Better defaults for joystick axes.

These changed from SDL1->SDL2 afaict.
This commit is contained in:
SmileTheory 2016-08-04 21:31:26 -07:00
parent 5252e28163
commit 1972128927

View file

@ -3582,13 +3582,13 @@ void CL_Init( void ) {
j_yaw = Cvar_Get ("j_yaw", "-0.022", CVAR_ARCHIVE);
j_forward = Cvar_Get ("j_forward", "-0.25", CVAR_ARCHIVE);
j_side = Cvar_Get ("j_side", "0.25", CVAR_ARCHIVE);
j_up = Cvar_Get ("j_up", "1", CVAR_ARCHIVE);
j_up = Cvar_Get ("j_up", "0", CVAR_ARCHIVE);
j_pitch_axis = Cvar_Get ("j_pitch_axis", "3", CVAR_ARCHIVE);
j_yaw_axis = Cvar_Get ("j_yaw_axis", "4", CVAR_ARCHIVE);
j_yaw_axis = Cvar_Get ("j_yaw_axis", "2", CVAR_ARCHIVE);
j_forward_axis = Cvar_Get ("j_forward_axis", "1", CVAR_ARCHIVE);
j_side_axis = Cvar_Get ("j_side_axis", "0", CVAR_ARCHIVE);
j_up_axis = Cvar_Get ("j_up_axis", "2", CVAR_ARCHIVE);
j_up_axis = Cvar_Get ("j_up_axis", "4", CVAR_ARCHIVE);
Cvar_CheckRange(j_pitch_axis, 0, MAX_JOYSTICK_AXIS-1, qtrue);
Cvar_CheckRange(j_yaw_axis, 0, MAX_JOYSTICK_AXIS-1, qtrue);