lilium-voyager/Makefile

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Makefile
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#
# ioq3 Makefile
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#
# GNU Make required
#
COMPILE_PLATFORM=$(shell uname | sed -e 's/_.*//' | tr '[:upper:]' '[:lower:]' | sed -e 's/\//_/g')
COMPILE_ARCH=$(shell uname -m | sed -e 's/i.86/x86/' | sed -e 's/^arm.*/arm/')
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ifeq ($(COMPILE_PLATFORM),sunos)
# Solaris uname and GNU uname differ
COMPILE_ARCH=$(shell uname -p | sed -e 's/i.86/x86/')
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endif
ifndef BUILD_STANDALONE
BUILD_STANDALONE =
endif
ifndef BUILD_CLIENT
BUILD_CLIENT =
endif
ifndef BUILD_SERVER
BUILD_SERVER =
endif
ifndef BUILD_GAME_SO
BUILD_GAME_SO =
endif
ifndef BUILD_GAME_QVM
BUILD_GAME_QVM =
endif
ifndef BUILD_BASEGAME
BUILD_BASEGAME =
endif
ifndef BUILD_MISSIONPACK
BUILD_MISSIONPACK=
endif
ifndef BUILD_RENDERER_OPENGL2
BUILD_RENDERER_OPENGL2=
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endif
#############################################################################
#
# If you require a different configuration from the defaults below, create a
# new file named "Makefile.local" in the same directory as this file and define
# your parameters there. This allows you to change configuration without
# causing problems with keeping up to date with the repository.
#
#############################################################################
-include Makefile.local
ifeq ($(COMPILE_PLATFORM),cygwin)
PLATFORM=mingw32
endif
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ifndef PLATFORM
PLATFORM=$(COMPILE_PLATFORM)
endif
export PLATFORM
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ifeq ($(PLATFORM),mingw32)
MINGW=1
endif
ifeq ($(PLATFORM),mingw64)
MINGW=1
endif
ifeq ($(COMPILE_ARCH),i86pc)
COMPILE_ARCH=x86
endif
ifeq ($(COMPILE_ARCH),amd64)
COMPILE_ARCH=x86_64
endif
ifeq ($(COMPILE_ARCH),x64)
COMPILE_ARCH=x86_64
endif
ifeq ($(COMPILE_ARCH),powerpc)
COMPILE_ARCH=ppc
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endif
ifeq ($(COMPILE_ARCH),powerpc64)
COMPILE_ARCH=ppc64
endif
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ifeq ($(COMPILE_ARCH),axp)
COMPILE_ARCH=alpha
endif
ifndef ARCH
ARCH=$(COMPILE_ARCH)
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endif
export ARCH
ifneq ($(PLATFORM),$(COMPILE_PLATFORM))
CROSS_COMPILING=1
else
CROSS_COMPILING=0
ifneq ($(ARCH),$(COMPILE_ARCH))
CROSS_COMPILING=1
endif
endif
export CROSS_COMPILING
ifndef VERSION
VERSION=1.36
endif
ifndef CLIENTBIN
CLIENTBIN=ioquake3
endif
ifndef SERVERBIN
SERVERBIN=ioq3ded
endif
ifndef BASEGAME
BASEGAME=baseq3
endif
ifndef BASEGAME_CFLAGS
BASEGAME_CFLAGS=
endif
ifndef MISSIONPACK
MISSIONPACK=missionpack
endif
ifndef MISSIONPACK_CFLAGS
MISSIONPACK_CFLAGS=-DMISSIONPACK
endif
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ifndef COPYDIR
COPYDIR="/usr/local/games/quake3"
endif
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ifndef COPYBINDIR
COPYBINDIR=$(COPYDIR)
endif
ifndef MOUNT_DIR
MOUNT_DIR=code
endif
ifndef BUILD_DIR
BUILD_DIR=build
endif
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ifndef TEMPDIR
TEMPDIR=/tmp
endif
ifndef GENERATE_DEPENDENCIES
GENERATE_DEPENDENCIES=1
endif
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ifndef USE_OPENAL
USE_OPENAL=1
endif
ifndef USE_OPENAL_DLOPEN
USE_OPENAL_DLOPEN=1
endif
ifndef USE_CURL
USE_CURL=1
endif
ifndef USE_CURL_DLOPEN
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ifdef MINGW
USE_CURL_DLOPEN=0
else
USE_CURL_DLOPEN=1
endif
endif
ifndef USE_CODEC_VORBIS
USE_CODEC_VORBIS=0
endif
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ifndef USE_CODEC_OPUS
USE_CODEC_OPUS=1
endif
ifndef USE_MUMBLE
USE_MUMBLE=1
endif
ifndef USE_VOIP
USE_VOIP=1
endif
ifndef USE_FREETYPE
USE_FREETYPE=0
endif
ifndef USE_INTERNAL_LIBS
USE_INTERNAL_LIBS=1
endif
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ifndef USE_INTERNAL_OGG
USE_INTERNAL_OGG=$(USE_INTERNAL_LIBS)
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endif
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ifndef USE_INTERNAL_VORBIS
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USE_INTERNAL_VORBIS=$(USE_INTERNAL_LIBS)
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endif
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ifndef USE_INTERNAL_OPUS
USE_INTERNAL_OPUS=$(USE_INTERNAL_LIBS)
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endif
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ifndef USE_INTERNAL_ZLIB
USE_INTERNAL_ZLIB=$(USE_INTERNAL_LIBS)
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endif
ifndef USE_INTERNAL_JPEG
USE_INTERNAL_JPEG=$(USE_INTERNAL_LIBS)
endif
ifndef USE_LOCAL_HEADERS
USE_LOCAL_HEADERS=$(USE_INTERNAL_LIBS)
endif
ifndef USE_RENDERER_DLOPEN
USE_RENDERER_DLOPEN=1
endif
ifndef USE_YACC
USE_YACC=0
endif
ifndef DEBUG_CFLAGS
DEBUG_CFLAGS=-ggdb -O0
endif
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#############################################################################
BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH)
BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH)
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CDIR=$(MOUNT_DIR)/client
SDIR=$(MOUNT_DIR)/server
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RCOMMONDIR=$(MOUNT_DIR)/renderercommon
RGL1DIR=$(MOUNT_DIR)/renderergl1
RGL2DIR=$(MOUNT_DIR)/renderergl2
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CMDIR=$(MOUNT_DIR)/qcommon
SDLDIR=$(MOUNT_DIR)/sdl
ASMDIR=$(MOUNT_DIR)/asm
SYSDIR=$(MOUNT_DIR)/sys
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GDIR=$(MOUNT_DIR)/game
CGDIR=$(MOUNT_DIR)/cgame
BLIBDIR=$(MOUNT_DIR)/botlib
NDIR=$(MOUNT_DIR)/null
UIDIR=$(MOUNT_DIR)/ui
Q3UIDIR=$(MOUNT_DIR)/q3_ui
JPDIR=$(MOUNT_DIR)/jpeg-8c
OGGDIR=$(MOUNT_DIR)/libogg-1.3.1
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VORBISDIR=$(MOUNT_DIR)/libvorbis-1.3.4
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OPUSDIR=$(MOUNT_DIR)/opus-1.1
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OPUSFILEDIR=$(MOUNT_DIR)/opusfile-0.5
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ZDIR=$(MOUNT_DIR)/zlib
Q3ASMDIR=$(MOUNT_DIR)/tools/asm
LBURGDIR=$(MOUNT_DIR)/tools/lcc/lburg
Q3CPPDIR=$(MOUNT_DIR)/tools/lcc/cpp
Q3LCCETCDIR=$(MOUNT_DIR)/tools/lcc/etc
Q3LCCSRCDIR=$(MOUNT_DIR)/tools/lcc/src
LOKISETUPDIR=misc/setup
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NSISDIR=misc/nsis
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SDLHDIR=$(MOUNT_DIR)/SDL2
LIBSDIR=$(MOUNT_DIR)/libs
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bin_path=$(shell which $(1) 2> /dev/null)
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# We won't need this if we only build the server
ifneq ($(BUILD_CLIENT),0)
# set PKG_CONFIG_PATH to influence this, e.g.
# PKG_CONFIG_PATH=/opt/cross/i386-mingw32msvc/lib/pkgconfig
ifneq ($(call bin_path, pkg-config),)
CURL_CFLAGS ?= $(shell pkg-config --silence-errors --cflags libcurl)
CURL_LIBS ?= $(shell pkg-config --silence-errors --libs libcurl)
OPENAL_CFLAGS ?= $(shell pkg-config --silence-errors --cflags openal)
OPENAL_LIBS ?= $(shell pkg-config --silence-errors --libs openal)
SDL_CFLAGS ?= $(shell pkg-config --silence-errors --cflags sdl2|sed 's/-Dmain=SDL_main//')
SDL_LIBS ?= $(shell pkg-config --silence-errors --libs sdl2)
FREETYPE_CFLAGS ?= $(shell pkg-config --silence-errors --cflags freetype2)
else
# assume they're in the system default paths (no -I or -L needed)
CURL_LIBS ?= -lcurl
OPENAL_LIBS ?= -lopenal
endif
# Use sdl2-config if all else fails
ifeq ($(SDL_CFLAGS),)
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ifneq ($(call bin_path, sdl2-config),)
SDL_CFLAGS ?= $(shell sdl2-config --cflags)
SDL_LIBS ?= $(shell sdl2-config --libs)
endif
endif
endif
# Add git version info
USE_GIT=
ifeq ($(wildcard .git),.git)
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GIT_REV=$(shell git show -s --pretty=format:%h-%ad --date=short)
ifneq ($(GIT_REV),)
VERSION:=$(VERSION)_GIT_$(GIT_REV)
USE_GIT=1
endif
endif
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#############################################################################
# SETUP AND BUILD -- LINUX
#############################################################################
INSTALL=install
MKDIR=mkdir
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EXTRA_FILES=
CLIENT_EXTRA_FILES=
build: define ARCH_STRING in Makefile on Linux and other GNU platforms GNU platforms (Linux, kFreeBSD, Hurd) have endian.h to determine endianness, so all architectures except x86_64 are in fact treated identically, except that their ARCH_STRING is different. The ARCH_STRING must always be identical to the ARCH from the Makefile, otherwise the engine will not find its cgame, game and ui plugins under their expected names and startup will fail. If we pass it in from the Makefile, then an identical value is guaranteed, and we can get rid of an increasingly long list of defined(__some_cpu__) tests. The one remaining quirk is that we test __x86_64__ to determine whether to define idx64; I've kept that, but separated it from the ARCH_STRING. On non-Linux platforms we only support a few architectures anyway, so keeping the list up to date is less of a burden; *BSD porters could probably use the same technique to get support for lots of architectures with little effort, but I have not done that here, because I cannot test it. Windows must continue to support preprocessor-based architecture tests in any case, so that the MSVC solutions (which do not use the Makefile) can continue to work. However, Windows only runs on a few CPU families, so this shouldn't be a significant burden in practice. When cross-compiling, the tools are compiled for the build architecture (COMPILE_PLATFORM, COMPILE_ARCH) rather than the host architecture (PLATFORM, ARCH), so define ARCH_STRING to COMPILE_ARCH on a GNU COMPILE_PLATFORM.
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ifneq (,$(findstring "$(COMPILE_PLATFORM)", "linux" "gnu_kfreebsd" "kfreebsd-gnu" "gnu"))
TOOLS_CFLAGS += -DARCH_STRING=\"$(COMPILE_ARCH)\"
endif
ifneq (,$(findstring "$(PLATFORM)", "linux" "gnu_kfreebsd" "kfreebsd-gnu" "gnu"))
BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
build: define ARCH_STRING in Makefile on Linux and other GNU platforms GNU platforms (Linux, kFreeBSD, Hurd) have endian.h to determine endianness, so all architectures except x86_64 are in fact treated identically, except that their ARCH_STRING is different. The ARCH_STRING must always be identical to the ARCH from the Makefile, otherwise the engine will not find its cgame, game and ui plugins under their expected names and startup will fail. If we pass it in from the Makefile, then an identical value is guaranteed, and we can get rid of an increasingly long list of defined(__some_cpu__) tests. The one remaining quirk is that we test __x86_64__ to determine whether to define idx64; I've kept that, but separated it from the ARCH_STRING. On non-Linux platforms we only support a few architectures anyway, so keeping the list up to date is less of a burden; *BSD porters could probably use the same technique to get support for lots of architectures with little effort, but I have not done that here, because I cannot test it. Windows must continue to support preprocessor-based architecture tests in any case, so that the MSVC solutions (which do not use the Makefile) can continue to work. However, Windows only runs on a few CPU families, so this shouldn't be a significant burden in practice. When cross-compiling, the tools are compiled for the build architecture (COMPILE_PLATFORM, COMPILE_ARCH) rather than the host architecture (PLATFORM, ARCH), so define ARCH_STRING to COMPILE_ARCH on a GNU COMPILE_PLATFORM.
