From 2131536d0717331d160f0b922ac05be1849dc68c Mon Sep 17 00:00:00 2001 From: Zack Middleton Date: Mon, 18 Jun 2012 16:00:38 +0000 Subject: [PATCH] Call sound files 'audio' not 'wav' in debug messages. --- code/client/snd_mem.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/client/snd_mem.c b/code/client/snd_mem.c index ee40a750..d42084b7 100644 --- a/code/client/snd_mem.c +++ b/code/client/snd_mem.c @@ -219,11 +219,11 @@ qboolean S_LoadSound( sfx_t *sfx ) return qfalse; if ( info.width == 1 ) { - Com_DPrintf(S_COLOR_YELLOW "WARNING: %s is a 8 bit wav file\n", sfx->soundName); + Com_DPrintf(S_COLOR_YELLOW "WARNING: %s is a 8 bit audio file\n", sfx->soundName); } if ( info.rate != 22050 ) { - Com_DPrintf(S_COLOR_YELLOW "WARNING: %s is not a 22kHz wav file\n", sfx->soundName); + Com_DPrintf(S_COLOR_YELLOW "WARNING: %s is not a 22kHz audio file\n", sfx->soundName); } samples = Hunk_AllocateTempMemory(info.samples * sizeof(short) * 2);