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https://github.com/UberGames/lilium-voyager.git
synced 2025-01-05 16:30:51 +00:00
Fix banfile writing to wrong game directory
This commit is contained in:
parent
3148416c04
commit
0eb5d1720c
3 changed files with 14 additions and 13 deletions
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@ -3025,10 +3025,7 @@ static void FS_CheckPak0( void )
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}
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}
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}
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}
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if(com_basegame->string[0] &&
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if(!foundPak && !foundTA && Q_stricmp(com_basegame->string, BASEGAME))
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Q_stricmp(com_basegame->string, BASEGAME) &&
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!foundPak && !foundTA
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)
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{
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{
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Cvar_Set("com_standalone", "1");
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Cvar_Set("com_standalone", "1");
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}
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}
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@ -3660,3 +3657,11 @@ void FS_FilenameCompletion( const char *dir, const char *ext,
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}
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}
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FS_FreeFileList( filenames );
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FS_FreeFileList( filenames );
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}
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}
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const char *FS_GetCurrentGameDir(void)
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{
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if(fs_gamedirvar->string[0])
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return fs_gamedirvar->string;
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return com_basegame->string;
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}
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@ -714,6 +714,8 @@ void FS_HomeRemove( const char *homePath );
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void FS_FilenameCompletion( const char *dir, const char *ext,
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void FS_FilenameCompletion( const char *dir, const char *ext,
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qboolean stripExt, void(*callback)(const char *s) );
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qboolean stripExt, void(*callback)(const char *s) );
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const char *FS_GetCurrentGameDir(void);
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/*
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/*
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==============================================================
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==============================================================
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@ -549,10 +549,7 @@ static void SV_RehashBans_f(void)
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if(!sv_banFile->string || !*sv_banFile->string)
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if(!sv_banFile->string || !*sv_banFile->string)
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return;
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return;
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if(!(curpos = Cvar_VariableString("fs_game")) || !*curpos)
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Com_sprintf(filepath, sizeof(filepath), "%s/%s", FS_GetCurrentGameDir(), sv_banFile->string);
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curpos = BASEGAME;
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Com_sprintf(filepath, sizeof(filepath), "%s/%s", curpos, sv_banFile->string);
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if((filelen = FS_SV_FOpenFileRead(filepath, &readfrom)) >= 0)
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if((filelen = FS_SV_FOpenFileRead(filepath, &readfrom)) >= 0)
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{
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{
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@ -626,15 +623,12 @@ static void SV_WriteBans(void)
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{
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{
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int index;
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int index;
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fileHandle_t writeto;
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fileHandle_t writeto;
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char *curpos, filepath[MAX_QPATH];
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char filepath[MAX_QPATH];
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if(!sv_banFile->string || !*sv_banFile->string)
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if(!sv_banFile->string || !*sv_banFile->string)
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return;
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return;
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if(!(curpos = Cvar_VariableString("fs_game")) || !*curpos)
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Com_sprintf(filepath, sizeof(filepath), "%s/%s", FS_GetCurrentGameDir(), sv_banFile->string);
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curpos = BASEGAME;
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Com_sprintf(filepath, sizeof(filepath), "%s/%s", curpos, sv_banFile->string);
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if((writeto = FS_SV_FOpenFileWrite(filepath)))
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if((writeto = FS_SV_FOpenFileWrite(filepath)))
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{
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{
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