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-pipe -DUSE_ICON -DARCH_STRING=\\\"$(ARCH)\\\"
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CLIENT_CFLAGS += $(SDL_CFLAGS)
OPTIMIZEVM = -O3
OPTIMIZE = $(OPTIMIZEVM) -ffast-math
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ifeq ($(ARCH),x86_64)
OPTIMIZEVM = -O3
OPTIMIZE = $(OPTIMIZEVM) -ffast-math
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HAVE_VM_COMPILED = true
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else
ifeq ($(ARCH),x86)
OPTIMIZEVM = -O3 -march=i586
OPTIMIZE = $(OPTIMIZEVM) -ffast-math
HAVE_VM_COMPILED=true
else
ifeq ($(ARCH),ppc)
BASE_CFLAGS += -maltivec
HAVE_VM_COMPILED=true
endif
ifeq ($(ARCH),ppc64)
BASE_CFLAGS += -maltivec
HAVE_VM_COMPILED=true
endif
ifeq ($(ARCH),sparc)
OPTIMIZE += -mtune=ultrasparc3 -mv8plus
OPTIMIZEVM += -mtune=ultrasparc3 -mv8plus
HAVE_VM_COMPILED=true
endif
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ifeq ($(ARCH),armv7l)
HAVE_VM_COMPILED=true
endif
ifeq ($(ARCH),alpha)
# According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555
# -ffast-math will cause the client to die with SIGFPE on Alpha
OPTIMIZE = $(OPTIMIZEVM)
endif
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endif
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endif
SHLIBEXT=so
SHLIBCFLAGS=-fPIC -fvisibility=hidden
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SHLIBLDFLAGS=-shared $(LDFLAGS)
THREAD_LIBS=-lpthread
LIBS=-ldl -lm
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CLIENT_LIBS=$(SDL_LIBS)
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RENDERER_LIBS = $(SDL_LIBS) -lGL
ifeq ($(USE_OPENAL),1)
ifneq ($(USE_OPENAL_DLOPEN),1)
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CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS)
endif
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endif
ifeq ($(USE_CURL),1)
CLIENT_CFLAGS += $(CURL_CFLAGS)
ifneq ($(USE_CURL_DLOPEN),1)
CLIENT_LIBS += $(CURL_LIBS)
endif
endif
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ifeq ($(USE_MUMBLE),1)
CLIENT_LIBS += -lrt
endif
ifeq ($(ARCH),x86)
# linux32 make ...
BASE_CFLAGS += -m32
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else
ifeq ($(ARCH),ppc64)
BASE_CFLAGS += -m64
endif
endif
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else # ifeq Linux
#############################################################################
# SETUP AND BUILD -- MAC OS X
#############################################################################
ifeq ($(PLATFORM),darwin)
HAVE_VM_COMPILED=true
LIBS = -framework Cocoa
CLIENT_LIBS=
RENDERER_LIBS=
OPTIMIZEVM=
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BASE_CFLAGS += -mmacosx-version-min=10.7 -DMAC_OS_X_VERSION_MIN_REQUIRED=1070
ifeq ($(ARCH),ppc)
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BASE_CFLAGS += -arch ppc -faltivec
OPTIMIZEVM += -O3
endif
ifeq ($(ARCH),ppc64)
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BASE_CFLAGS += -arch ppc64 -faltivec
endif
ifeq ($(ARCH),x86)
OPTIMIZEVM += -march=prescott -mfpmath=sse
# x86 vm will crash without -mstackrealign since MMX instructions will be
# used no matter what and they corrupt the frame pointer in VM calls
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BASE_CFLAGS += -arch i386 -m32 -mstackrealign
endif
ifeq ($(ARCH),x86_64)
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OPTIMIZEVM += -arch x86_64 -mfpmath=sse
endif
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# When compiling on OSX for OSX, we're not cross compiling as far as the
# Makefile is concerned, as target architecture is specified as a compiler
# argument
ifeq ($(COMPILE_PLATFORM),darwin)
CROSS_COMPILING=0
endif
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ifeq ($(CROSS_COMPILING),1)
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ifeq ($(ARCH),x86_64)
CC=x86_64-apple-darwin13-cc
RANLIB=x86_64-apple-darwin13-ranlib
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else
ifeq ($(ARCH),x86)
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CC=i386-apple-darwin13-cc
RANLIB=i386-apple-darwin13-ranlib
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else
$(error Architecture $(ARCH) is not supported when cross compiling)
endif
endif
endif
BASE_CFLAGS += -fno-strict-aliasing -fno-common -pipe
ifeq ($(USE_OPENAL),1)
ifneq ($(USE_OPENAL_DLOPEN),1)
CLIENT_LIBS += -framework OpenAL
endif
endif
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ifeq ($(USE_CURL),1)
CLIENT_CFLAGS += $(CURL_CFLAGS)
ifneq ($(USE_CURL_DLOPEN),1)
CLIENT_LIBS += $(CURL_LIBS)
endif
endif
BASE_CFLAGS += -D_THREAD_SAFE=1
# FIXME: It is not possible to build using system SDL2 framework
# 1. IF you try, this Makefile will still drop libSDL-2.0.0.dylib into the builddir
# 2. Debugger warns that you have 2- which one will be used is undefined
ifeq ($(USE_LOCAL_HEADERS),1)
BASE_CFLAGS += -I$(SDLHDIR)/include
endif
# We copy sdlmain before ranlib'ing it so that subversion doesn't think
# the file has been modified by each build.
LIBSDLMAIN=$(B)/libSDL2main.a
LIBSDLMAINSRC=$(LIBSDIR)/macosx/libSDL2main.a
CLIENT_LIBS += -framework IOKit \
$(LIBSDIR)/macosx/libSDL2-2.0.0.dylib
RENDERER_LIBS += -framework OpenGL $(LIBSDIR)/macosx/libSDL2-2.0.0.dylib
CLIENT_EXTRA_FILES += $(LIBSDIR)/macosx/libSDL2-2.0.0.dylib
OPTIMIZE = $(OPTIMIZEVM) -ffast-math
SHLIBEXT=dylib
SHLIBCFLAGS=-fPIC -fno-common
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SHLIBLDFLAGS=-dynamiclib $(LDFLAGS) -Wl,-U,_com_altivec
NOTSHLIBCFLAGS=-mdynamic-no-pic
else # ifeq darwin
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#############################################################################
# SETUP AND BUILD -- MINGW32
#############################################################################
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ifdef MINGW
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ifeq ($(CROSS_COMPILING),1)
# If CC is already set to something generic, we probably want to use
# something more specific
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ifneq ($(findstring $(strip $(CC)),cc gcc),)
CC=
endif
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# We need to figure out the correct gcc and windres
ifeq ($(ARCH),x86_64)
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MINGW_PREFIXES=x86_64-w64-mingw32 amd64-mingw32msvc
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endif
ifeq ($(ARCH),x86)
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MINGW_PREFIXES=i686-w64-mingw32 i586-mingw32msvc i686-pc-mingw32
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endif
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ifndef CC
CC=$(firstword $(strip $(foreach MINGW_PREFIX, $(MINGW_PREFIXES), \
$(call bin_path, $(MINGW_PREFIX)-gcc))))
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endif
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ifndef WINDRES
WINDRES=$(firstword $(strip $(foreach MINGW_PREFIX, $(MINGW_PREFIXES), \
$(call bin_path, $(MINGW_PREFIX)-windres))))
endif
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else
# Some MinGW installations define CC to cc, but don't actually provide cc,
# so check that CC points to a real binary and use gcc if it doesn't
ifeq ($(call bin_path, $(CC)),)
CC=gcc
endif
endif
# using generic windres if specific one is not present
ifndef WINDRES
WINDRES=windres
endif
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ifeq ($(CC),)
$(error Cannot find a suitable cross compiler for $(PLATFORM))
endif
BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
-DUSE_ICON
# In the absence of wspiapi.h, require Windows XP or later
ifeq ($(shell test -e $(CMDIR)/wspiapi.h; echo $$?),1)
BASE_CFLAGS += -DWINVER=0x501
endif
ifeq ($(USE_OPENAL),1)
CLIENT_CFLAGS += $(OPENAL_CFLAGS)
ifneq ($(USE_OPENAL_DLOPEN),1)
CLIENT_LDFLAGS += $(OPENAL_LDFLAGS)
endif
endif
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ifeq ($(ARCH),x86_64)
OPTIMIZEVM = -O3
OPTIMIZE = $(OPTIMIZEVM) -ffast-math
HAVE_VM_COMPILED = true
endif
ifeq ($(ARCH),x86)
OPTIMIZEVM = -O3 -march=i586
OPTIMIZE = $(OPTIMIZEVM) -ffast-math
HAVE_VM_COMPILED = true
endif
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SHLIBEXT=dll
SHLIBCFLAGS=
SHLIBLDFLAGS=-shared $(LDFLAGS)
BINEXT=.exe
ifeq ($(CROSS_COMPILING),0)
TOOLS_BINEXT=.exe
endif
ifeq ($(COMPILE_PLATFORM),cygwin)
TOOLS_BINEXT=.exe
TOOLS_CC=$(CC)
endif
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LIBS= -lws2_32 -lwinmm -lpsapi
# clang 3.4 doesn't support this
ifneq ("$(CC)", $(findstring "$(CC)", "clang" "clang++"))
CLIENT_LDFLAGS += -mwindows
endif
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CLIENT_LIBS = -lgdi32 -lole32
RENDERER_LIBS = -lgdi32 -lole32 -lopengl32
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ifeq ($(USE_FREETYPE),1)
FREETYPE_CFLAGS = -Ifreetype2
endif
ifeq ($(USE_CURL),1)
CLIENT_CFLAGS += $(CURL_CFLAGS)
ifneq ($(USE_CURL_DLOPEN),1)
ifeq ($(USE_LOCAL_HEADERS),1)
CLIENT_CFLAGS += -DCURL_STATICLIB
ifeq ($(ARCH),x86_64)
CLIENT_LIBS += $(LIBSDIR)/win64/libcurl.a
else
CLIENT_LIBS += $(LIBSDIR)/win32/libcurl.a
endif
else
CLIENT_LIBS += $(CURL_LIBS)
endif
endif
endif
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ifeq ($(ARCH),x86)
# build 32bit
BASE_CFLAGS += -m32
else
BASE_CFLAGS += -m64
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endif
# libmingw32 must be linked before libSDLmain
CLIENT_LIBS += -lmingw32
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RENDERER_LIBS += -lmingw32
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ifeq ($(USE_LOCAL_HEADERS),1)
CLIENT_CFLAGS += -I$(SDLHDIR)/include
ifeq ($(ARCH),x86)
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CLIENT_LIBS += $(LIBSDIR)/win32/libSDL2main.a \
$(LIBSDIR)/win32/libSDL2.dll.a
RENDERER_LIBS += $(LIBSDIR)/win32/libSDL2main.a \
$(LIBSDIR)/win32/libSDL2.dll.a
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SDLDLL=SDL2.dll
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CLIENT_EXTRA_FILES += $(LIBSDIR)/win32/SDL2.dll
else
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CLIENT_LIBS += $(LIBSDIR)/win64/libSDL264main.a \
$(LIBSDIR)/win64/libSDL264.dll.a
RENDERER_LIBS += $(LIBSDIR)/win64/libSDL264main.a \
$(LIBSDIR)/win64/libSDL264.dll.a
SDLDLL=SDL264.dll
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CLIENT_EXTRA_FILES += $(LIBSDIR)/win64/SDL264.dll
endif
else
CLIENT_CFLAGS += $(SDL_CFLAGS)
CLIENT_LIBS += $(SDL_LIBS)
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RENDERER_LIBS += $(SDL_LIBS)
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SDLDLL=SDL2.dll
endif
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else # ifdef MINGW
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#############################################################################
# SETUP AND BUILD -- FREEBSD
#############################################################################
ifeq ($(PLATFORM),freebsd)
# flags
BASE_CFLAGS = \
-Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
-DUSE_ICON -DMAP_ANONYMOUS=MAP_ANON
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CLIENT_CFLAGS += $(SDL_CFLAGS)
HAVE_VM_COMPILED = true
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OPTIMIZEVM =
OPTIMIZE = $(OPTIMIZEVM) -ffast-math
SHLIBEXT=so
SHLIBCFLAGS=-fPIC
SHLIBLDFLAGS=-shared $(LDFLAGS)
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THREAD_LIBS=-lpthread
# don't need -ldl (FreeBSD)
LIBS=-lm
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CLIENT_LIBS =
CLIENT_LIBS += $(SDL_LIBS)
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RENDERER_LIBS = $(SDL_LIBS) -lGL
# optional features/libraries
ifeq ($(USE_OPENAL),1)
ifeq ($(USE_OPENAL_DLOPEN),1)
CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS)
endif
endif
ifeq ($(USE_CURL),1)
CLIENT_CFLAGS += $(CURL_CFLAGS)
ifeq ($(USE_CURL_DLOPEN),1)
CLIENT_LIBS += $(CURL_LIBS)
endif
endif
# cross-compiling tweaks
ifeq ($(ARCH),x86)
ifeq ($(CROSS_COMPILING),1)
BASE_CFLAGS += -m32
endif
endif
ifeq ($(ARCH),x86_64)
ifeq ($(CROSS_COMPILING),1)
BASE_CFLAGS += -m64
endif
endif
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else # ifeq freebsd
#############################################################################
# SETUP AND BUILD -- OPENBSD
#############################################################################
ifeq ($(PLATFORM),openbsd)
BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
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-pipe -DUSE_ICON -DMAP_ANONYMOUS=MAP_ANON
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CLIENT_CFLAGS += $(SDL_CFLAGS)
OPTIMIZEVM = -O3
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OPTIMIZE = $(OPTIMIZEVM) -ffast-math
ifeq ($(ARCH),x86_64)
OPTIMIZEVM = -O3
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OPTIMIZE = $(OPTIMIZEVM) -ffast-math
HAVE_VM_COMPILED = true
else
ifeq ($(ARCH),x86)
OPTIMIZEVM = -O3 -march=i586
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OPTIMIZE = $(OPTIMIZEVM) -ffast-math
HAVE_VM_COMPILED=true
else
ifeq ($(ARCH),ppc)
BASE_CFLAGS += -maltivec
HAVE_VM_COMPILED=true
endif
ifeq ($(ARCH),ppc64)
BASE_CFLAGS += -maltivec
HAVE_VM_COMPILED=true
endif
ifeq ($(ARCH),sparc64)
OPTIMIZE += -mtune=ultrasparc3 -mv8plus
OPTIMIZEVM += -mtune=ultrasparc3 -mv8plus
HAVE_VM_COMPILED=true
endif
ifeq ($(ARCH),alpha)
# According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555
# -ffast-math will cause the client to die with SIGFPE on Alpha
OPTIMIZE = $(OPTIMIZEVM)
endif
endif
endif
ifeq ($(USE_CURL),1)
CLIENT_CFLAGS += $(CURL_CFLAGS)
USE_CURL_DLOPEN=0
endif
# no shm_open on OpenBSD
USE_MUMBLE=0
SHLIBEXT=so
SHLIBCFLAGS=-fPIC
SHLIBLDFLAGS=-shared $(LDFLAGS)
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THREAD_LIBS=-lpthread
LIBS=-lm
CLIENT_LIBS =
CLIENT_LIBS += $(SDL_LIBS)
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RENDERER_LIBS = $(SDL_LIBS) -lGL
ifeq ($(USE_OPENAL),1)
ifneq ($(USE_OPENAL_DLOPEN),1)
CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS)
endif
endif
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ifeq ($(USE_CURL),1)
ifneq ($(USE_CURL_DLOPEN),1)
CLIENT_LIBS += $(CURL_LIBS)
endif
endif
else # ifeq openbsd
#############################################################################
# SETUP AND BUILD -- NETBSD
#############################################################################
ifeq ($(PLATFORM),netbsd)
LIBS=-lm
SHLIBEXT=so
SHLIBCFLAGS=-fPIC
SHLIBLDFLAGS=-shared $(LDFLAGS)
THREAD_LIBS=-lpthread
BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
ifeq ($(ARCH),x86)
HAVE_VM_COMPILED=true
endif
BUILD_CLIENT = 0
else # ifeq netbsd
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#############################################################################
# SETUP AND BUILD -- IRIX
#############################################################################
ifeq ($(PLATFORM),irix64)
LIB=lib
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ARCH=mips
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CC = c99
MKDIR = mkdir -p
BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 \
-I. -I$(ROOT)/usr/include
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CLIENT_CFLAGS += $(SDL_CFLAGS)
