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Better defaults for joystick axes.
These changed from SDL1->SDL2 afaict.
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1 changed files with 3 additions and 3 deletions
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@ -3582,13 +3582,13 @@ void CL_Init( void ) {
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j_yaw = Cvar_Get ("j_yaw", "-0.022", CVAR_ARCHIVE);
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j_forward = Cvar_Get ("j_forward", "-0.25", CVAR_ARCHIVE);
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j_side = Cvar_Get ("j_side", "0.25", CVAR_ARCHIVE);
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j_up = Cvar_Get ("j_up", "1", CVAR_ARCHIVE);
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j_up = Cvar_Get ("j_up", "0", CVAR_ARCHIVE);
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j_pitch_axis = Cvar_Get ("j_pitch_axis", "3", CVAR_ARCHIVE);
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j_yaw_axis = Cvar_Get ("j_yaw_axis", "4", CVAR_ARCHIVE);
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j_yaw_axis = Cvar_Get ("j_yaw_axis", "2", CVAR_ARCHIVE);
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j_forward_axis = Cvar_Get ("j_forward_axis", "1", CVAR_ARCHIVE);
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j_side_axis = Cvar_Get ("j_side_axis", "0", CVAR_ARCHIVE);
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j_up_axis = Cvar_Get ("j_up_axis", "2", CVAR_ARCHIVE);
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j_up_axis = Cvar_Get ("j_up_axis", "4", CVAR_ARCHIVE);
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Cvar_CheckRange(j_pitch_axis, 0, MAX_JOYSTICK_AXIS-1, qtrue);
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Cvar_CheckRange(j_yaw_axis, 0, MAX_JOYSTICK_AXIS-1, qtrue);
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