OpenGL2: Remove duplicate textureFloat = qfalse

glRefConfig.textureFloat is set to qfalse near wrong extension and then
farther down by the correct extension. Removing this has no effect.
This commit is contained in:
Zack Middleton 2016-06-10 07:00:18 -05:00
parent 420bd09164
commit 0334f4a59b

View file

@ -468,7 +468,6 @@ void GLimp_InitExtraExtensions()
// GL_ARB_shading_language_100 // GL_ARB_shading_language_100
extension = "GL_ARB_shading_language_100"; extension = "GL_ARB_shading_language_100";
glRefConfig.textureFloat = qfalse;
if( GLimp_HaveExtension( extension ) ) if( GLimp_HaveExtension( extension ) )
{ {
char version[256]; char version[256];