OPTIMIZE = -O3
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SHLIBEXT=so
SHLIBCFLAGS=
SHLIBLDFLAGS=-shared
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LIBS=-ldl -lm -lgen
# FIXME: The X libraries probably aren't necessary?
CLIENT_LIBS=-L/usr/X11/$(LIB) $(SDL_LIBS) \
-lX11 -lXext -lm
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RENDERER_LIBS = $(SDL_LIBS) -lGL
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else # ifeq IRIX
#############################################################################
# SETUP AND BUILD -- SunOS
#############################################################################
2006-04-04 07:12:24 +00:00
ifeq ($(PLATFORM),sunos)
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CC=gcc
INSTALL=ginstall
MKDIR=gmkdir
COPYDIR="/usr/local/share/games/quake3"
ifneq ($(ARCH),x86)
ifneq ($(ARCH),sparc)
$(error arch $(ARCH) is currently not supported)
endif
endif
BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
-pipe -DUSE_ICON
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CLIENT_CFLAGS += $(SDL_CFLAGS)
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OPTIMIZEVM = -O3 -funroll-loops
ifeq ($(ARCH),sparc)
OPTIMIZEVM += -O3 \
-fstrength-reduce -falign-functions=2 \
-mtune=ultrasparc3 -mv8plus -mno-faster-structs
HAVE_VM_COMPILED=true
else
ifeq ($(ARCH),x86)
OPTIMIZEVM += -march=i586 -fomit-frame-pointer \
-falign-functions=2 -fstrength-reduce
HAVE_VM_COMPILED=true
BASE_CFLAGS += -m32
CLIENT_CFLAGS += -I/usr/X11/include/NVIDIA
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CLIENT_LDFLAGS += -L/usr/X11/lib/NVIDIA -R/usr/X11/lib/NVIDIA
endif
endif
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OPTIMIZE = $(OPTIMIZEVM) -ffast-math
SHLIBEXT=so
SHLIBCFLAGS=-fPIC
SHLIBLDFLAGS=-shared $(LDFLAGS)
THREAD_LIBS=-lpthread
LIBS=-lsocket -lnsl -ldl -lm
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BOTCFLAGS=-O0
CLIENT_LIBS +=$(SDL_LIBS) -lX11 -lXext -liconv -lm
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RENDERER_LIBS = $(SDL_LIBS) -lGL
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else # ifeq sunos
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#############################################################################
# SETUP AND BUILD -- GENERIC
#############################################################################
BASE_CFLAGS=
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OPTIMIZE = -O3
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SHLIBEXT=so
SHLIBCFLAGS=-fPIC
SHLIBLDFLAGS=-shared
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endif #Linux
endif #darwin
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endif #MINGW
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endif #FreeBSD
endif #OpenBSD
endif #NetBSD
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endif #IRIX
endif #SunOS
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ifndef CC
CC=gcc
endif
ifndef RANLIB
RANLIB=ranlib
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endif
ifneq ($(HAVE_VM_COMPILED),true)
BASE_CFLAGS += -DNO_VM_COMPILED
BUILD_GAME_QVM=0
endif
TARGETS =
ifndef FULLBINEXT
FULLBINEXT=.$(ARCH)$(BINEXT)
endif
ifndef SHLIBNAME
SHLIBNAME=$(ARCH).$(SHLIBEXT)
endif
ifneq ($(BUILD_SERVER),0)
TARGETS += $(B)/$(SERVERBIN)$(FULLBINEXT)
endif
ifneq ($(BUILD_CLIENT),0)
ifneq ($(USE_RENDERER_DLOPEN),0)
TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT) $(B)/renderer_opengl1_$(SHLIBNAME)
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ifneq ($(BUILD_RENDERER_OPENGL2),0)
TARGETS += $(B)/renderer_opengl2_$(SHLIBNAME)
endif
else
TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT)
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ifneq ($(BUILD_RENDERER_OPENGL2),0)
TARGETS += $(B)/$(CLIENTBIN)_opengl2$(FULLBINEXT)
endif
endif
endif
ifneq ($(BUILD_GAME_SO),0)
ifneq ($(BUILD_BASEGAME),0)
TARGETS += \
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$(B)/$(BASEGAME)/cgame$(SHLIBNAME) \
$(B)/$(BASEGAME)/qagame$(SHLIBNAME) \
$(B)/$(BASEGAME)/ui$(SHLIBNAME)
endif
ifneq ($(BUILD_MISSIONPACK),0)
TARGETS += \
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$(B)/$(MISSIONPACK)/cgame$(SHLIBNAME) \
$(B)/$(MISSIONPACK)/qagame$(SHLIBNAME) \
$(B)/$(MISSIONPACK)/ui$(SHLIBNAME)
endif
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endif
ifneq ($(BUILD_GAME_QVM),0)
ifneq ($(BUILD_BASEGAME),0)
TARGETS += \
$(B)/$(BASEGAME)/vm/cgame.qvm \
$(B)/$(BASEGAME)/vm/qagame.qvm \
$(B)/$(BASEGAME)/vm/ui.qvm
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endif
ifneq ($(BUILD_MISSIONPACK),0)
TARGETS += \
$(B)/$(MISSIONPACK)/vm/cgame.qvm \
$(B)/$(MISSIONPACK)/vm/qagame.qvm \
$(B)/$(MISSIONPACK)/vm/ui.qvm
endif
endif
ifeq ($(USE_OPENAL),1)
CLIENT_CFLAGS += -DUSE_OPENAL
ifeq ($(USE_OPENAL_DLOPEN),1)
CLIENT_CFLAGS += -DUSE_OPENAL_DLOPEN
endif
endif
ifeq ($(USE_CURL),1)
CLIENT_CFLAGS += -DUSE_CURL
ifeq ($(USE_CURL_DLOPEN),1)
CLIENT_CFLAGS += -DUSE_CURL_DLOPEN
endif
endif
ifeq ($(USE_VOIP),1)
CLIENT_CFLAGS += -DUSE_VOIP
SERVER_CFLAGS += -DUSE_VOIP
NEED_OPUS=1
endif
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ifeq ($(USE_CODEC_OPUS),1)
CLIENT_CFLAGS += -DUSE_CODEC_OPUS
NEED_OPUS=1
endif
ifeq ($(NEED_OPUS),1)
2013-02-18 00:32:05 +00:00
ifeq ($(USE_INTERNAL_OPUS),1)
OPUS_CFLAGS = -DOPUS_BUILD -DHAVE_LRINTF -DFLOATING_POINT -DUSE_ALLOCA \
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-I$(OPUSDIR)/include -I$(OPUSDIR)/celt -I$(OPUSDIR)/silk \
-I$(OPUSDIR)/silk/float -I$(OPUSFILEDIR)/include
2013-02-18 00:32:05 +00:00
else
OPUS_CFLAGS ?= $(shell pkg-config --silence-errors --cflags opusfile opus || true)
OPUS_LIBS ?= $(shell pkg-config --silence-errors --libs opusfile opus || echo -lopusfile -lopus)
2013-02-18 00:56:06 +00:00
endif
CLIENT_CFLAGS += $(OPUS_CFLAGS)
CLIENT_LIBS += $(OPUS_LIBS)
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NEED_OGG=1
endif
ifeq ($(USE_CODEC_VORBIS),1)
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CLIENT_CFLAGS += -DUSE_CODEC_VORBIS
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ifeq ($(USE_INTERNAL_VORBIS),1)
CLIENT_CFLAGS += -I$(VORBISDIR)/include -I$(VORBISDIR)/lib
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else
VORBIS_CFLAGS ?= $(shell pkg-config --silence-errors --cflags vorbisfile vorbis || true)
VORBIS_LIBS ?= $(shell pkg-config --silence-errors --libs vorbisfile vorbis || echo -lvorbisfile -lvorbis)
endif
CLIENT_CFLAGS += $(VORBIS_CFLAGS)
CLIENT_LIBS += $(VORBIS_LIBS)
NEED_OGG=1
endif
2014-02-08 08:26:03 +00:00
2013-02-18 00:56:06 +00:00
ifeq ($(NEED_OGG),1)
ifeq ($(USE_INTERNAL_OGG),1)
OGG_CFLAGS = -I$(OGGDIR)/include
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else
OGG_CFLAGS ?= $(shell pkg-config --silence-errors --cflags ogg || true)
OGG_LIBS ?= $(shell pkg-config --silence-errors --libs ogg || echo -logg)
2014-02-08 08:26:03 +00:00
endif
CLIENT_CFLAGS += $(OGG_CFLAGS)
CLIENT_LIBS += $(OGG_LIBS)
2014-02-08 08:26:03 +00:00
endif
ifeq ($(USE_RENDERER_DLOPEN),1)
CLIENT_CFLAGS += -DUSE_RENDERER_DLOPEN
endif
ifeq ($(USE_MUMBLE),1)
CLIENT_CFLAGS += -DUSE_MUMBLE
endif
2009-10-19 14:00:16 +00:00
ifeq ($(USE_INTERNAL_ZLIB),1)
ZLIB_CFLAGS = -DNO_GZIP -I$(ZDIR)
2009-10-19 14:00:16 +00:00
else
ZLIB_CFLAGS ?= $(shell pkg-config --silence-errors --cflags zlib || true)
ZLIB_LIBS ?= $(shell pkg-config --silence-errors --libs zlib || echo -lz)
2009-10-19 14:00:16 +00:00
endif
BASE_CFLAGS += $(ZLIB_CFLAGS)
LIBS += $(ZLIB_LIBS)
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ifeq ($(USE_INTERNAL_JPEG),1)
BASE_CFLAGS += -DUSE_INTERNAL_JPEG
BASE_CFLAGS += -I$(JPDIR)
else
# IJG libjpeg doesn't have pkg-config, but libjpeg-turbo uses libjpeg.pc;
# we fall back to hard-coded answers if libjpeg.pc is unavailable
JPEG_CFLAGS ?= $(shell pkg-config --silence-errors --cflags libjpeg || true)
JPEG_LIBS ?= $(shell pkg-config --silence-errors --libs libjpeg || echo -ljpeg)
BASE_CFLAGS += $(JPEG_CFLAGS)
RENDERER_LIBS += $(JPEG_LIBS)
endif
ifeq ($(USE_FREETYPE),1)
FREETYPE_CFLAGS ?= $(shell pkg-config --silence-errors --cflags freetype2 || true)
FREETYPE_LIBS ?= $(shell pkg-config --silence-errors --libs freetype2 || echo -lfreetype)
BASE_CFLAGS += -DBUILD_FREETYPE $(FREETYPE_CFLAGS)
RENDERER_LIBS += $(FREETYPE_LIBS)
endif
ifeq ("$(CC)", $(findstring "$(CC)", "clang" "clang++"))
BASE_CFLAGS += -Qunused-arguments
endif
ifdef DEFAULT_BASEDIR
BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\"
endif
ifeq ($(USE_LOCAL_HEADERS),1)
BASE_CFLAGS += -DUSE_LOCAL_HEADERS
endif
ifeq ($(BUILD_STANDALONE),1)
BASE_CFLAGS += -DSTANDALONE
endif
ifeq ($(GENERATE_DEPENDENCIES),1)
DEPEND_CFLAGS = -MMD
else
DEPEND_CFLAGS =
endif
ifeq ($(NO_STRIP),1)
STRIP_FLAG =
else
STRIP_FLAG = -s
endif
# https://reproducible-builds.org/specs/source-date-epoch/
ifdef SOURCE_DATE_EPOCH
BASE_CFLAGS += -DPRODUCT_DATE=\\\"$(shell date --date="@$$SOURCE_DATE_EPOCH" "+%b %_d %Y" | sed -e 's/ /\\\ /'g)\\\"
endif
BASE_CFLAGS += -DPRODUCT_VERSION=\\\"$(VERSION)\\\"
BASE_CFLAGS += -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral
BASE_CFLAGS += -Wstrict-aliasing=2 -Wmissing-format-attribute
BASE_CFLAGS += -Wdisabled-optimization
BASE_CFLAGS += -Werror-implicit-function-declaration
ifeq ($(V),1)
echo_cmd=@:
Q=
else
echo_cmd=@echo
Q=@
endif
define DO_CC
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$(echo_cmd) "CC $<"
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$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) -o $@ -c $<
endef
define DO_REF_CC
$(echo_cmd) "REF_CC $<"
$(Q)$(CC) $(SHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) -o $@ -c $<
endef
define DO_REF_STR
$(echo_cmd) "REF_STR $<"
$(Q)rm -f $@
$(Q)echo "const char *fallbackShader_$(notdir $(basename $<)) =" >> $@
$(Q)cat $< | sed 's/^/\"/;s/$$/\\n\"/' >> $@
$(Q)echo ";" >> $@
endef
define DO_BOT_CC
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$(echo_cmd) "BOT_CC $<"
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$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(BOTCFLAGS) $(OPTIMIZE) -DBOTLIB -o $@ -c $<
endef
ifeq ($(GENERATE_DEPENDENCIES),1)
DO_QVM_DEP=cat $(@:%.o=%.d) | sed -e 's/\.o/\.asm/g' >> $(@:%.o=%.d)
endif
define DO_SHLIB_CC
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$(echo_cmd) "SHLIB_CC $<"
$(Q)$(CC) $(BASEGAME_CFLAGS) $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
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$(Q)$(DO_QVM_DEP)
endef
define DO_GAME_CC
$(echo_cmd) "GAME_CC $<"
$(Q)$(CC) $(BASEGAME_CFLAGS) -DQAGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_CGAME_CC
