$ARCH/libSDL2-2.0.so.0 | grep GLIBC | sed -e "s/.*GLIBC_/GLIBC_/g" | sort -t _ -k 2 -V +fi + +# Find glibc lines, remove text before and including GLIBC_, remove trailing function name, sort by required glibc version, then grab the last (highest) version +# "sort -uV" is short form of "sort --unique --version-sort" +GLIBC_SERVER=$(objdump -T build/release-linux-$ARCH/ioq3ded.$ARCH | grep GLIBC | sed -e "s/.*GLIBC_//g" | cut -d' ' -f1 | sort -uV | tail -1) +GLIBC_C1=$(objdump -T build/release-linux-$ARCH/ioquake3.$ARCH | grep GLIBC | sed -e "s/.*GLIBC_//g" | cut -d' ' -f1 | sort -uV | tail -1) +GLIBC_C2=$(objdump -T build/release-linux-$ARCH/renderer_opengl1_$ARCH.so | grep GLIBC | sed -e "s/.*GLIBC_//g" | cut -d' ' -f1 | sort -uV | tail -1) +GLIBC_C3=$(objdump -T build/release-linux-$ARCH/renderer_opengl2_$ARCH.so | grep GLIBC | sed -e "s/.*GLIBC_//g" | cut -d' ' -f1 | sort -uV | tail -1) +GLIBC_C4=$(objdump -T build/release-linux-$ARCH/lib/$ARCH/libSDL2-2.0.so.0 | grep GLIBC | sed -e "s/.*GLIBC_//g" | cut -d' ' -f1 | sort -uV | tail -1) +GLIBC_CLIENT=$(printf "$GLIBC_C1\n$GLIBC_C2\n$GLIBC_C3\n$GLIBC_C4\n" | sort -uV | tail -1) + +echo +echo "Information you can add to your download page:" +echo " The GNU/Linux $ARCH client requires glibc '$GLIBC_CLIENT' or later." +echo " The GNU/Linux $ARCH server requires glibc '$GLIBC_SERVER' or later."