From 06628af7c5cb99a443970c737bb3432245aa811f Mon Sep 17 00:00:00 2001 From: Thilo Schulz Date: Wed, 3 Aug 2011 00:58:33 +0000 Subject: [PATCH] Don't do game_restart if game directory changed from "" to "baseq3" or "baseq3" to "" --- code/client/cl_main.c | 4 ++-- code/qcommon/files.c | 21 ++++++++++++++++++--- 2 files changed, 20 insertions(+), 5 deletions(-) diff --git a/code/client/cl_main.c b/code/client/cl_main.c index fcadaf4e..deaa4120 100644 --- a/code/client/cl_main.c +++ b/code/client/cl_main.c @@ -1362,8 +1362,8 @@ static void CL_OldGame(void) { // change back to previous fs_game cls.oldGameSet = qfalse; - Cvar_Set("fs_game", cls.oldGame); - Com_GameRestart(0, qtrue); + Cvar_Set2("fs_game", cls.oldGame, qtrue); + FS_ConditionalRestart(clc.checksumFeed, qfalse); } } diff --git a/code/qcommon/files.c b/code/qcommon/files.c index e33350e8..d2e906a9 100644 --- a/code/qcommon/files.c +++ b/code/qcommon/files.c @@ -3884,12 +3884,27 @@ restart if necessary */ qboolean FS_ConditionalRestart(int checksumFeed, qboolean disconnect) { + int retval; + if(fs_gamedirvar->modified) { - Com_GameRestart(checksumFeed, disconnect); - return qtrue; + if(FS_FilenameCompare(lastValidGame, fs_gamedirvar->string) && + (*lastValidGame || FS_FilenameCompare(fs_gamedirvar->string, com_basegame->string)) && + (*fs_gamedirvar->string || FS_FilenameCompare(lastValidGame, com_basegame->string))) + { + Com_GameRestart(checksumFeed, disconnect); + return qtrue; + } + else + { + fs_gamedirvar->modified = qfalse; + retval = qtrue; + } } - else if(checksumFeed != fs_checksumFeed) + else + retval = qfalse; + + if(checksumFeed != fs_checksumFeed) FS_Restart(checksumFeed); else if(fs_numServerPaks && !fs_reordered) FS_ReorderPurePaks();