$(echo_cmd) "CGAME_CC $<"
$(Q)$(CC) $(BASEGAME_CFLAGS) -DCGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_UI_CC
$(echo_cmd) "UI_CC $<"
$(Q)$(CC) $(BASEGAME_CFLAGS) -DUI $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_SHLIB_CC_MISSIONPACK
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$(echo_cmd) "SHLIB_CC_MISSIONPACK $<"
$(Q)$(CC) $(MISSIONPACK_CFLAGS) $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
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$(Q)$(DO_QVM_DEP)
endef
define DO_GAME_CC_MISSIONPACK
$(echo_cmd) "GAME_CC_MISSIONPACK $<"
$(Q)$(CC) $(MISSIONPACK_CFLAGS) -DQAGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_CGAME_CC_MISSIONPACK
$(echo_cmd) "CGAME_CC_MISSIONPACK $<"
$(Q)$(CC) $(MISSIONPACK_CFLAGS) -DCGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_UI_CC_MISSIONPACK
$(echo_cmd) "UI_CC_MISSIONPACK $<"
$(Q)$(CC) $(MISSIONPACK_CFLAGS) -DUI $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_AS
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$(echo_cmd) "AS $<"
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$(Q)$(CC) $(CFLAGS) $(OPTIMIZE) -x assembler-with-cpp -o $@ -c $<
endef
define DO_DED_CC
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$(echo_cmd) "DED_CC $<"
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$(Q)$(CC) $(NOTSHLIBCFLAGS) -DDEDICATED $(CFLAGS) $(SERVER_CFLAGS) $(OPTIMIZE) -o $@ -c $<
endef
define DO_WINDRES
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$(echo_cmd) "WINDRES $<"
$(Q)$(WINDRES) -i $< -o $@
endef
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#############################################################################
# MAIN TARGETS
#############################################################################
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default: release
all: debug release
debug:
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@$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \
OPTIMIZE="$(DEBUG_CFLAGS)" OPTIMIZEVM="$(DEBUG_CFLAGS)" \
CLIENT_CFLAGS="$(CLIENT_CFLAGS)" SERVER_CFLAGS="$(SERVER_CFLAGS)" V=$(V)
release:
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@$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \
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OPTIMIZE="-DNDEBUG $(OPTIMIZE)" OPTIMIZEVM="-DNDEBUG $(OPTIMIZEVM)" \
CLIENT_CFLAGS="$(CLIENT_CFLAGS)" SERVER_CFLAGS="$(SERVER_CFLAGS)" V=$(V)
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ifneq ($(call bin_path, tput),)
TERM_COLUMNS=$(shell if c=`tput cols`; then echo $$(($$c-4)); else echo 76; fi)
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else
TERM_COLUMNS=76
endif
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define ADD_COPY_TARGET
TARGETS += $2
$2: $1
$(echo_cmd) "CP $$<"
@cp $1 $2
endef
# These functions allow us to generate rules for copying a list of files
# into the base directory of the build; this is useful for bundling libs,
# README files or whatever else
define GENERATE_COPY_TARGETS
$(foreach FILE,$1, \
$(eval $(call ADD_COPY_TARGET, \
$(FILE), \
$(addprefix $(B)/,$(notdir $(FILE))))))
endef
$(call GENERATE_COPY_TARGETS,$(EXTRA_FILES))
ifneq ($(BUILD_CLIENT),0)
$(call GENERATE_COPY_TARGETS,$(CLIENT_EXTRA_FILES))
endif
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NAKED_TARGETS=$(shell echo $(TARGETS) | sed -e "s!$(B)/!!g")
print_list=-@for i in $(1); \
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do \
echo " $$i"; \
done
ifneq ($(call bin_path, fmt),)
print_wrapped=@echo $(1) | fmt -w $(TERM_COLUMNS) | sed -e "s/^\(.*\)$$/ \1/"
else
print_wrapped=$(print_list)
endif
# Create the build directories, check libraries and print out
# an informational message, then start building
targets: makedirs
@echo ""
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@echo "Building in $(B):"
@echo " PLATFORM: $(PLATFORM)"
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@echo " ARCH: $(ARCH)"
@echo " VERSION: $(VERSION)"
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@echo " COMPILE_PLATFORM: $(COMPILE_PLATFORM)"
@echo " COMPILE_ARCH: $(COMPILE_ARCH)"
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@echo " HAVE_VM_COMPILED: $(HAVE_VM_COMPILED)"
@echo " CC: $(CC)"
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ifeq ($(PLATFORM),mingw32)
@echo " WINDRES: $(WINDRES)"
endif
@echo ""
@echo " CFLAGS:"
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$(call print_wrapped, $(CFLAGS) $(OPTIMIZE))
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@echo ""
@echo " CLIENT_CFLAGS:"
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$(call print_wrapped, $(CLIENT_CFLAGS))
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@echo ""
@echo " SERVER_CFLAGS:"
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$(call print_wrapped, $(SERVER_CFLAGS))
@echo ""
@echo " LDFLAGS:"
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$(call print_wrapped, $(LDFLAGS))
@echo ""
@echo " LIBS:"
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$(call print_wrapped, $(LIBS))
@echo ""
@echo " CLIENT_LIBS:"
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$(call print_wrapped, $(CLIENT_LIBS))
@echo ""
@echo " Output:"
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$(call print_list, $(NAKED_TARGETS))
@echo ""
ifneq ($(TARGETS),)
ifndef DEBUG_MAKEFILE
@$(MAKE) $(TARGETS) $(B).zip V=$(V)
endif
endif
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$(B).zip: $(TARGETS)
ifeq ($(PLATFORM),darwin)
ifdef ARCHIVE
@("./make-macosx-app.sh" release $(ARCH); if [ "$$?" -eq 0 ] && [ -d "$(B)/ioquake3.app" ]; then rm -f $@; cd $(B) && zip --symlinks -r9 ../../$@ `find "ioquake3.app" -print | sed -e "s!$(B)/!!g"`; else rm -f $@; cd $(B) && zip -r9 ../../$@ $(NAKED_TARGETS); fi)
endif
endif
ifneq ($(PLATFORM),darwin)
ifdef ARCHIVE
@rm -f $@
@(cd $(B) && zip -r9 ../../$@ $(NAKED_TARGETS))
endif
endif
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makedirs:
@if [ ! -d $(BUILD_DIR) ];then $(MKDIR) $(BUILD_DIR);fi
@if [ ! -d $(B) ];then $(MKDIR) $(B);fi
@if [ ! -d $(B)/client ];then $(MKDIR) $(B)/client;fi
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@if [ ! -d $(B)/client/opus ];then $(MKDIR) $(B)/client/opus;fi
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@if [ ! -d $(B)/client/vorbis ];then $(MKDIR) $(B)/client/vorbis;fi
@if [ ! -d $(B)/renderergl1 ];then $(MKDIR) $(B)/renderergl1;fi
@if [ ! -d $(B)/renderergl2 ];then $(MKDIR) $(B)/renderergl2;fi
@if [ ! -d $(B)/renderergl2/glsl ];then $(MKDIR) $(B)/renderergl2/glsl;fi
@if [ ! -d $(B)/ded ];then $(MKDIR) $(B)/ded;fi
@if [ ! -d $(B)/$(BASEGAME) ];then $(MKDIR) $(B)/$(BASEGAME);fi
@if [ ! -d $(B)/$(BASEGAME)/cgame ];then $(MKDIR) $(B)/$(BASEGAME)/cgame;fi
@if [ ! -d $(B)/$(BASEGAME)/game ];then $(MKDIR) $(B)/$(BASEGAME)/game;fi
@if [ ! -d $(B)/$(BASEGAME)/ui ];then $(MKDIR) $(B)/$(BASEGAME)/ui;fi
@if [ ! -d $(B)/$(BASEGAME)/qcommon ];then $(MKDIR) $(B)/$(BASEGAME)/qcommon;fi
@if [ ! -d $(B)/$(BASEGAME)/vm ];then $(MKDIR) $(B)/$(BASEGAME)/vm;fi
@if [ ! -d $(B)/$(MISSIONPACK) ];then $(MKDIR) $(B)/$(MISSIONPACK);fi
@if [ ! -d $(B)/$(MISSIONPACK)/cgame ];then $(MKDIR) $(B)/$(MISSIONPACK)/cgame;fi
@if [ ! -d $(B)/$(MISSIONPACK)/game ];then $(MKDIR) $(B)/$(MISSIONPACK)/game;fi
@if [ ! -d $(B)/$(MISSIONPACK)/ui ];then $(MKDIR) $(B)/$(MISSIONPACK)/ui;fi
@if [ ! -d $(B)/$(MISSIONPACK)/qcommon ];then $(MKDIR) $(B)/$(MISSIONPACK)/qcommon;fi
@if [ ! -d $(B)/$(MISSIONPACK)/vm ];then $(MKDIR) $(B)/$(MISSIONPACK)/vm;fi
@if [ ! -d $(B)/tools ];then $(MKDIR) $(B)/tools;fi
@if [ ! -d $(B)/tools/asm ];then $(MKDIR) $(B)/tools/asm;fi
@if [ ! -d $(B)/tools/etc ];then $(MKDIR) $(B)/tools/etc;fi
@if [ ! -d $(B)/tools/rcc ];then $(MKDIR) $(B)/tools/rcc;fi
@if [ ! -d $(B)/tools/cpp ];then $(MKDIR) $(B)/tools/cpp;fi
@if [ ! -d $(B)/tools/lburg ];then $(MKDIR) $(B)/tools/lburg;fi
2005-08-26 17:39:27 +00:00
#############################################################################
# QVM BUILD TOOLS
#############################################################################
ifndef TOOLS_CC
# A compiler which probably produces native binaries
TOOLS_CC = gcc
endif
ifndef YACC
YACC = yacc
endif
TOOLS_OPTIMIZE = -g -Wall -fno-strict-aliasing
TOOLS_CFLAGS += $(TOOLS_OPTIMIZE) \
-DTEMPDIR=\"$(TEMPDIR)\" -DSYSTEM=\"\" \
-I$(Q3LCCSRCDIR) \
-I$(LBURGDIR)
TOOLS_LIBS =
TOOLS_LDFLAGS =
ifeq ($(GENERATE_DEPENDENCIES),1)
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TOOLS_CFLAGS += -MMD
endif
define DO_YACC
$(echo_cmd) "YACC $<"
$(Q)$(YACC) $<
$(Q)mv -f y.tab.c $@
endef
define DO_TOOLS_CC
$(echo_cmd) "TOOLS_CC $<"
$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) -o $@ -c $<
endef
define DO_TOOLS_CC_DAGCHECK
$(echo_cmd) "TOOLS_CC_DAGCHECK $<"
$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) -Wno-unused -o $@ -c $<
endef
LBURG = $(B)/tools/lburg/lburg$(TOOLS_BINEXT)
DAGCHECK_C = $(B)/tools/rcc/dagcheck.c
Q3RCC = $(B)/tools/q3rcc$(TOOLS_BINEXT)
Q3CPP = $(B)/tools/q3cpp$(TOOLS_BINEXT)
Q3LCC = $(B)/tools/q3lcc$(TOOLS_BINEXT)
Q3ASM = $(B)/tools/q3asm$(TOOLS_BINEXT)
LBURGOBJ= \
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$(B)/tools/lburg/lburg.o \
$(B)/tools/lburg/gram.o
# override GNU Make built-in rule for converting gram.y to gram.c
%.c: %.y
ifeq ($(USE_YACC),1)
$(DO_YACC)
endif
$(B)/tools/lburg/%.o: $(LBURGDIR)/%.c
$(DO_TOOLS_CC)
$(LBURG): $(LBURGOBJ)
$(echo_cmd) "LD $@"
$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
Q3RCCOBJ = \
$(B)/tools/rcc/alloc.o \
$(B)/tools/rcc/bind.o \
$(B)/tools/rcc/bytecode.o \
$(B)/tools/rcc/dag.o \
$(B)/tools/rcc/dagcheck.o \
$(B)/tools/rcc/decl.o \
$(B)/tools/rcc/enode.o \
$(B)/tools/rcc/error.o \
$(B)/tools/rcc/event.o \
$(B)/tools/rcc/expr.o \
$(B)/tools/rcc/gen.o \
$(B)/tools/rcc/init.o \
$(B)/tools/rcc/inits.o \
$(B)/tools/rcc/input.o \
$(B)/tools/rcc/lex.o \
$(B)/tools/rcc/list.o \
$(B)/tools/rcc/main.o \
$(B)/tools/rcc/null.o \
$(B)/tools/rcc/output.o \
$(B)/tools/rcc/prof.o \
$(B)/tools/rcc/profio.o \
$(B)/tools/rcc/simp.o \
$(B)/tools/rcc/stmt.o \
$(B)/tools/rcc/string.o \
$(B)/tools/rcc/sym.o \
$(B)/tools/rcc/symbolic.o \
$(B)/tools/rcc/trace.o \
$(B)/tools/rcc/tree.o \
$(B)/tools/rcc/types.o
$(DAGCHECK_C): $(LBURG) $(Q3LCCSRCDIR)/dagcheck.md
$(echo_cmd) "LBURG $(Q3LCCSRCDIR)/dagcheck.md"
$(Q)$(LBURG) $(Q3LCCSRCDIR)/dagcheck.md $@
$(B)/tools/rcc/dagcheck.o: $(DAGCHECK_C)
$(DO_TOOLS_CC_DAGCHECK)
$(B)/tools/rcc/%.o: $(Q3LCCSRCDIR)/%.c
$(DO_TOOLS_CC)
$(Q3RCC): $(Q3RCCOBJ)
$(echo_cmd) "LD $@"
$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
