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https://github.com/UberGames/lilium-voyager.git
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* Removed hard coded mouse acceleration in the unix build(s)
* Added CVAR_ROM cl_platformSensitivity to normalise the scale of cl_sensitivity across platforms
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parent
149006bc2d
commit
20c5bc38cf
5 changed files with 13 additions and 21 deletions
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@ -435,7 +435,8 @@ void CL_MouseMove( usercmd_t *cmd ) {
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cl.mouseDy[cl.mouseIndex] = 0;
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rate = sqrt( mx * mx + my * my ) / (float)frame_msec;
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accelSensitivity = cl_sensitivity->value + rate * cl_mouseAccel->value;
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accelSensitivity = ( cl_sensitivity->value *
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cl_platformSensitivity->value ) + rate * cl_mouseAccel->value;
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// scale by FOV
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accelSensitivity *= cl.cgameSensitivity;
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@ -48,6 +48,7 @@ cvar_t *cl_forceavidemo;
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cvar_t *cl_freelook;
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cvar_t *cl_sensitivity;
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cvar_t *cl_platformSensitivity;
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cvar_t *cl_mouseAccel;
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cvar_t *cl_showMouseRate;
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@ -2307,6 +2308,7 @@ void CL_Init( void ) {
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cl_run = Cvar_Get ("cl_run", "1", CVAR_ARCHIVE);
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cl_sensitivity = Cvar_Get ("sensitivity", "5", CVAR_ARCHIVE);
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cl_platformSensitivity = Cvar_Get ("cl_platformSensitivity", "1.0", CVAR_ROM);
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cl_mouseAccel = Cvar_Get ("cl_mouseAccel", "0", CVAR_ARCHIVE);
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cl_freelook = Cvar_Get( "cl_freelook", "1", CVAR_ARCHIVE );
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@ -330,6 +330,7 @@ extern cvar_t *cl_run;
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extern cvar_t *cl_anglespeedkey;
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extern cvar_t *cl_sensitivity;
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extern cvar_t *cl_platformSensitivity;
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extern cvar_t *cl_freelook;
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extern cvar_t *cl_mouseAccel;
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@ -573,14 +573,8 @@ static void HandleEvents(void)
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{
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if (in_dgamouse->value)
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{
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if (abs(event.xmotion.x_root) > 1)
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mx += event.xmotion.x_root * 2;
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else
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mx += event.xmotion.x_root;
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if (abs(event.xmotion.y_root) > 1)
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my += event.xmotion.y_root * 2;
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else
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my += event.xmotion.y_root;
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mx += event.xmotion.x_root;
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my += event.xmotion.y_root;
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if (t - mouseResetTime > MOUSE_RESET_DELAY )
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{
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Sys_QueEvent( t, SE_MOUSE, mx, my, 0, NULL );
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@ -604,14 +598,8 @@ static void HandleEvents(void)
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dx = ((int)event.xmotion.x - mwx);
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dy = ((int)event.xmotion.y - mwy);
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if (abs(dx) > 1)
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mx += dx * 2;
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else
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mx += dx;
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if (abs(dy) > 1)
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my += dy * 2;
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else
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my += dy;
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mx += dx;
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my += dy;
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mwx = event.xmotion.x;
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mwy = event.xmotion.y;
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@ -1725,6 +1713,8 @@ void IN_Init(void) {
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in_joystickDebug = Cvar_Get ("in_debugjoystick", "0", CVAR_TEMP);
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joy_threshold = Cvar_Get ("joy_threshold", "0.15", CVAR_ARCHIVE); // FIXME: in_joythreshold
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Cvar_Set( "cl_platformSensitivity", "2.0" );
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if (in_mouse->value)
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mouse_avail = qtrue;
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else
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@ -320,10 +320,6 @@ static void HandleEvents(void)
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case SDL_MOUSEMOTION:
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if (mouse_active)
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{
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if (abs(e.motion.xrel) > 1)
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e.motion.xrel *= 2;
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if (abs(e.motion.yrel) > 1)
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e.motion.yrel *= 2;
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Sys_QueEvent( t, SE_MOUSE, e.motion.xrel, e.motion.yrel, 0, NULL );
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}
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break;
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@ -1204,6 +1200,8 @@ void IN_Init(void) {
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in_joystickDebug = Cvar_Get ("in_debugjoystick", "0", CVAR_TEMP);
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joy_threshold = Cvar_Get ("joy_threshold", "0.15", CVAR_ARCHIVE); // FIXME: in_joythreshold
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Cvar_Set( "cl_platformSensitivity", "2.0" );
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if (in_mouse->value)
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mouse_avail = qtrue;
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else
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