Q3CPPOBJ = \
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$(B)/tools/cpp/cpp.o \
$(B)/tools/cpp/lex.o \
$(B)/tools/cpp/nlist.o \
$(B)/tools/cpp/tokens.o \
$(B)/tools/cpp/macro.o \
$(B)/tools/cpp/eval.o \
$(B)/tools/cpp/include.o \
$(B)/tools/cpp/hideset.o \
$(B)/tools/cpp/getopt.o \
$(B)/tools/cpp/unix.o
$(B)/tools/cpp/%.o: $(Q3CPPDIR)/%.c
$(DO_TOOLS_CC)
$(Q3CPP): $(Q3CPPOBJ)
$(echo_cmd) "LD $@"
$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
Q3LCCOBJ = \
$(B)/tools/etc/lcc.o \
$(B)/tools/etc/bytecode.o
$(B)/tools/etc/%.o: $(Q3LCCETCDIR)/%.c
$(DO_TOOLS_CC)
$(Q3LCC): $(Q3LCCOBJ) $(Q3RCC) $(Q3CPP)
$(echo_cmd) "LD $@"
$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $(Q3LCCOBJ) $(TOOLS_LIBS)
define DO_Q3LCC
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$(echo_cmd) "Q3LCC $<"
$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -o $@ $<
endef
define DO_CGAME_Q3LCC
$(echo_cmd) "CGAME_Q3LCC $<"
$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DCGAME -o $@ $<
endef
define DO_GAME_Q3LCC
$(echo_cmd) "GAME_Q3LCC $<"
$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DQAGAME -o $@ $<
endef
define DO_UI_Q3LCC
$(echo_cmd) "UI_Q3LCC $<"
$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DUI -o $@ $<
endef
define DO_Q3LCC_MISSIONPACK
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$(echo_cmd) "Q3LCC_MISSIONPACK $<"
$(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) -o $@ $<
endef
define DO_CGAME_Q3LCC_MISSIONPACK
$(echo_cmd) "CGAME_Q3LCC_MISSIONPACK $<"
$(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) -DCGAME -o $@ $<
endef
define DO_GAME_Q3LCC_MISSIONPACK
$(echo_cmd) "GAME_Q3LCC_MISSIONPACK $<"
$(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) -DQAGAME -o $@ $<
endef
define DO_UI_Q3LCC_MISSIONPACK
$(echo_cmd) "UI_Q3LCC_MISSIONPACK $<"
$(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) -DUI -o $@ $<
endef
Q3ASMOBJ = \
$(B)/tools/asm/q3asm.o \
$(B)/tools/asm/cmdlib.o
$(B)/tools/asm/%.o: $(Q3ASMDIR)/%.c
$(DO_TOOLS_CC)
$(Q3ASM): $(Q3ASMOBJ)
$(echo_cmd) "LD $@"
$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
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#############################################################################
# CLIENT/SERVER
#############################################################################
Q3OBJ = \
$(B)/client/cl_cgame.o \
$(B)/client/cl_cin.o \
$(B)/client/cl_console.o \
$(B)/client/cl_input.o \
$(B)/client/cl_keys.o \
$(B)/client/cl_main.o \
$(B)/client/cl_net_chan.o \
$(B)/client/cl_parse.o \
$(B)/client/cl_scrn.o \
$(B)/client/cl_ui.o \
$(B)/client/cl_avi.o \
\
$(B)/client/cm_load.o \
$(B)/client/cm_patch.o \
$(B)/client/cm_polylib.o \
$(B)/client/cm_test.o \
$(B)/client/cm_trace.o \
\
$(B)/client/cmd.o \
$(B)/client/common.o \
$(B)/client/cvar.o \
$(B)/client/files.o \
$(B)/client/md4.o \
$(B)/client/md5.o \
$(B)/client/msg.o \
$(B)/client/net_chan.o \
$(B)/client/net_ip.o \
$(B)/client/huffman.o \
\
$(B)/client/snd_adpcm.o \
$(B)/client/snd_dma.o \
$(B)/client/snd_mem.o \
$(B)/client/snd_mix.o \
$(B)/client/snd_wavelet.o \
\
$(B)/client/snd_main.o \
$(B)/client/snd_codec.o \
$(B)/client/snd_codec_wav.o \
$(B)/client/snd_codec_ogg.o \
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$(B)/client/snd_codec_opus.o \
\
$(B)/client/qal.o \
$(B)/client/snd_openal.o \
\
$(B)/client/cl_curl.o \
\
$(B)/client/sv_bot.o \
$(B)/client/sv_ccmds.o \
$(B)/client/sv_client.o \
$(B)/client/sv_game.o \
$(B)/client/sv_init.o \
$(B)/client/sv_main.o \
$(B)/client/sv_net_chan.o \
$(B)/client/sv_snapshot.o \
$(B)/client/sv_world.o \
\
$(B)/client/q_math.o \
$(B)/client/q_shared.o \
\
$(B)/client/unzip.o \
2009-10-19 14:00:16 +00:00
$(B)/client/ioapi.o \
$(B)/client/puff.o \
$(B)/client/vm.o \
$(B)/client/vm_interpreted.o \
\
$(B)/client/be_aas_bspq3.o \
$(B)/client/be_aas_cluster.o \
$(B)/client/be_aas_debug.o \
$(B)/client/be_aas_entity.o \
$(B)/client/be_aas_file.o \
$(B)/client/be_aas_main.o \
$(B)/client/be_aas_move.o \
$(B)/client/be_aas_optimize.o \
$(B)/client/be_aas_reach.o \
$(B)/client/be_aas_route.o \
$(B)/client/be_aas_routealt.o \
$(B)/client/be_aas_sample.o \
$(B)/client/be_ai_char.o \
$(B)/client/be_ai_chat.o \
$(B)/client/be_ai_gen.o \
$(B)/client/be_ai_goal.o \
$(B)/client/be_ai_move.o \
$(B)/client/be_ai_weap.o \
$(B)/client/be_ai_weight.o \
$(B)/client/be_ea.o \
$(B)/client/be_interface.o \
$(B)/client/l_crc.o \
$(B)/client/l_libvar.o \
$(B)/client/l_log.o \
$(B)/client/l_memory.o \
$(B)/client/l_precomp.o \
$(B)/client/l_script.o \
$(B)/client/l_struct.o \
\
$(B)/client/sdl_input.o \
$(B)/client/sdl_snd.o \
\
$(B)/client/con_log.o \
$(B)/client/sys_main.o
2015-01-30 21:52:53 +00:00
ifdef MINGW
Q3OBJ += \
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$(B)/client/con_passive.o
else
Q3OBJ += \
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$(B)/client/con_tty.o
endif
Q3R2OBJ = \
$(B)/renderergl2/tr_animation.o \
$(B)/renderergl2/tr_backend.o \
$(B)/renderergl2/tr_bsp.o \
$(B)/renderergl2/tr_cmds.o \
$(B)/renderergl2/tr_curve.o \
$(B)/renderergl2/tr_dsa.o \
$(B)/renderergl2/tr_extramath.o \
$(B)/renderergl2/tr_extensions.o \
$(B)/renderergl2/tr_fbo.o \
$(B)/renderergl2/tr_flares.o \
$(B)/renderergl2/tr_font.o \
$(B)/renderergl2/tr_glsl.o \
$(B)/renderergl2/tr_image.o \
$(B)/renderergl2/tr_image_bmp.o \
$(B)/renderergl2/tr_image_jpg.o \
$(B)/renderergl2/tr_image_pcx.o \
$(B)/renderergl2/tr_image_png.o \
$(B)/renderergl2/tr_image_tga.o \
$(B)/renderergl2/tr_image_dds.o \
$(B)/renderergl2/tr_init.o \
$(B)/renderergl2/tr_light.o \
$(B)/renderergl2/tr_main.o \
$(B)/renderergl2/tr_marks.o \
$(B)/renderergl2/tr_mesh.o \
$(B)/renderergl2/tr_model.o \
$(B)/renderergl2/tr_model_iqm.o \
$(B)/renderergl2/tr_noise.o \
$(B)/renderergl2/tr_postprocess.o \
$(B)/renderergl2/tr_scene.o \
$(B)/renderergl2/tr_shade.o \
$(B)/renderergl2/tr_shade_calc.o \
$(B)/renderergl2/tr_shader.o \
$(B)/renderergl2/tr_shadows.o \
$(B)/renderergl2/tr_sky.o \
$(B)/renderergl2/tr_surface.o \
$(B)/renderergl2/tr_vbo.o \
$(B)/renderergl2/tr_world.o \
\
$(B)/renderergl1/sdl_gamma.o \
$(B)/renderergl1/sdl_glimp.o
2013-01-05 15:35:50 +00:00
Q3R2STRINGOBJ = \
$(B)/renderergl2/glsl/bokeh_fp.o \
$(B)/renderergl2/glsl/bokeh_vp.o \
$(B)/renderergl2/glsl/calclevels4x_fp.o \
$(B)/renderergl2/glsl/calclevels4x_vp.o \
$(B)/renderergl2/glsl/depthblur_fp.o \
$(B)/renderergl2/glsl/depthblur_vp.o \
$(B)/renderergl2/glsl/dlight_fp.o \
$(B)/renderergl2/glsl/dlight_vp.o \
$(B)/renderergl2/glsl/down4x_fp.o \
$(B)/renderergl2/glsl/down4x_vp.o \
$(B)/renderergl2/glsl/fogpass_fp.o \
$(B)/renderergl2/glsl/fogpass_vp.o \
$(B)/renderergl2/glsl/generic_fp.o \
$(B)/renderergl2/glsl/generic_vp.o \
$(B)/renderergl2/glsl/lightall_fp.o \
$(B)/renderergl2/glsl/lightall_vp.o \
$(B)/renderergl2/glsl/pshadow_fp.o \
$(B)/renderergl2/glsl/pshadow_vp.o \
$(B)/renderergl2/glsl/shadowfill_fp.o \
$(B)/renderergl2/glsl/shadowfill_vp.o \
$(B)/renderergl2/glsl/shadowmask_fp.o \
$(B)/renderergl2/glsl/shadowmask_vp.o \
$(B)/renderergl2/glsl/ssao_fp.o \
$(B)/renderergl2/glsl/ssao_vp.o \
$(B)/renderergl2/glsl/texturecolor_fp.o \
$(B)/renderergl2/glsl/texturecolor_vp.o \
$(B)/renderergl2/glsl/tonemap_fp.o \
$(B)/renderergl2/glsl/tonemap_vp.o
Q3ROBJ = \
$(B)/renderergl1/tr_animation.o \
$(B)/renderergl1/tr_backend.o \
$(B)/renderergl1/tr_bsp.o \
$(B)/renderergl1/tr_cmds.o \
$(B)/renderergl1/tr_curve.o \
$(B)/renderergl1/tr_flares.o \
$(B)/renderergl1/tr_font.o \
$(B)/renderergl1/tr_image.o \
$(B)/renderergl1/tr_image_bmp.o \
$(B)/renderergl1/tr_image_jpg.o \
$(B)/renderergl1/tr_image_pcx.o \
$(B)/renderergl1/tr_image_png.o \
$(B)/renderergl1/tr_image_tga.o \
$(B)/renderergl1/tr_init.o \
$(B)/renderergl1/tr_light.o \
$(B)/renderergl1/tr_main.o \
$(B)/renderergl1/tr_marks.o \
$(B)/renderergl1/tr_mesh.o \
$(B)/renderergl1/tr_model.o \
$(B)/renderergl1/tr_model_iqm.o \
$(B)/renderergl1/tr_noise.o \
$(B)/renderergl1/tr_scene.o \
$(B)/renderergl1/tr_shade.o \
$(B)/renderergl1/tr_shade_calc.o \
$(B)/renderergl1/tr_shader.o \
$(B)/renderergl1/tr_shadows.o \
$(B)/renderergl1/tr_sky.o \
$(B)/renderergl1/tr_surface.o \
$(B)/renderergl1/tr_world.o \
\
$(B)/renderergl1/sdl_gamma.o \
$(B)/renderergl1/sdl_glimp.o
ifneq ($(USE_RENDERER_DLOPEN), 0)
Q3ROBJ += \
$(B)/renderergl1/q_shared.o \
$(B)/renderergl1/puff.o \
$(B)/renderergl1/q_math.o \
$(B)/renderergl1/tr_subs.o
Q3R2OBJ += \
$(B)/renderergl1/q_shared.o \
$(B)/renderergl1/puff.o \
$(B)/renderergl1/q_math.o \
$(B)/renderergl1/tr_subs.o
endif
ifneq ($(USE_INTERNAL_JPEG),0)
JPGOBJ = \
$(B)/renderergl1/jaricom.o \
$(B)/renderergl1/jcapimin.o \
$(B)/renderergl1/jcapistd.o \
$(B)/renderergl1/jcarith.o \
$(B)/renderergl1/jccoefct.o \
$(B)/renderergl1/jccolor.o \
$(B)/renderergl1/jcdctmgr.o \
$(B)/renderergl1/jchuff.o \
$(B)/renderergl1/jcinit.o \
$(B)/renderergl1/jcmainct.o \
$(B)/renderergl1/jcmarker.o \
$(B)/renderergl1/jcmaster.o \
$(B)/renderergl1/jcomapi.o \
$(B)/renderergl1/jcparam.o \
$(B)/renderergl1/jcprepct.o \
$(B)/renderergl1/jcsample.o \
$(B)/renderergl1/jctrans.o \
$(B)/renderergl1/jdapimin.o \
$(B)/renderergl1/jdapistd.o \
$(B)/renderergl1/jdarith.o \
$(B)/renderergl1/jdatadst.o \
$(B)/renderergl1/jdatasrc.o \
$(B)/renderergl1/jdcoefct.o \
$(B)/renderergl1/jdcolor.o \
$(B)/renderergl1/jddctmgr.o \
$(B)/renderergl1/jdhuff.o \
$(B)/renderergl1/jdinput.o \
$(B)/renderergl1/jdmainct.o \
$(B)/renderergl1/jdmarker.o \
$(B)/renderergl1/jdmaster.o \
$(B)/renderergl1/jdmerge.o \
$(B)/renderergl1/jdpostct.o \
$(B)/renderergl1/jdsample.o \
$(B)/renderergl1/jdtrans.o \
$(B)/renderergl1/jerror.o \
$(B)/renderergl1/jfdctflt.o \
$(B)/renderergl1/jfdctfst.o \
$(B)/renderergl1/jfdctint.o \
$(B)/renderergl1/jidctflt.o \
$(B)/renderergl1/jidctfst.o \
$(B)/renderergl1/jidctint.o \
$(B)/renderergl1/jmemmgr.o \
$(B)/renderergl1/jmemnobs.o \
$(B)/renderergl1/jquant1.o \
$(B)/renderergl1/jquant2.o \
$(B)/renderergl1/jutils.o
endif
ifeq ($(ARCH),x86)
Q3OBJ += \
$(B)/client/snd_mixa.o \
$(B)/client/matha.o \
$(B)/client/snapvector.o \
$(B)/client/ftola.o
endif
ifeq ($(ARCH),x86_64)
Q3OBJ += \
$(B)/client/snapvector.o \
$(B)/client/ftola.o
endif
ifeq ($(NEED_OPUS),1)
2013-02-18 00:32:05 +00:00
ifeq ($(USE_INTERNAL_OPUS),1)
Q3OBJ += \
2014-02-08 03:21:02 +00:00
$(B)/client/opus/analysis.o \
$(B)/client/opus/mlp.o \
$(B)/client/opus/mlp_data.o \
2013-02-18 00:32:05 +00:00
$(B)/client/opus/opus.o \
$(B)/client/opus/opus_decoder.o \
$(B)/client/opus/opus_encoder.o \
$(B)/client/opus/opus_multistream.o \
2014-02-08 03:21:02 +00:00
$(B)/client/opus/opus_multistream_encoder.o \
$(B)/client/opus/opus_multistream_decoder.o \
2013-02-18 00:32:05 +00:00
$(B)/client/opus/repacketizer.o \
\
$(B)/client/opus/bands.o \
$(B)/client/opus/celt.o \
$(B)/client/opus/cwrs.o \
$(B)/client/opus/entcode.o \
$(B)/client/opus/entdec.o \
$(B)/client/opus/entenc.o \
$(B)/client/opus/kiss_fft.o \
$(B)/client/opus/laplace.o \
$(B)/client/opus/mathops.o \
$(B)/client/opus/mdct.o \
$(B)/client/opus/modes.o \
$(B)/client/opus/pitch.o \
2014-02-08 03:21:02 +00:00
$(B)/client/opus/celt_encoder.o \
$(B)/client/opus/celt_decoder.o \
2013-02-18 00:32:05 +00:00
$(B)/client/opus/celt_lpc.o \
$(B)/client/opus/quant_bands.o \
$(B)/client/opus/rate.o \
$(B)/client/opus/vq.o \
\
$(B)/client/opus/CNG.o \
$(B)/client/opus/code_signs.o \
$(B)/client/opus/init_decoder.o \
$(B)/client/opus/decode_core.o \
$(B)/client/opus/decode_frame.o \
$(B)/client/opus/decode_parameters.o \
$(B)/client/opus/decode_indices.o \
$(B)/client/opus/decode_pulses.o \
$(B)/client/opus/decoder_set_fs.o \
$(B)/client/opus/dec_API.o \
$(B)/client/opus/enc_API.o \
$(B)/client/opus/encode_indices.o \
$(B)/client/opus/encode_pulses.o \
$(B)/client/opus/gain_quant.o \
$(B)/client/opus/interpolate.o \
$(B)/client/opus/LP_variable_cutoff.o \
$(B)/client/opus/NLSF_decode.o \
$(B)/client/opus/NSQ.o \
$(B)/client/opus/NSQ_del_dec.o \
$(B)/client/opus/PLC.o \
$(B)/client/opus/shell_coder.o \
$(B)/client/opus/tables_gain.o \
$(B)/client/opus/tables_LTP.o \
$(B)/client/opus/tables_NLSF_CB_NB_MB.o \
$(B)/client/opus/tables_NLSF_CB_WB.o \
$(B)/client/opus/tables_other.o \
$(B)/client/opus/tables_pitch_lag.o \
$(B)/client/opus/tables_pulses_per_block.o \
$(B)/client/opus/VAD.o \
$(B)/client/opus/control_audio_bandwidth.o \
$(B)/client/opus/quant_LTP_gains.o \
$(B)/client/opus/VQ_WMat_EC.o \
$(B)/client/opus/HP_variable_cutoff.o \
$(B)/client/opus/NLSF_encode.o \
$(B)/client/opus/NLSF_VQ.o \
$(B)/client/opus/NLSF_unpack.o \
$(B)/client/opus/NLSF_del_dec_quant.o \
$(B)/client/opus/process_NLSFs.o \
$(B)/client/opus/stereo_LR_to_MS.o \
$(B)/client/opus/stereo_MS_to_LR.o \
$(B)/client/opus/check_control_input.o \
$(B)/client/opus/control_SNR.o \
$(B)/client/opus/init_encoder.o \
$(B)/client/opus/control_codec.o \
$(B)/client/opus/A2NLSF.o \
$(B)/client/opus/ana_filt_bank_1.o \
$(B)/client/opus/biquad_alt.o \
$(B)/client/opus/bwexpander_32.o \
$(B)/client/opus/bwexpander.o \
$(B)/client/opus/debug.o \
$(B)/client/opus/decode_pitch.o \
$(B)/client/opus/inner_prod_aligned.o \
$(B)/client/opus/lin2log.o \
$(B)/client/opus/log2lin.o \
$(B)/client/opus/LPC_analysis_filter.o \
$(B)/client/opus/LPC_inv_pred_gain.o \
$(B)/client/opus/table_LSF_cos.o \
$(B)/client/opus/NLSF2A.o \
$(B)/client/opus/NLSF_stabilize.o \
$(B)/client/opus/NLSF_VQ_weights_laroia.o \
$(B)/client/opus/pitch_est_tables.o \
$(B)/client/opus/resampler.o \
$(B)/client/opus/resampler_down2_3.o \
$(B)/client/opus/resampler_down2.o \
$(B)/client/opus/resampler_private_AR2.o \
$(B)/client/opus/resampler_private_down_FIR.o \
$(B)/client/opus/resampler_private_IIR_FIR.o \
$(B)/client/opus/resampler_private_up2_HQ.o \
$(B)/client/opus/resampler_rom.o \
$(B)/client/opus/sigm_Q15.o \
$(B)/client/opus/sort.o \
$(B)/client/opus/sum_sqr_shift.o \
$(B)/client/opus/stereo_decode_pred.o \
$(B)/client/opus/stereo_encode_pred.o \
$(B)/client/opus/stereo_find_predictor.o \
$(B)/client/opus/stereo_quant_pred.o \
\
$(B)/client/opus/apply_sine_window_FLP.o \
$(B)/client/opus/corrMatrix_FLP.o \
$(B)/client/opus/encode_frame_FLP.o \
$(B)/client/opus/find_LPC_FLP.o \
$(B)/client/opus/find_LTP_FLP.o \
$(B)/client/opus/find_pitch_lags_FLP.o \
$(B)/client/opus/find_pred_coefs_FLP.o \
$(B)/client/opus/LPC_analysis_filter_FLP.o \
$(B)/client/opus/LTP_analysis_filter_FLP.o \
$(B)/client/opus/LTP_scale_ctrl_FLP.o \
$(B)/client/opus/noise_shape_analysis_FLP.o \
$(B)/client/opus/prefilter_FLP.o \
$(B)/client/opus/process_gains_FLP.o \
$(B)/client/opus/regularize_correlations_FLP.o \
$(B)/client/opus/residual_energy_FLP.o \
$(B)/client/opus/solve_LS_FLP.o \
$(B)/client/opus/warped_autocorrelation_FLP.o \
$(B)/client/opus/wrappers_FLP.o \
$(B)/client/opus/autocorrelation_FLP.o \
$(B)/client/opus/burg_modified_FLP.o \
$(B)/client/opus/bwexpander_FLP.o \
$(B)/client/opus/energy_FLP.o \
$(B)/client/opus/inner_product_FLP.o \
$(B)/client/opus/k2a_FLP.o \
$(B)/client/opus/levinsondurbin_FLP.o \
$(B)/client/opus/LPC_inv_pred_gain_FLP.o \
$(B)/client/opus/pitch_analysis_core_FLP.o \
$(B)/client/opus/scale_copy_vector_FLP.o \
$(B)/client/opus/scale_vector_FLP.o \
$(B)/client/opus/schur_FLP.o \
$(B)/client/opus/sort_FLP.o \
\
$(B)/client/http.o \
$(B)/client/info.o \
$(B)/client/internal.o \
$(B)/client/opusfile.o \
2014-02-08 03:29:10 +00:00
$(B)/client/stream.o \
$(B)/client/wincerts.o
2013-02-18 00:32:05 +00:00
endif
endif
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ifeq ($(NEED_OGG),1)
ifeq ($(USE_INTERNAL_OGG),1)
Q3OBJ += \
$(B)/client/bitwise.o \
$(B)/client/framing.o
endif
endif
ifeq ($(USE_CODEC_VORBIS),1)
2014-02-08 08:26:03 +00:00
ifeq ($(USE_INTERNAL_VORBIS),1)
Q3OBJ += \
$(B)/client/vorbis/analysis.o \
$(B)/client/vorbis/bitrate.o \
$(B)/client/vorbis/block.o \
$(B)/client/vorbis/codebook.o \
$(B)/client/vorbis/envelope.o \
$(B)/client/vorbis/floor0.o \
$(B)/client/vorbis/floor1.o \
$(B)/client/vorbis/info.o \
$(B)/client/vorbis/lookup.o \
$(B)/client/vorbis/lpc.o \
$(B)/client/vorbis/lsp.o \
$(B)/client/vorbis/mapping0.o \
$(B)/client/vorbis/mdct.o \
$(B)/client/vorbis/psy.o \
$(B)/client/vorbis/registry.o \
$(B)/client/vorbis/res0.o \
$(B)/client/vorbis/smallft.o \
$(B)/client/vorbis/sharedbook.o \
$(B)/client/vorbis/synthesis.o \
$(B)/client/vorbis/vorbisfile.o \
$(B)/client/vorbis/window.o
endif
endif
2009-10-19 14:00:16 +00:00
ifeq ($(USE_INTERNAL_ZLIB),1)
Q3OBJ += \
$(B)/client/adler32.o \
$(B)/client/crc32.o \
$(B)/client/inffast.o \
$(B)/client/inflate.o \
$(B)/client/inftrees.o \
$(B)/client/zutil.o
endif
2008-06-02 06:46:41 +00:00
2006-06-06 18:09:09 +00:00
ifeq ($(HAVE_VM_COMPILED),true)
ifneq ($(findstring $(ARCH),x86 x86_64),)
Q3OBJ += \
$(B)/client/vm_x86.o
2006-06-06 18:09:09 +00:00
endif
ifneq ($(findstring $(ARCH),ppc ppc64),)
Q3OBJ += $(B)/client/vm_powerpc.o $(B)/client/vm_powerpc_asm.o
endif
ifeq ($(ARCH),sparc)
Q3OBJ += $(B)/client/vm_sparc.o
endif
2014-10-23 11:00:17 +00:00
ifeq ($(ARCH),armv7l)
Q3OBJ += $(B)/client/vm_armv7l.o
endif
endif
2005-08-26 17:39:27 +00:00
2015-01-30 21:52:53 +00:00
ifdef MINGW
Q3OBJ += \
$(B)/client/win_resource.o \
$(B)/client/sys_win32.o
2005-09-22 03:21:33 +00:00
else
Q3OBJ += \
$(B)/client/sys_unix.o
endif
ifeq ($(PLATFORM),darwin)
Q3OBJ += \
$(B)/client/sys_osx.o
endif
ifeq ($(USE_MUMBLE),1)
Q3OBJ += \
$(B)/client/libmumblelink.o
endif
ifneq ($(USE_RENDERER_DLOPEN),0)
$(B)/$(CLIENTBIN)$(FULLBINEXT): $(Q3OBJ) $(LIBSDLMAIN)
2007-08-27 07:02:54 +00:00
$(echo_cmd) "LD $@"
$(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(NOTSHLIBLDFLAGS) \
-o $@ $(Q3OBJ) \
$(LIBSDLMAIN) $(CLIENT_LIBS) $(LIBS)
2013-01-24 22:53:08 +00:00
$(B)/renderer_opengl1_$(SHLIBNAME): $(Q3ROBJ) $(JPGOBJ)
$(echo_cmd) "LD $@"
2013-01-24 22:53:08 +00:00
$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3ROBJ) $(JPGOBJ) \
$(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LIBS)
$(B)/renderer_opengl2_$(SHLIBNAME): $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ)
$(echo_cmd) "LD $@"
2013-01-24 22:53:08 +00:00
$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) \
$(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LIBS)
else
2013-01-24 22:53:08 +00:00
$(B)/$(CLIENTBIN)$(FULLBINEXT): $(Q3OBJ) $(Q3ROBJ) $(JPGOBJ) $(LIBSDLMAIN)
$(echo_cmd) "LD $@"
$(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(NOTSHLIBLDFLAGS) \
2013-01-24 22:53:08 +00:00
-o $@ $(Q3OBJ) $(Q3ROBJ) $(JPGOBJ) \
$(LIBSDLMAIN) $(CLIENT_LIBS) $(RENDERER_LIBS) $(LIBS)
$(B)/$(CLIENTBIN)_opengl2$(FULLBINEXT): $(Q3OBJ) $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) $(LIBSDLMAIN)
$(echo_cmd) "LD $@"
$(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(NOTSHLIBLDFLAGS) \
2013-01-24 22:53:08 +00:00
-o $@ $(Q3OBJ) $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) \
$(LIBSDLMAIN) $(CLIENT_LIBS) $(RENDERER_LIBS) $(LIBS)
endif
ifneq ($(strip $(LIBSDLMAIN)),)
ifneq ($(strip $(LIBSDLMAINSRC)),)
$(LIBSDLMAIN) : $(LIBSDLMAINSRC)
cp $< $@
2013-03-25 22:41:15 +00:00
$(RANLIB) $@
endif
endif
2005-08-26 17:39:27 +00:00
#############################################################################
# DEDICATED SERVER
2005-08-26 17:39:27 +00:00
#############################################################################
Q3DOBJ = \
$(B)/ded/sv_bot.o \
$(B)/ded/sv_client.o \
$(B)/ded/sv_ccmds.o \
$(B)/ded/sv_game.o \
$(B)/ded/sv_init.o \
$(B)/ded/sv_main.o \
$(B)/ded/sv_net_chan.o \
$(B)/ded/sv_snapshot.o \
$(B)/ded/sv_world.o \
\
$(B)/ded/cm_load.o \
$(B)/ded/cm_patch.o \
$(B)/ded/cm_polylib.o \
$(B)/ded/cm_test.o \
$(B)/ded/cm_trace.o \
$(B)/ded/cmd.o \
$(B)/ded/common.o \
$(B)/ded/cvar.o \
$(B)/ded/files.o \
$(B)/ded/md4.o \
$(B)/ded/msg.o \
$(B)/ded/net_chan.o \
$(B)/ded/net_ip.o \
$(B)/ded/huffman.o \
\
$(B)/ded/q_math.o \
$(B)/ded/q_shared.o \
\
$(B)/ded/unzip.o \
2009-10-19 14:00:16 +00:00
$(B)/ded/ioapi.o \
$(B)/ded/vm.o \
$(B)/ded/vm_interpreted.o \
\
$(B)/ded/be_aas_bspq3.o \
$(B)/ded/be_aas_cluster.o \
$(B)/ded/be_aas_debug.o \
$(B)/ded/be_aas_entity.o \
$(B)/ded/be_aas_file.o \
$(B)/ded/be_aas_main.o \
$(B)/ded/be_aas_move.o \
$(B)/ded/be_aas_optimize.o \
$(B)/ded/be_aas_reach.o \
$(B)/ded/be_aas_route.o \
$(B)/ded/be_aas_routealt.o \
$(B)/ded/be_aas_sample.o \
$(B)/ded/be_ai_char.o \
$(B)/ded/be_ai_chat.o \
$(B)/ded/be_ai_gen.o \
$(B)/ded/be_ai_goal.o \
$(B)/ded/be_ai_move.o \
$(B)/ded/be_ai_weap.o \
$(B)/ded/be_ai_weight.o \
$(B)/ded/be_ea.o \
$(B)/ded/be_interface.o \
$(B)/ded/l_crc.o \
$(B)/ded/l_libvar.o \
$(B)/ded/l_log.o \
$(B)/ded/l_memory.o \
$(B)/ded/l_precomp.o \
$(B)/ded/l_script.o \
$(B)/ded/l_struct.o \
\
$(B)/ded/null_client.o \
$(B)/ded/null_input.o \
$(B)/ded/null_snddma.o \
\
$(B)/ded/con_log.o \
$(B)/ded/sys_main.o
2005-08-26 17:39:27 +00:00
ifeq ($(ARCH),x86)
Q3DOBJ += \
$(B)/ded/matha.o \
$(B)/ded/snapvector.o \
2013-01-05 15:35:50 +00:00
$(B)/ded/ftola.o
endif
ifeq ($(ARCH),x86_64)
Q3DOBJ += \
$(B)/ded/snapvector.o \
2013-01-05 15:35:50 +00:00
$(B)/ded/ftola.o
endif
2005-08-26 17:39:27 +00:00
2009-10-19 14:00:16 +00:00
ifeq ($(USE_INTERNAL_ZLIB),1)
Q3DOBJ += \
$(B)/ded/adler32.o \
$(B)/ded/crc32.o \
$(B)/ded/inffast.o \
$(B)/ded/inflate.o \
$(B)/ded/inftrees.o \
$(B)/ded/zutil.o
endif
2006-06-06 18:09:09 +00:00
ifeq ($(HAVE_VM_COMPILED),true)
ifneq ($(findstring $(ARCH),x86 x86_64),)
Q3DOBJ += \
$(B)/ded/vm_x86.o
2006-06-06 18:09:09 +00:00
endif
ifneq ($(findstring $(ARCH),ppc ppc64),)
Q3DOBJ += $(B)/ded/vm_powerpc.o $(B)/ded/vm_powerpc_asm.o
2005-08-26 17:39:27 +00:00
endif
ifeq ($(ARCH),sparc)
Q3DOBJ += $(B)/ded/vm_sparc.o
endif
2014-10-23 11:00:17 +00:00
ifeq ($(ARCH),armv7l)
Q3DOBJ += $(B)/client/vm_armv7l.o
endif
2005-08-26 17:39:27 +00:00
endif
2015-01-30 21:52:53 +00:00
ifdef MINGW
Q3DOBJ += \
$(B)/ded/win_resource.o \
$(B)/ded/sys_win32.o \
$(B)/ded/con_win32.o
else
Q3DOBJ += \
$(B)/ded/sys_unix.o \
$(B)/ded/con_tty.o
endif
ifeq ($(PLATFORM),darwin)
Q3DOBJ += \
$(B)/ded/sys_osx.o
endif
$(B)/$(SERVERBIN)$(FULLBINEXT): $(Q3DOBJ)
2007-08-27 07:02:54 +00:00
$(echo_cmd) "LD $@"
$(Q)$(CC) $(CFLAGS) $(LDFLAGS) $(NOTSHLIBLDFLAGS) -o $@ $(Q3DOBJ) $(LIBS)
2005-08-26 17:39:27 +00:00
#############################################################################
## BASEQ3 CGAME
#############################################################################
Q3CGOBJ_ = \
$(B)/$(BASEGAME)/cgame/cg_main.o \
$(B)/$(BASEGAME)/cgame/bg_misc.o \
$(B)/$(BASEGAME)/cgame/bg_pmove.o \
$(B)/$(BASEGAME)/cgame/bg_slidemove.o \
$(B)/$(BASEGAME)/cgame/bg_lib.o \
$(B)/$(BASEGAME)/cgame/cg_consolecmds.o \
$(B)/$(BASEGAME)/cgame/cg_draw.o \
$(B)/$(BASEGAME)/cgame/cg_drawtools.o \
$(B)/$(BASEGAME)/cgame/cg_effects.o \
$(B)/$(BASEGAME)/cgame/cg_ents.o \
$(B)/$(BASEGAME)/cgame/cg_event.o \
$(B)/$(BASEGAME)/cgame/cg_info.o \
$(B)/$(BASEGAME)/cgame/cg_localents.o \
$(B)/$(BASEGAME)/cgame/cg_marks.o \
$(B)/$(BASEGAME)/cgame/cg_particles.o \
$(B)/$(BASEGAME)/cgame/cg_players.o \
$(B)/$(BASEGAME)/cgame/cg_playerstate.o \
$(B)/$(BASEGAME)/cgame/cg_predict.o \
$(B)/$(BASEGAME)/cgame/cg_scoreboard.o \
$(B)/$(BASEGAME)/cgame/cg_servercmds.o \
$(B)/$(BASEGAME)/cgame/cg_snapshot.o \
$(B)/$(BASEGAME)/cgame/cg_view.o \
$(B)/$(BASEGAME)/cgame/cg_weapons.o \
\
$(B)/$(BASEGAME)/qcommon/q_math.o \
$(B)/$(BASEGAME)/qcommon/q_shared.o
2005-08-26 17:39:27 +00:00
Q3CGOBJ = $(Q3CGOBJ_) $(B)/$(BASEGAME)/cgame/cg_syscalls.o
Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm)
$(B)/$(BASEGAME)/cgame$(SHLIBNAME): $(Q3CGOBJ)
2007-08-27 07:02:54 +00:00
$(echo_cmd) "LD $@"
$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
2005-08-26 17:39:27 +00:00
$(B)/$(BASEGAME)/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM)
2007-08-27 07:02:54 +00:00
$(echo_cmd) "Q3ASM $@"
$(Q)$(Q3ASM) -o $@ $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm
2005-08-26 17:39:27 +00:00
#############################################################################
## MISSIONPACK CGAME
#############################################################################
MPCGOBJ_ = \
$(B)/$(MISSIONPACK)/cgame/cg_main.o \
$(B)/$(MISSIONPACK)/cgame/bg_misc.o \
$(B)/$(MISSIONPACK)/cgame/bg_pmove.o \
$(B)/$(MISSIONPACK)/cgame/bg_slidemove.o \
$(B)/$(MISSIONPACK)/cgame/bg_lib.o \
$(B)/$(MISSIONPACK)/cgame/cg_consolecmds.o \
$(B)/$(MISSIONPACK)/cgame/cg_newdraw.o \
$(B)/$(MISSIONPACK)/cgame/cg_draw.o \
$(B)/$(MISSIONPACK)/cgame/cg_drawtools.o \
$(B)/$(MISSIONPACK)/cgame/cg_effects.o \
$(B)/$(MISSIONPACK)/cgame/cg_ents.o \
$(B)/$(MISSIONPACK)/cgame/cg_event.o \
$(B)/$(MISSIONPACK)/cgame/cg_info.o \
$(B)/$(MISSIONPACK)/cgame/cg_localents.o \
$(B)/$(MISSIONPACK)/cgame/cg_marks.o \
$(B)/$(MISSIONPACK)/cgame/cg_particles.o \
$(B)/$(MISSIONPACK)/cgame/cg_players.o \
$(B)/$(MISSIONPACK)/cgame/cg_playerstate.o \
$(B)/$(MISSIONPACK)/cgame/cg_predict.o \
$(B)/$(MISSIONPACK)/cgame/cg_scoreboard.o \
$(B)/$(MISSIONPACK)/cgame/cg_servercmds.o \
$(B)/$(MISSIONPACK)/cgame/cg_snapshot.o \
$(B)/$(MISSIONPACK)/cgame/cg_view.o \
$(B)/$(MISSIONPACK)/cgame/cg_weapons.o \
$(B)/$(MISSIONPACK)/ui/ui_shared.o \
\
$(B)/$(MISSIONPACK)/qcommon/q_math.o \
$(B)/$(MISSIONPACK)/qcommon/q_shared.o
2005-08-26 17:39:27 +00:00
MPCGOBJ = $(MPCGOBJ_) $(B)/$(MISSIONPACK)/cgame/cg_syscalls.o
MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm)
$(B)/$(MISSIONPACK)/cgame$(SHLIBNAME): $(MPCGOBJ)
2007-08-27 07:02:54 +00:00
$(echo_cmd) "LD $@"
$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
2005-08-26 17:39:27 +00:00
$(B)/$(MISSIONPACK)/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM)
2007-08-27 07:02:54 +00:00
$(echo_cmd) "Q3ASM $@"
$(Q)$(Q3ASM) -o $@ $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm
2005-08-26 17:39:27 +00:00
#############################################################################
## BASEQ3 GAME
#############################################################################
Q3GOBJ_ = \
$(B)/$(BASEGAME)/game/g_main.o \
$(B)/$(BASEGAME)/game/ai_chat.o \
$(B)/$(BASEGAME)/game/ai_cmd.o \
$(B)/$(BASEGAME)/game/ai_dmnet.o \
$(B)/$(BASEGAME)/game/ai_dmq3.o \
$(B)/$(BASEGAME)/game/ai_main.o \
$(B)/$(BASEGAME)/game/ai_team.o \
$(B)/$(BASEGAME)/game/ai_vcmd.o \
$(B)/$(BASEGAME)/game/bg_misc.o \
$(B)/$(BASEGAME)/game/bg_pmove.o \
$(B)/$(BASEGAME)/game/bg_slidemove.o \
$(B)/$(BASEGAME)/game/bg_lib.o \
$(B)/$(BASEGAME)/game/g_active.o \
$(B)/$(BASEGAME)/game/g_arenas.o \
$(B)/$(BASEGAME)/game/g_bot.o \
$(B)/$(BASEGAME)/game/g_client.o \
$(B)/$(BASEGAME)/game/g_cmds.o \
$(B)/$(BASEGAME)/game/g_combat.o \
$(B)/$(BASEGAME)/game/g_items.o \
$(B)/$(BASEGAME)/game/g_mem.o \
$(B)/$(BASEGAME)/game/g_misc.o \
$(B)/$(BASEGAME)/game/g_missile.o \
$(B)/$(BASEGAME)/game/g_mover.o \
$(B)/$(BASEGAME)/game/g_session.o \
$(B)/$(BASEGAME)/game/g_spawn.o \
$(B)/$(BASEGAME)/game/g_svcmds.o \
$(B)/$(BASEGAME)/game/g_target.o \
$(B)/$(BASEGAME)/game/g_team.o \
$(B)/$(BASEGAME)/game/g_trigger.o \
$(B)/$(BASEGAME)/game/g_utils.o \
$(B)/$(BASEGAME)/game/g_weapon.o \
\
$(B)/$(BASEGAME)/qcommon/q_math.o \
$(B)/$(BASEGAME)/qcommon/q_shared.o
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Q3GOBJ = $(Q3GOBJ_) $(B)/$(BASEGAME)/game/g_syscalls.o
Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm)
$(B)/$(BASEGAME)/qagame$(SHLIBNAME): $(Q3GOBJ)
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$(echo_cmd) "LD $@"
$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
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$(B)/$(BASEGAME)/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM)
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$(echo_cmd) "Q3ASM $@"
$(Q)$(Q3ASM) -o $@ $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm
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#############################################################################
## MISSIONPACK GAME
#############################################################################
MPGOBJ_ = \
$(B)/$(MISSIONPACK)/game/g_main.o \
$(B)/$(MISSIONPACK)/game/ai_chat.o \
$(B)/$(MISSIONPACK)/game/ai_cmd.o \
$(B)/$(MISSIONPACK)/game/ai_dmnet.o \
$(B)/$(MISSIONPACK)/game/ai_dmq3.o \
$(B)/$(MISSIONPACK)/game/ai_main.o \
$(B)/$(MISSIONPACK)/game/ai_team.o \
$(B)/$(MISSIONPACK)/game/ai_vcmd.o \
$(B)/$(MISSIONPACK)/game/bg_misc.o \
$(B)/$(MISSIONPACK)/game/bg_pmove.o \
$(B)/$(MISSIONPACK)/game/bg_slidemove.o \
$(B)/$(MISSIONPACK)/game/bg_lib.o \
$(B)/$(MISSIONPACK)/game/g_active.o \
$(B)/$(MISSIONPACK)/game/g_arenas.o \
$(B)/$(MISSIONPACK)/game/g_bot.o \
$(B)/$(MISSIONPACK)/game/g_client.o \
$(B)/$(MISSIONPACK)/game/g_cmds.o \
$(B)/$(MISSIONPACK)/game/g_combat.o \
$(B)/$(MISSIONPACK)/game/g_items.o \
$(B)/$(MISSIONPACK)/game/g_mem.o \
$(B)/$(MISSIONPACK)/game/g_misc.o \
$(B)/$(MISSIONPACK)/game/g_missile.o \
$(B)/$(MISSIONPACK)/game/g_mover.o \
$(B)/$(MISSIONPACK)/game/g_session.o \
$(B)/$(MISSIONPACK)/game/g_spawn.o \
$(B)/$(MISSIONPACK)/game/g_svcmds.o \
$(B)/$(MISSIONPACK)/game/g_target.o \
$(B)/$(MISSIONPACK)/game/g_team.o \
$(B)/$(MISSIONPACK)/game/g_trigger.o \
$(B)/$(MISSIONPACK)/game/g_utils.o \
$(B)/$(MISSIONPACK)/game/g_weapon.o \
\
$(B)/$(MISSIONPACK)/qcommon/q_math.o \
$(B)/$(MISSIONPACK)/qcommon/q_shared.o
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MPGOBJ = $(MPGOBJ_) $(B)/$(MISSIONPACK)/game/g_syscalls.o
MPGVMOBJ = $(MPGOBJ_:%.o=%.asm)
$(B)/$(MISSIONPACK)/qagame$(SHLIBNAME): $(MPGOBJ)
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$(echo_cmd) "LD $@"
$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
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$(B)/$(MISSIONPACK)/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM)
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$(echo_cmd) "Q3ASM $@"
$(Q)$(Q3ASM) -o $@ $(MPGVMOBJ) $(GDIR)/g_syscalls.asm
2005-08-26 17:39:27 +00:00
#############################################################################
## BASEQ3 UI
#############################################################################
Q3UIOBJ_ = \
$(B)/$(BASEGAME)/ui/ui_main.o \
$(B)/$(BASEGAME)/ui/bg_misc.o \
$(B)/$(BASEGAME)/ui/bg_lib.o \
$(B)/$(BASEGAME)/ui/ui_addbots.o \
$(B)/$(BASEGAME)/ui/ui_atoms.o \
$(B)/$(BASEGAME)/ui/ui_cdkey.o \
$(B)/$(BASEGAME)/ui/ui_cinematics.o \
$(B)/$(BASEGAME)/ui/ui_confirm.o \
$(B)/$(BASEGAME)/ui/ui_connect.o \
$(B)/$(BASEGAME)/ui/ui_controls2.o \
$(B)/$(BASEGAME)/ui/ui_credits.o \
$(B)/$(BASEGAME)/ui/ui_demo2.o \
$(B)/$(BASEGAME)/ui/ui_display.o \
$(B)/$(BASEGAME)/ui/ui_gameinfo.o \
$(B)/$(BASEGAME)/ui/ui_ingame.o \
$(B)/$(BASEGAME)/ui/ui_loadconfig.o \
$(B)/$(BASEGAME)/ui/ui_menu.o \
$(B)/$(BASEGAME)/ui/ui_mfield.o \
$(B)/$(BASEGAME)/ui/ui_mods.o \
$(B)/$(BASEGAME)/ui/ui_network.o \
$(B)/$(BASEGAME)/ui/ui_options.o \
$(B)/$(BASEGAME)/ui/ui_playermodel.o \
$(B)/$(BASEGAME)/ui/ui_players.o \
$(B)/$(BASEGAME)/ui/ui_playersettings.o \
$(B)/$(BASEGAME)/ui/ui_preferences.o \
$(B)/$(BASEGAME)/ui/ui_qmenu.o \
$(B)/$(BASEGAME)/ui/ui_removebots.o \
$(B)/$(BASEGAME)/ui/ui_saveconfig.o \
$(B)/$(BASEGAME)/ui/ui_serverinfo.o \
$(B)/$(BASEGAME)/ui/ui_servers2.o \
$(B)/$(BASEGAME)/ui/ui_setup.o \
$(B)/$(BASEGAME)/ui/ui_sound.o \
$(B)/$(BASEGAME)/ui/ui_sparena.o \
$(B)/$(BASEGAME)/ui/ui_specifyserver.o \
$(B)/$(BASEGAME)/ui/ui_splevel.o \
$(B)/$(BASEGAME)/ui/ui_sppostgame.o \
$(B)/$(BASEGAME)/ui/ui_spskill.o \
$(B)/$(BASEGAME)/ui/ui_startserver.o \
$(B)/$(BASEGAME)/ui/ui_team.o \
$(B)/$(BASEGAME)/ui/ui_teamorders.o \
$(B)/$(BASEGAME)/ui/ui_video.o \
\
$(B)/$(BASEGAME)/qcommon/q_math.o \
$(B)/$(BASEGAME)/qcommon/q_shared.o
Q3UIOBJ = $(Q3UIOBJ_) $(B)/$(MISSIONPACK)/ui/ui_syscalls.o
Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm)
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$(B)/$(BASEGAME)/ui$(SHLIBNAME): $(Q3UIOBJ)
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$(echo_cmd) "LD $@"
$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
2005-08-26 17:39:27 +00:00
$(B)/$(BASEGAME)/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM)
2007-08-27 07:02:54 +00:00
$(echo_cmd) "Q3ASM $@"
$(Q)$(Q3ASM) -o $@ $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm
2005-08-26 17:39:27 +00:00
#############################################################################
## MISSIONPACK UI
#############################################################################
MPUIOBJ_ = \
$(B)/$(MISSIONPACK)/ui/ui_main.o \
$(B)/$(MISSIONPACK)/ui/ui_atoms.o \
$(B)/$(MISSIONPACK)/ui/ui_gameinfo.o \
$(B)/$(MISSIONPACK)/ui/ui_players.o \
$(B)/$(MISSIONPACK)/ui/ui_shared.o \
\
$(B)/$(MISSIONPACK)/ui/bg_misc.o \
$(B)/$(MISSIONPACK)/ui/bg_lib.o \
\
$(B)/$(MISSIONPACK)/qcommon/q_math.o \
$(B)/$(MISSIONPACK)/qcommon/q_shared.o
2005-08-26 17:39:27 +00:00
MPUIOBJ = $(MPUIOBJ_) $(B)/$(MISSIONPACK)/ui/ui_syscalls.o
MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm)
$(B)/$(MISSIONPACK)/ui$(SHLIBNAME): $(MPUIOBJ)
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$(echo_cmd) "LD $@"
$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ)
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$(B)/$(MISSIONPACK)/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM)
2007-08-27 07:02:54 +00:00
$(echo_cmd) "Q3ASM $@"
$(Q)$(Q3ASM) -o $@ $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm
2005-08-26 17:39:27 +00:00
#############################################################################
## CLIENT/SERVER RULES
#############################################################################
$(B)/client/%.o: $(ASMDIR)/%.s
$(DO_AS)
# k8 so inline assembler knows about SSE
$(B)/client/%.o: $(ASMDIR)/%.c
$(DO_CC) -march=k8
$(B)/client/%.o: $(CDIR)/%.c
$(DO_CC)
$(B)/client/%.o: $(SDIR)/%.c
$(DO_CC)
$(B)/client/%.o: $(CMDIR)/%.c
$(DO_CC)
$(B)/client/%.o: $(BLIBDIR)/%.c
$(DO_BOT_CC)
2013-02-18 00:56:06 +00:00
$(B)/client/%.o: $(OGGDIR)/src/%.c
$(DO_CC)
2014-02-08 08:26:03 +00:00
$(B)/client/vorbis/%.o: $(VORBISDIR)/lib/%.c
$(DO_CC)
2013-02-18 00:32:05 +00:00
$(B)/client/opus/%.o: $(OPUSDIR)/src/%.c
$(DO_CC)
$(B)/client/opus/%.o: $(OPUSDIR)/celt/%.c
$(DO_CC)
$(B)/client/opus/%.o: $(OPUSDIR)/silk/%.c
$(DO_CC)
$(B)/client/opus/%.o: $(OPUSDIR)/silk/float/%.c
$(DO_CC)
$(B)/client/%.o: $(OPUSFILEDIR)/src/%.c
$(DO_CC)
2009-10-19 14:00:16 +00:00
$(B)/client/%.o: $(ZDIR)/%.c
$(DO_CC)
$(B)/client/%.o: $(SDLDIR)/%.c
$(DO_CC)
$(B)/client/%.o: $(SYSDIR)/%.c
$(DO_CC)
$(B)/client/%.o: $(SYSDIR)/%.m
$(DO_CC)
$(B)/client/%.o: $(SYSDIR)/%.rc
$(DO_WINDRES)
$(B)/renderergl1/%.o: $(CMDIR)/%.c
$(DO_REF_CC)
$(B)/renderergl1/%.o: $(SDLDIR)/%.c
$(DO_REF_CC)
$(B)/renderergl1/%.o: $(JPDIR)/%.c
$(DO_REF_CC)
2013-02-16 12:14:48 +00:00
$(B)/renderergl1/%.o: $(RCOMMONDIR)/%.c
$(DO_REF_CC)
$(B)/renderergl1/%.o: $(RGL1DIR)/%.c
$(DO_REF_CC)
$(B)/renderergl2/glsl/%.c: $(RGL2DIR)/glsl/%.glsl
$(DO_REF_STR)
$(B)/renderergl2/glsl/%.o: $(B)/renderergl2/glsl/%.c
$(DO_REF_CC)
2013-02-16 12:14:48 +00:00
$(B)/renderergl2/%.o: $(RCOMMONDIR)/%.c
$(DO_REF_CC)
$(B)/renderergl2/%.o: $(RGL2DIR)/%.c
$(DO_REF_CC)
$(B)/ded/%.o: $(ASMDIR)/%.s
$(DO_AS)
# k8 so inline assembler knows about SSE
$(B)/ded/%.o: $(ASMDIR)/%.c
$(DO_CC) -march=k8
$(B)/ded/%.o: $(SDIR)/%.c
$(DO_DED_CC)
$(B)/ded/%.o: $(CMDIR)/%.c
$(DO_DED_CC)
2009-10-19 14:00:16 +00:00
$(B)/ded/%.o: $(ZDIR)/%.c
$(DO_DED_CC)
$(B)/ded/%.o: $(BLIBDIR)/%.c
$(DO_BOT_CC)
$(B)/ded/%.o: $(SYSDIR)/%.c
$(DO_DED_CC)
$(B)/ded/%.o: $(SYSDIR)/%.m
$(DO_DED_CC)
$(B)/ded/%.o: $(SYSDIR)/%.rc
$(DO_WINDRES)
$(B)/ded/%.o: $(NDIR)/%.c
$(DO_DED_CC)
# Extra dependencies to ensure the git version is incorporated
ifeq ($(USE_GIT),1)
$(B)/client/cl_console.o : .git
$(B)/client/common.o : .git
$(B)/ded/common.o : .git
endif
#############################################################################
## GAME MODULE RULES
#############################################################################
$(B)/$(BASEGAME)/cgame/bg_%.o: $(GDIR)/bg_%.c
$(DO_CGAME_CC)
$(B)/$(BASEGAME)/cgame/%.o: $(CGDIR)/%.c
$(DO_CGAME_CC)
$(B)/$(BASEGAME)/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
$(DO_CGAME_Q3LCC)
$(B)/$(BASEGAME)/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)
$(DO_CGAME_Q3LCC)
$(B)/$(MISSIONPACK)/cgame/bg_%.o: $(GDIR)/bg_%.c
$(DO_CGAME_CC_MISSIONPACK)
$(B)/$(MISSIONPACK)/cgame/%.o: $(CGDIR)/%.c
$(DO_CGAME_CC_MISSIONPACK)
$(B)/$(MISSIONPACK)/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
$(DO_CGAME_Q3LCC_MISSIONPACK)
$(B)/$(MISSIONPACK)/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)
$(DO_CGAME_Q3LCC_MISSIONPACK)
$(B)/$(BASEGAME)/game/%.o: $(GDIR)/%.c
$(DO_GAME_CC)
$(B)/$(BASEGAME)/game/%.asm: $(GDIR)/%.c $(Q3LCC)
$(DO_GAME_Q3LCC)
$(B)/$(MISSIONPACK)/game/%.o: $(GDIR)/%.c
$(DO_GAME_CC_MISSIONPACK)
$(B)/$(MISSIONPACK)/game/%.asm: $(GDIR)/%.c $(Q3LCC)
$(DO_GAME_Q3LCC_MISSIONPACK)
$(B)/$(BASEGAME)/ui/bg_%.o: $(GDIR)/bg_%.c
$(DO_UI_CC)
$(B)/$(BASEGAME)/ui/%.o: $(Q3UIDIR)/%.c
$(DO_UI_CC)
$(B)/$(BASEGAME)/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
$(DO_UI_Q3LCC)
$(B)/$(BASEGAME)/ui/%.asm: $(Q3UIDIR)/%.c $(Q3LCC)
$(DO_UI_Q3LCC)
$(B)/$(MISSIONPACK)/ui/bg_%.o: $(GDIR)/bg_%.c
$(DO_UI_CC_MISSIONPACK)
$(B)/$(MISSIONPACK)/ui/%.o: $(UIDIR)/%.c
$(DO_UI_CC_MISSIONPACK)
$(B)/$(MISSIONPACK)/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
$(DO_UI_Q3LCC_MISSIONPACK)
$(B)/$(MISSIONPACK)/ui/%.asm: $(UIDIR)/%.c $(Q3LCC)
$(DO_UI_Q3LCC_MISSIONPACK)
$(B)/$(BASEGAME)/qcommon/%.o: $(CMDIR)/%.c
$(DO_SHLIB_CC)
$(B)/$(BASEGAME)/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC)
$(DO_Q3LCC)
$(B)/$(MISSIONPACK)/qcommon/%.o: $(CMDIR)/%.c
$(DO_SHLIB_CC_MISSIONPACK)
$(B)/$(MISSIONPACK)/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC)
$(DO_Q3LCC_MISSIONPACK)
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#############################################################################
# MISC
#############################################################################
2013-01-24 22:53:08 +00:00
OBJ = $(Q3OBJ) $(Q3ROBJ) $(Q3R2OBJ) $(Q3DOBJ) $(JPGOBJ) \
$(MPGOBJ) $(Q3GOBJ) $(Q3CGOBJ) $(MPCGOBJ) $(Q3UIOBJ) $(MPUIOBJ) \
$(MPGVMOBJ) $(Q3GVMOBJ) $(Q3CGVMOBJ) $(MPCGVMOBJ) $(Q3UIVMOBJ) $(MPUIVMOBJ)
TOOLSOBJ = $(LBURGOBJ) $(Q3CPPOBJ) $(Q3RCCOBJ) $(Q3LCCOBJ) $(Q3ASMOBJ)
STRINGOBJ = $(Q3R2STRINGOBJ)
copyfiles: release
@if [ ! -d $(COPYDIR)/$(BASEGAME) ]; then echo "You need to set COPYDIR to where your Quake3 data is!"; fi
ifneq ($(BUILD_GAME_SO),0)
ifneq ($(BUILD_BASEGAME),0)
-$(MKDIR) -p -m 0755 $(COPYDIR)/$(BASEGAME)
endif
ifneq ($(BUILD_MISSIONPACK),0)
-$(MKDIR) -p -m 0755 $(COPYDIR)/$(MISSIONPACK)
endif
endif
ifneq ($(BUILD_CLIENT),0)
$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(CLIENTBIN)$(FULLBINEXT) $(COPYBINDIR)/$(CLIENTBIN)$(FULLBINEXT)
ifneq ($(USE_RENDERER_DLOPEN),0)
$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/renderer_opengl1_$(SHLIBNAME) $(COPYBINDIR)/renderer_opengl1_$(SHLIBNAME)
ifneq ($(BUILD_RENDERER_OPENGL2),0)
$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/renderer_opengl2_$(SHLIBNAME) $(COPYBINDIR)/renderer_opengl2_$(SHLIBNAME)
endif
else
ifneq ($(BUILD_RENDERER_OPENGL2),0)
$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(CLIENTBIN)_opengl2$(FULLBINEXT) $(COPYBINDIR)/$(CLIENTBIN)_opengl2$(FULLBINEXT)
endif
endif
endif
2005-12-13 02:35:00 +00:00
ifneq ($(BUILD_SERVER),0)
@if [ -f $(BR)/$(SERVERBIN)$(FULLBINEXT) ]; then \
$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(SERVERBIN)$(FULLBINEXT) $(COPYBINDIR)/$(SERVERBIN)$(FULLBINEXT); \
fi
endif
ifneq ($(BUILD_GAME_SO),0)
ifneq ($(BUILD_BASEGAME),0)
$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/cgame$(SHLIBNAME) \
$(COPYDIR)/$(BASEGAME)/.
$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/qagame$(SHLIBNAME) \
$(COPYDIR)/$(BASEGAME)/.
$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/ui$(SHLIBNAME) \
$(COPYDIR)/$(BASEGAME)/.
endif
ifneq ($(BUILD_MISSIONPACK),0)
$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(MISSIONPACK)/cgame$(SHLIBNAME) \
$(COPYDIR)/$(MISSIONPACK)/.
$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(MISSIONPACK)/qagame$(SHLIBNAME) \
$(COPYDIR)/$(MISSIONPACK)/.
$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(MISSIONPACK)/ui$(SHLIBNAME) \
$(COPYDIR)/$(MISSIONPACK)/.
endif
endif
clean: clean-debug clean-release
2008-04-15 14:19:03 +00:00
ifeq ($(PLATFORM),mingw32)
@$(MAKE) -C $(NSISDIR) clean
else
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@$(MAKE) -C $(LOKISETUPDIR) clean
2008-04-15 14:19:03 +00:00
endif
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clean-debug:
@$(MAKE) clean2 B=$(BD)
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clean-release:
@$(MAKE) clean2 B=$(BR)
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clean2:
@echo "CLEAN $(B)"
@rm -f $(OBJ)
@rm -f $(OBJ_D_FILES)
@rm -f $(STRINGOBJ)
@rm -f $(TARGETS)
toolsclean: toolsclean-debug toolsclean-release
toolsclean-debug:
@$(MAKE) toolsclean2 B=$(BD)
toolsclean-release:
@$(MAKE) toolsclean2 B=$(BR)
toolsclean2:
@echo "TOOLS_CLEAN $(B)"
@rm -f $(TOOLSOBJ)
@rm -f $(TOOLSOBJ_D_FILES)
@rm -f $(LBURG) $(DAGCHECK_C) $(Q3RCC) $(Q3CPP) $(Q3LCC) $(Q3ASM)
distclean: clean toolsclean
2007-07-15 12:08:11 +00:00
@rm -rf $(BUILD_DIR)
installer: release
2015-01-30 21:52:53 +00:00
ifdef MINGW
@$(MAKE) VERSION=$(VERSION) -C $(NSISDIR) V=$(V) \
2012-02-07 09:29:13 +00:00
SDLDLL=$(SDLDLL) \
USE_RENDERER_DLOPEN=$(USE_RENDERER_DLOPEN) \
USE_OPENAL_DLOPEN=$(USE_OPENAL_DLOPEN) \
USE_CURL_DLOPEN=$(USE_CURL_DLOPEN) \
2013-02-18 00:32:05 +00:00
USE_INTERNAL_OPUS=$(USE_INTERNAL_OPUS) \
USE_INTERNAL_ZLIB=$(USE_INTERNAL_ZLIB) \
USE_INTERNAL_JPEG=$(USE_INTERNAL_JPEG)
2008-04-15 14:19:03 +00:00
else
2007-08-27 07:02:54 +00:00
@$(MAKE) VERSION=$(VERSION) -C $(LOKISETUPDIR) V=$(V)
2008-04-15 14:19:03 +00:00
endif
dist:
git archive --format zip --output $(CLIENTBIN)-$(VERSION).zip HEAD
#############################################################################
# DEPENDENCIES
#############################################################################
ifneq ($(B),)
OBJ_D_FILES=$(filter %.d,$(OBJ:%.o=%.d))
TOOLSOBJ_D_FILES=$(filter %.d,$(TOOLSOBJ:%.o=%.d))
-include $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES)
endif
.PHONY: all clean clean2 clean-debug clean-release copyfiles \
debug default dist distclean installer makedirs \
release targets \
toolsclean toolsclean2 toolsclean-debug toolsclean-release \
$(OBJ_D_FILES) $(TOOLSOBJ_D_FILES)
2013-03-26 20:58:55 +00:00
# If the target name contains "clean", don't do a parallel build
ifneq ($(findstring clean, $(MAKECMDGOALS)),)
.NOTPARALLEL:
endif